Player Matchup

Pele
Pele
Frozihn
Pele
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 13L
1,650 Elo+
Party 2
Bacchus
Bacchus
Jalmox
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,650 Elo+
Party 2
Hades
Hades
TuNeSqUaD6256
Hades
Level 20
God Stats
96W - 87L
1,559 SR
Queue Stats
199W - 226L
1,352 Elo+
Solo
Jing Wei
Jing Wei
UncleHumbert
Jing Wei
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 2
Persephone
Persephone
blackhrts
Persephone
Level 21
God Stats
5W - 3L
1,774 SR
Queue Stats
12W - 11L
1,650 Elo+
Party 2
Team Averages
Level 30
1,567 SR
1,591 Elo+

VS

Team Averages
Level 20
1,566 SR
1,396 Elo+
Pele
Pele
Barbatos Rex
Pele
Level 29
God Stats
2W - 0L
1,817 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
DarrylTNB
Sun Wukong
Level 18
God Stats
56W - 45L
1,569 SR
Queue Stats
261W - 290L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaultonsSack
Cu Chulainn
Level 8
God Stats
2W - 6L
1,262 SR
Queue Stats
7W - 9L
1,393 Elo+
Party 1
Apollo
Apollo
DeviIFruits
Apollo
Level 24
God Stats
16W - 6L
1,684 SR
Queue Stats
86W - 84L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Retro 5oldier
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Frozihn
Pele
7
0 / 5 / 0
4,495
409
1,847
6,340
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Jalmox
Bacchus
8
1 / 4 / 2
5,563
506
1,659
7,987
4,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 1 / 0
4,838
440
908
5,390
3,159
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
UncleHumbert
Jing Wei
9
2 / 3 / 1
5,242
477
2,821
4,410
1,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
blackhrts
Persephone
11
3 / 1 / 0
6,466
588
3,259
4,391
896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,077
552
3,954
6,477
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DarrylTNB
Sun Wukong
12
5 / 0 / 0
7,092
645
3,944
3,916
2,791
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
DaultonsSack
Cu Chulainn
10
0 / 1 / 2
5,632
512
1,500
3,490
1,878
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
3 / 3 / 3
6,240
567
4,461
5,378
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
9
3 / 0 / 1
5,745
522
2,468
2,924
1,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
14
14
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Sun Wukong
DarrylTNB
Sun Wukong
5
0
0
5
W
Cu Chulainn
DaultonsSack
Cu Chulainn
0
1
2
1
W
Apollo
3
3
3
1.5
L
Pele
Frozihn
Pele
0
5
0
0
L
Bacchus
Jalmox
Bacchus
1
4
2
0.5
W
Cthulhu
3
0
1
3.5
L
0
1
0
0
L
Jing Wei
UncleHumbert
Jing Wei
2
3
1
0.83
L
Persephone
blackhrts
Persephone
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
16,327
28,518
Taken
22,185
11,258
Mitigated
9,837
4,869
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,954
908
0
497
6,477
1,870
0
1,962
4,515
0
34,103
W
Sun Wukong
DarrylTNB
Sun Wukong
3,944
1,090
0
450
3,916
2,791
36
415
3,501
0
37,114
W
Cu Chulainn
DaultonsSack
Cu Chulainn
1,500
0
0
239
3,490
1,878
58
1,790
1,700
0
20,580
W
Apollo
4,461
2,892
0
970
5,378
1,531
685
1,020
4,358
0
31,127
L
Pele
Frozihn
Pele
1,847
545
0
597
6,340
1,605
0
0
6,340
0
16,271
L
Bacchus
Jalmox
Bacchus
1,659
347
192
670
7,987
4,578
0
1,418
6,528
11,234
0
W
Cthulhu
2,468
58
80
1,172
2,924
1,767
99
639
2,285
16,973
0
L
908
459
41
1,227
5,390
3,159
0
0
5,390
18,761
0
L
Jing Wei
UncleHumbert
Jing Wei
2,821
1,756
0
501
4,410
1,020
0
1,050
3,360
0
18,305
L
Persephone
blackhrts
Persephone
3,259
127
0
1,641
4,391
896
645
0
4,178
28,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
30,786
208
Minions Killed
278
0
Camps Cleared
0
908,318
Distance Traveled
1,007,905
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,077
552
67
6
0
206,428
0
W
Sun Wukong
7,092
645
82
7
0
196,826
2
W
Cu Chulainn
5,632
512
40
4
0
219,470
0
W
Apollo
6,240
567
50
5
0
182,517
0
L
Pele
4,495
409
35
3
0
176,120
0
L
Bacchus
5,563
506
26
2
0
192,890
2
W
Cthulhu
5,745
522
39
4
0
202,664
0
L
Hades
4,838
440
48
4
0
155,390
0
L
Jing Wei
5,242
477
26
2
0
191,980
1
L
Persephone
6,466
588
73
7
0
191,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role