Player Matchup

Nu Wa
Nu Wa
Silver I
BaldDinosaur345
Nu Wa
Silver I
Level 107
God Stats
40W - 41L
1,560 SR
Queue Stats
238W - 210L
1,249 MMR
Party 1
Medusa
Medusa
Silver IV
DaUnkown USO
Medusa
Silver IV
Level 117
God Stats
87W - 123L
1,391 SR
Queue Stats
138W - 198L
963 MMR
Party 1
Cabrakan
Cabrakan
Silver II
SupernovaNebula
Cabrakan
Silver II
Level 87
God Stats
73W - 96L
1,443 SR
Queue Stats
287W - 505L
1,028 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,465 SR
1,080 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,589 SR
1,327 MMR
Yemoja
Yemoja
Bronze III
NanoGlitched
Yemoja
Bronze III
Level 96
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 6L
1,372 MMR
Party 2
Hercules
Hercules
Silver I
T3amDelta12
Hercules
Silver I
Level 85
God Stats
18W - 17L
1,565 SR
Queue Stats
23W - 27L
1,352 MMR
Party 2
Anubis
Anubis
Bronze III
TeamDelta10
Anubis
Bronze III
Level 67
God Stats
0W - 1L
1,880 SR
Queue Stats
4W - 13L
1,257 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
11,399
633
19,016
5,885
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
17
5 / 1 / 4
11,779
654
10,858
10,257
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
13
2 / 2 / 5
10,536
585
8,037
12,994
14,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayAnhurGilgameshChaacAphrodite

VS

Bans
CerberusDanzaburouCu ChulainnHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 1
9,703
539
2,474
8,429
9,014
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
T3amDelta12
Hercules
13
1 / 4 / 0
9,196
511
7,964
26,064
16,225
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
0 / 5 / 1
9,895
550
6,473
15,950
6,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Medusa
5
1
4
7
L
Yemoja
1
1
1
1.5
W
Cabrakan
2
2
5
2.25
L
Hercules
T3amDelta12
Hercules
1
4
0
0.25
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,911
Damage
16,911
29,136
Taken
50,443
21,332
Mitigated
31,318
4,646
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,016
6,425
442
888
5,885
1,986
176
2,016
3,869
50,757
0
W
Medusa
10,858
2,678
0
2,007
10,257
4,360
2,182
1,983
8,274
0
59,669
L
Yemoja
2,474
697
6,962
2,264
8,429
9,014
0
3,589
4,437
23,228
0
W
Cabrakan
8,037
993
0
1,309
12,994
14,986
209
4,948
8,046
22,224
0
L
Hercules
T3amDelta12
Hercules
7,964
1,439
415
4,967
26,064
16,225
69
12,102
13,304
0
35,643
L
Anubis
6,473
290
0
3,362
15,950
6,079
0
9,751
5,649
61,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
28,794
194
Minions Killed
184
0
Camps Cleared
0
959,433
Distance Traveled
873,731
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,399
633
61
3
0
335,097
3
W
Medusa
11,779
654
114
6
0
347,530
5
L
Yemoja
9,703
539
41
2
0
277,982
6
W
Cabrakan
10,536
585
19
1
0
276,806
5
L
Hercules
9,196
511
33
2
0
329,276
4
L
Anubis
9,895
550
110
6
0
266,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role