Player Matchup

Fenrir
Fenrir
ElPikachu87
Fenrir
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
ItzLane420
Chaac
Level 45
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Ranime95
Izanami
Level 140
God Stats
0W - 1L
1,956 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
SeahorseKid
Baron Samedi
Level 160
God Stats
9W - 11L
1,665 SR
Queue Stats
26W - 37L
1,458 Elo+
Party 3
Team Averages
Level 90
1,674 SR
1,488 Elo+

VS

Team Averages
Level 99
1,541 SR
1,323 Elo+
Eset
Eset
 
Eset
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Nuurose
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
inD_Paint
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,364 SR
Queue Stats
8W - 8L
1,198 Elo+
Solo
Artemis
Artemis
xXLimit_less05Xx
Artemis
Level 116
God Stats
1W - 0L
1,799 SR
Queue Stats
1W - 7L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 8 / 2
9,644
742
3,018
13,366
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
15
2 / 6 / 2
9,598
738
7,588
15,048
11,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Ranime95
Izanami
15
0 / 7 / 1
9,332
718
3,647
11,422
4,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SeahorseKid
Baron Samedi
16
2 / 6 / 3
10,154
781
6,720
13,248
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
10 / 2 / 7
12,743
980
12,078
8,436
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Nuurose
Osiris
17
6 / 2 / 15
11,588
891
7,851
12,434
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
inD_Paint
Morgan Le Fay
18
4 / 2 / 11
11,299
869
11,704
11,109
4,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 8
11,042
849
12,134
9,037
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
27
27
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
2
7
6.75
L
Fenrir
3
8
2
0.5
L
Chaac
2
6
2
0.5
W
Osiris
Nuurose
Osiris
6
2
15
6.75
L
Izanami
Ranime95
Izanami
0
7
1
0.07
L
Baron Samedi
SeahorseKid
Baron Samedi
2
6
3
0.58
W
Morgan Le Fay
inD_Paint
Morgan Le Fay
4
2
11
4.75
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
43,767
53,084
Taken
41,016
29,507
Mitigated
22,895
8,495
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,078
679
939
2,316
8,436
3,801
1,933
987
7,360
55,821
0
L
Fenrir
3,018
702
0
599
13,366
5,966
0
6,705
6,413
0
14,628
L
Chaac
7,588
1,498
286
3,446
15,048
11,757
560
6,844
7,932
709
23,904
W
Osiris
Nuurose
Osiris
7,851
2,192
0
228
12,434
10,837
1,038
1,733
10,602
0
29,767
L
Izanami
Ranime95
Izanami
3,647
843
0
1,012
11,422
4,669
1,193
3,380
8,006
0
40,350
L
Baron Samedi
SeahorseKid
Baron Samedi
6,720
290
332
2,820
13,248
7,115
702
6,732
6,424
31,685
0
W
Morgan Le Fay
inD_Paint
Morgan Le Fay
11,704
912
0
2,948
11,109
4,484
704
2,808
7,862
38,467
0
W
12,134
5,483
0
1,210
9,037
3,773
2,745
1,507
7,362
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
46,672
198
Minions Killed
251
9
Camps Cleared
12
772,653
Distance Traveled
1,031,910
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,743
980
117
9
4
255,291
3
L
Fenrir
9,644
742
19
1
3
180,480
0
L
Chaac
9,598
738
34
3
3
220,573
0
W
Osiris
11,588
891
29
2
4
275,448
0
L
Izanami
9,332
718
91
7
3
189,871
2
L
Baron Samedi
10,154
781
54
4
0
181,729
3
W
Morgan Le Fay
11,299
869
65
5
2
263,154
3
W
Artemis
11,042
849
40
3
2
238,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role