Player Matchup

Baba Yaga
Baba Yaga
Cantcarrythat
Baba Yaga
Level 109
God Stats
7W - 8L
1,578 SR
Queue Stats
419W - 374L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
PredictOrDie
Jormungandr
Level 140
God Stats
20W - 28L
1,398 SR
Queue Stats
755W - 755L
1,488 Elo+
Party 2
Medusa
Medusa
Spartan9451
Medusa
Level 129
God Stats
2W - 1L
1,453 SR
Queue Stats
104W - 91L
1,545 Elo+
Party 1
Merlin
Merlin
Studpup
Merlin
Level 137
God Stats
10W - 12L
1,418 SR
Queue Stats
961W - 924L
1,503 Elo+
Party 2
Ymir
Ymir
TrueBlueTravi
Ymir
Level 118
God Stats
7W - 4L
1,532 SR
Queue Stats
177W - 179L
1,451 Elo+
Party 1
Team Averages
Level 127
1,476 SR
1,508 Elo+

VS

Team Averages
Level 107
1,548 SR
1,529 Elo+
Fenrir
Fenrir
G1VEemFury
Fenrir
Level 44
God Stats
5W - 6L
1,693 SR
Queue Stats
254W - 272L
1,564 Elo+
Party 3
Xing Tian
Xing Tian
Higherlearning1
Xing Tian
Level 97
God Stats
1W - 3L
1,517 SR
Queue Stats
234W - 246L
1,554 Elo+
Party 3
Ullr
Ullr
Il Big Red Il
Ullr
Level 149
God Stats
2W - 1L
1,825 SR
Queue Stats
77W - 80L
1,546 Elo+
Solo
Chernobog
Chernobog
Jawzz111
Chernobog
Level 103
God Stats
0W - 4L
1,203 SR
Queue Stats
25W - 32L
1,480 Elo+
Solo
Eset
Eset
ReposefulTrack4
Eset
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
437W - 460L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cantcarrythat
Baba Yaga
18
4 / 2 / 15
10,629
818
12,740
8,000
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
PredictOrDie
Jormungandr
16
3 / 2 / 17
9,778
752
6,872
14,682
16,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
18
10 / 2 / 12
11,229
864
16,888
8,604
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Studpup
Merlin
18
6 / 2 / 12
10,838
834
14,918
12,193
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 11
8,673
667
4,031
15,960
20,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G1VEemFury
Fenrir
16
3 / 4 / 6
9,586
737
7,188
17,013
12,764
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Higherlearning1
Xing Tian
16
2 / 4 / 9
10,560
812
3,632
14,928
18,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 6
8,880
683
8,693
8,648
4,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Jawzz111
Chernobog
16
1 / 7 / 6
9,654
743
9,473
13,177
7,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 4
9,363
720
9,626
11,572
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
24
Kills
12
12
Deaths
24
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Cantcarrythat
Baba Yaga
4
2
15
5.75
L
Fenrir
G1VEemFury
Fenrir
3
4
6
1.5
L
Xing Tian
Higherlearning1
Xing Tian
2
4
9
1.63
L
2
2
6
2.5
L
Chernobog
Jawzz111
Chernobog
1
7
6
0.57
W
Jormungandr
PredictOrDie
Jormungandr
3
2
17
5.75
L
4
7
4
0.86
W
Medusa
10
2
12
8
W
Merlin
Studpup
Merlin
6
2
12
6
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
38,612
59,439
Taken
65,338
52,938
Mitigated
47,963
17,147
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Cantcarrythat
Baba Yaga
12,740
675
1,229
1,764
8,000
4,807
1,639
2,534
5,466
32,379
0
L
Fenrir
G1VEemFury
Fenrir
7,188
1,226
2,412
5,049
17,013
12,764
0
9,830
7,183
0
9,397
L
Xing Tian
Higherlearning1
Xing Tian
3,632
336
495
1,640
14,928
18,336
52
9,731
5,197
8,117
0
L
8,693
3,873
963
1,433
8,648
4,099
1,437
5,300
3,348
0
21,611
L
Chernobog
Jawzz111
Chernobog
9,473
5,216
197
1,822
13,177
7,347
2,036
7,336
5,841
0
35,599
W
Jormungandr
PredictOrDie
Jormungandr
6,872
2,235
1,543
2,847
14,682
16,658
404
3,720
10,962
15,747
0
L
9,626
398
3,373
1,404
11,572
5,417
48
6,364
5,208
19,915
0
W
Medusa
16,888
11,170
2,136
1,521
8,604
4,734
3,214
1,654
6,950
0
27,574
W
Merlin
Studpup
Merlin
14,918
817
395
3,407
12,193
6,229
400
2,060
10,133
44,658
0
W
4,031
589
1,132
1,173
15,960
20,510
604
3,290
12,670
6,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
48,043
141
Minions Killed
115
0
Camps Cleared
0
1,182,489
Distance Traveled
1,155,881
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,629
818
41
3
0
238,040
0
L
Fenrir
9,586
737
5
0
0
263,883
0
L
Xing Tian
10,560
812
6
0
0
228,166
0
L
Ullr
8,880
683
34
3
0
230,558
1
L
Chernobog
9,654
743
52
4
0
201,162
2
W
Jormungandr
9,778
752
22
2
0
252,508
2
L
Eset
9,363
720
18
1
0
232,112
2
W
Medusa
11,229
864
19
1
0
239,581
0
W
Merlin
10,838
834
56
4
0
247,542
2
W
Ymir
8,673
667
3
0
0
204,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role