Player Matchup

Cthulhu
Cthulhu
BRODUBBZ
Cthulhu
Level 29
God Stats
7W - 8L
1,440 SR
Queue Stats
18W - 32L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
Nut MD
Sun Wukong
Level 4
God Stats
4W - 9L
1,327 SR
Queue Stats
4W - 9L
1,097 Elo+
Party 1
Nu Wa
Nu Wa
Stainlless
Nu Wa
Level 28
God Stats
4W - 1L
1,495 SR
Queue Stats
12W - 24L
1,147 Elo+
Party 1
Team Averages
Level 20
1,421 SR
1,152 Elo+

VS

Team Averages
Level 29
1,342 SR
1,242 Elo+
Hades
Hades
AnonymousTV1012
Hades
Level 17
God Stats
5W - 6L
1,265 SR
Queue Stats
5W - 7L
1,078 Elo+
Party 2
Bacchus
Bacchus
REF SWEATZ
Bacchus
Level 20
God Stats
0W - 2L
1,262 SR
Queue Stats
28W - 45L
1,249 Elo+
Party 2
Anhur
Anhur
ZD Gamz
Anhur
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 183L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRODUBBZ
Cthulhu
16
7 / 0 / 8
11,695
688
12,274
17,540
13,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Nut MD
Sun Wukong
14
4 / 7 / 14
11,558
680
13,517
20,597
15,093
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
15
8 / 5 / 10
12,169
716
18,834
12,271
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 8
10,807
636
16,283
17,358
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
REF SWEATZ
Bacchus
14
3 / 6 / 8
11,442
673
10,134
22,673
32,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
ZD Gamz
Anhur
14
5 / 6 / 5
10,980
646
11,780
17,318
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
19
Kills
11
12
Deaths
20
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
W
Cthulhu
BRODUBBZ
Cthulhu
7
0
8
11
W
Sun Wukong
Nut MD
Sun Wukong
4
7
14
1.57
L
Bacchus
REF SWEATZ
Bacchus
3
6
8
1.17
W
Nu Wa
8
5
10
2.6
L
Anhur
ZD Gamz
Anhur
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
38,197
50,408
Taken
57,349
32,136
Mitigated
46,932
7,956
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,283
1,171
201
4,229
17,358
6,986
271
10,220
6,716
47,354
0
W
Cthulhu
BRODUBBZ
Cthulhu
12,274
1,293
0
5,444
17,540
13,156
310
10,595
6,945
30,443
0
W
Sun Wukong
Nut MD
Sun Wukong
13,517
2,867
0
880
20,597
15,093
665
10,741
9,856
0
31,780
L
Bacchus
REF SWEATZ
Bacchus
10,134
1,329
0
746
22,673
32,451
0
10,792
11,394
29,418
0
W
Nu Wa
18,834
5,194
324
1,308
12,271
3,887
1,264
5,081
7,190
51,063
0
L
Anhur
ZD Gamz
Anhur
11,780
3,852
0
1,643
17,318
7,495
1,541
8,835
8,131
0
57,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
33,229
145
Minions Killed
157
0
Camps Cleared
0
932,440
Distance Traveled
748,713
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,807
636
70
4
0
245,712
0
W
Cthulhu
11,695
688
45
3
0
358,238
0
W
Sun Wukong
11,558
680
29
2
0
302,896
3
L
Bacchus
11,442
673
16
1
0
248,535
2
W
Nu Wa
12,169
716
71
4
0
271,306
1
L
Anhur
10,980
646
71
4
0
254,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role