Player Matchup

Raijin
Raijin
JockerHengur
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,404 Elo+
Solo
Fenrir
Fenrir
OndaSenoidal
Fenrir
Level 29
God Stats
3W - 6L
1,400 SR
Queue Stats
264W - 386L
1,440 Elo+
Party 2
Athena
Athena
alexdiegorocha
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 347L
1,424 Elo+
Party 2
Susano
Susano
ivancanx
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,293 Elo+
Party 3
Cthulhu
Cthulhu
ivanyx
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 3
Team Averages
Level 21
1,480 SR
1,443 Elo+

VS

Team Averages
Level 40
1,636 SR
1,538 Elo+
Discordia
Discordia
C9Tnight7
Discordia
Level 13
God Stats
41W - 42L
1,517 SR
Queue Stats
102W - 107L
1,402 Elo+
Solo
Zeus
Zeus
SrLuckaas
Zeus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,449 Elo+
Party 1
Bacchus
Bacchus
TiaBeltrao
Bacchus
Level 17
God Stats
9W - 0L
1,984 SR
Queue Stats
44W - 20L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
iPearlBoy
Baron Samedi
Level 18
God Stats
10W - 8L
1,678 SR
Queue Stats
37W - 30L
1,609 Elo+
Party 1
Scylla
Scylla
iRoseQuartz
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 1 / 1
8,892
889
6,637
9,816
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
2 / 12 / 0
8,750
875
9,131
19,250
6,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 8 / 0
8,137
814
2,000
15,603
5,534
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
ivancanx
Susano
14
0 / 13 / 1
8,321
832
10,321
18,734
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ivanyx
Cthulhu
15
0 / 12 / 1
8,579
858
4,978
22,247
28,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

58

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C9Tnight7
Discordia
17
1 / 1 / 28
10,302
1,030
8,803
7,729
4,110
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
18
11 / 1 / 29
11,505
1,151
21,806
6,771
3,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TiaBeltrao
Bacchus
18
8 / 0 / 30
10,670
1,067
8,734
10,096
14,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
iPearlBoy
Baron Samedi
19
7 / 0 / 32
10,792
1,079
12,773
4,974
4,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
19
19 / 0 / 23
12,808
1,281
25,930
7,083
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
188
2
Kills
46
46
Deaths
2
3
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Discordia
C9Tnight7
Discordia
1
1
28
15
L
Raijin
0
1
1
0.5
L
Fenrir
2
12
0
0.17
W
Zeus
11
1
29
25.5
W
Bacchus
TiaBeltrao
Bacchus
8
0
30
23
L
0
8
0
0
W
Baron Samedi
iPearlBoy
Baron Samedi
7
0
32
23
W
Scylla
19
0
23
30.5
L
Susano
ivancanx
Susano
0
13
1
0.04
L
Cthulhu
ivanyx
Cthulhu
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
78,046
85,650
Taken
36,653
50,940
Mitigated
29,685
1,708
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
C9Tnight7
Discordia
8,803
903
0
2,248
7,729
4,110
0
3,911
3,818
19,181
0
L
Raijin
6,637
299
0
768
9,816
3,679
0
8,568
1,248
36,733
0
L
Fenrir
9,131
3,108
0
765
19,250
6,827
0
18,232
1,018
0
13,164
W
Zeus
21,806
5,345
0
791
6,771
3,142
0
2,388
4,383
33,368
0
W
Bacchus
TiaBeltrao
Bacchus
8,734
2,715
0
0
10,096
14,751
0
3,826
6,270
14,401
0
L
2,000
488
0
155
15,603
5,534
0
13,773
1,830
12,975
0
W
Baron Samedi
iPearlBoy
Baron Samedi
12,773
1,513
3,383
1,634
4,974
4,576
0
2,037
2,937
28,037
0
W
Scylla
25,930
5,642
0
0
7,083
3,106
0
1,453
5,630
48,531
0
L
Susano
ivancanx
Susano
10,321
2,753
0
20
18,734
6,605
0
17,982
752
0
15,964
L
Cthulhu
ivanyx
Cthulhu
4,978
407
0
0
22,247
28,295
0
19,491
2,756
23,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
56,077
145
Minions Killed
164
2
Camps Cleared
7
819,135
Distance Traveled
953,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,302
1,030
17
2
3
196,945
0
L
Raijin
8,892
889
74
7
0
168,996
0
L
Fenrir
8,750
875
8
1
1
177,027
0
W
Zeus
11,505
1,151
29
3
1
173,585
0
W
Bacchus
10,670
1,067
5
1
0
202,424
0
L
Athena
8,137
814
12
1
0
151,640
0
W
Baron Samedi
10,792
1,079
42
4
0
185,084
0
W
Scylla
12,808
1,281
71
7
3
195,120
0
L
Susano
8,321
832
18
2
0
134,347
0
L
Cthulhu
8,579
858
33
3
1
187,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role