Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold IV
DrowsyDuchess41
Janus
Gold IV
Level 125
God Stats
2W - 1L
1,819 SR
Queue Stats
34W - 30L
1,633 MMR
Solo
Izanami
Izanami
Gold V
Marshellow
Izanami
Gold V
Level 89
God Stats
4W - 3L
1,645 SR
Queue Stats
50W - 49L
1,635 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
jose12313
Sun Wukong
Gold II
Level 108
God Stats
2W - 7L
1,292 SR
Queue Stats
264W - 280L
1,635 MMR
Party 2
Fafnir
Fafnir
Silver I
rednaxe1A
Fafnir
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,632 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,551 SR
1,607 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,589 SR
1,629 MMR
Ah Puch
Ah Puch
Platinum III
AlexTsx13
Ah Puch
Platinum III
Level 160
God Stats
2W - 1L
1,536 SR
Queue Stats
531W - 525L
1,619 MMR
Solo
Kali
Kali
Gold II
BLAZE13799
Kali
Gold II
Level 141
God Stats
6W - 9L
1,379 SR
Queue Stats
770W - 778L
1,591 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Bigcountry6399
Danzaburou
Platinum IV
Level 148
God Stats
25W - 23L
1,541 SR
Queue Stats
338W - 332L
1,723 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Fyshbites04
Sylvanus
Gold III
Level 126
God Stats
20W - 11L
1,582 SR
Queue Stats
194W - 201L
1,604 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
llRhoadonisll
Guan Yu
Platinum V
Level 158
God Stats
4W - 0L
1,908 SR
Queue Stats
312W - 324L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 4 / 2
7,060
543
6,874
10,720
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 1
7,099
546
6,403
7,535
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Marshellow
Izanami
11
1 / 5 / 2
6,807
524
4,105
7,498
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
jose12313
Sun Wukong
13
2 / 1 / 1
7,233
556
10,106
12,972
6,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
rednaxe1A
Fafnir
8
1 / 3 / 3
6,267
482
5,200
9,321
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
TiamatMorgan Le FayGilgameshAthenaSet

VS

Bans
FenrirSobekKing ArthurYemojaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlexTsx13
Ah Puch
14
2 / 1 / 5
7,997
615
7,346
8,645
4,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 4
7,674
590
6,352
9,469
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Bigcountry6399
Danzaburou
14
8 / 1 / 3
9,386
722
9,530
9,649
3,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Fyshbites04
Sylvanus
12
2 / 2 / 10
7,941
611
5,708
13,275
10,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
13
0 / 2 / 1
7,315
563
6,184
11,609
8,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
17
17
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
W
Ah Puch
AlexTsx13
Ah Puch
2
1
5
4.5
W
5
2
4
3.5
W
Danzaburou
Bigcountry6399
Danzaburou
8
1
3
9.5
L
3
4
1
0.88
W
Sylvanus
Fyshbites04
Sylvanus
2
2
10
3.5
L
Izanami
Marshellow
Izanami
1
5
2
0.4
L
Sun Wukong
jose12313
Sun Wukong
2
1
1
2.5
W
Guan Yu
0
2
1
0.25
L
Fafnir
rednaxe1A
Fafnir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,688
Damage
35,120
48,046
Taken
52,647
20,576
Mitigated
31,404
12,152
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,874
1,137
0
3,244
10,720
2,981
0
2,068
8,486
0
37,676
W
Ah Puch
AlexTsx13
Ah Puch
7,346
1,491
0
5,450
8,645
4,312
396
2,796
5,849
54,434
0
W
6,352
3,759
0
3,064
9,469
4,188
0
1,764
7,616
0
47,238
W
Danzaburou
Bigcountry6399
Danzaburou
9,530
6,540
0
5,173
9,649
3,816
3,648
2,387
7,223
0
61,320
L
6,403
432
0
964
7,535
2,216
0
5,318
2,217
47,649
0
W
Sylvanus
Fyshbites04
Sylvanus
5,708
1,458
1,547
2,775
13,275
10,675
0
3,660
9,288
16,823
0
L
Izanami
Marshellow
Izanami
4,105
2,960
0
1,049
7,498
1,598
0
978
6,520
0
38,601
L
Sun Wukong
jose12313
Sun Wukong
10,106
2,669
0
5,365
12,972
6,985
0
1,083
11,889
0
50,910
W
Guan Yu
6,184
1,114
692
5,731
11,609
8,413
0
541
11,068
0
49,191
L
Fafnir
rednaxe1A
Fafnir
5,200
1,313
0
1,530
9,321
6,796
0
3,251
5,880
7,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
40,313
383
Minions Killed
397
0
Camps Cleared
0
1,267,013
Distance Traveled
1,216,970
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,060
543
77
6
0
274,894
4
W
Ah Puch
7,997
615
107
8
0
236,481
2
W
Kali
7,674
590
69
5
0
251,410
4
W
Danzaburou
9,386
722
98
8
0
247,903
1
L
Janus
7,099
546
103
8
0
239,650
1
W
Sylvanus
7,941
611
24
2
0
238,427
2
L
Izanami
6,807
524
103
8
0
237,510
2
L
Sun Wukong
7,233
556
88
7
0
254,006
1
W
Guan Yu
7,315
563
99
8
0
242,749
4
L
Fafnir
6,267
482
12
1
0
260,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role