Player Matchup

Jormungandr
Jormungandr
ajRoy7
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 2
Merlin
Merlin
slushyman102
Merlin
Level 6
God Stats
2W - 0L
1,074 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Set
Set
ucanz
Set
Level 44
God Stats
3W - 3L
1,395 SR
Queue Stats
194W - 187L
1,536 Elo+
Party 2
Team Averages
Level 18
1,323 SR
1,472 Elo+

VS

Team Averages
Level 41
1,541 SR
1,331 Elo+
Merlin
Merlin
OsricDo
Merlin
Level 17
God Stats
11W - 12L
1,580 SR
Queue Stats
24W - 32L
1,378 Elo+
Party 1
Ravana
Ravana
chancla2000
Ravana
Level 103
God Stats
2W - 2L
1,543 SR
Queue Stats
27W - 24L
1,419 Elo+
Party 1
Hachiman
Hachiman
ypy666
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ajRoy7
Jormungandr
11
2 / 3 / 11
7,853
873
3,639
6,073
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
10
1 / 7 / 7
7,053
784
4,050
7,137
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
ucanz
Set
14
12 / 1 / 3
9,658
1,073
9,613
8,720
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OsricDo
Merlin
12
6 / 4 / 4
7,998
889
9,592
7,105
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
5 / 4 / 6
7,605
845
5,429
7,658
2,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ypy666
Hachiman
7
0 / 7 / 6
5,913
657
1,613
6,189
1,669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
11
11
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
OsricDo
Merlin
6
4
4
2
W
Jormungandr
ajRoy7
Jormungandr
2
3
11
2.5
L
Ravana
5
4
6
2
W
Merlin
1
7
7
0.64
W
Set
ucanz
Set
12
1
3
13.5
L
Hachiman
ypy666
Hachiman
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
16,634
21,930
Taken
20,952
12,522
Mitigated
6,391
2,414
Healing
625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
OsricDo
Merlin
9,592
613
0
364
7,105
2,160
186
2,785
4,320
29,553
0
W
Jormungandr
ajRoy7
Jormungandr
3,639
1,220
0
444
6,073
5,548
220
2,989
3,084
15,761
0
L
Ravana
5,429
1,990
0
231
7,658
2,562
180
2,618
5,040
0
15,065
W
Merlin
4,050
135
0
0
7,137
1,659
143
2,799
4,338
13,574
0
W
Set
ucanz
Set
9,613
4,447
97
1,873
8,720
5,315
1,054
3,804
4,916
0
35,023
L
Hachiman
ypy666
Hachiman
1,613
879
0
30
6,189
1,669
0
2,286
3,903
0
6,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
21,516
105
Minions Killed
86
0
Camps Cleared
0
483,490
Distance Traveled
432,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,998
889
49
5
0
160,990
3
W
Jormungandr
7,853
873
33
4
0
150,097
0
L
Ravana
7,605
845
27
3
0
158,804
3
W
Merlin
7,053
784
19
2
0
142,643
0
W
Set
9,658
1,073
53
6
0
190,750
2
L
Hachiman
5,913
657
10
1
0
113,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role