Player Matchup

Kukulkan
Kukulkan
DeadPool18869
Kukulkan
Level 54
God Stats
93W - 110L
1,532 SR
Queue Stats
141W - 173L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
Super_Nova750
Hou Yi
Level 64
God Stats
37W - 39L
1,523 SR
Queue Stats
203W - 218L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
marcos512atx
Ne Zha
Level 21
God Stats
8W - 13L
1,517 SR
Queue Stats
40W - 45L
1,439 Elo+
Party 1
Cerberus
Cerberus
smoke_Bomb444
Cerberus
Level 33
God Stats
49W - 68L
1,475 SR
Queue Stats
84W - 119L
1,439 Elo+
Party 1
Odin
Odin
supernova_twins
Odin
Level 67
God Stats
1W - 5L
1,092 SR
Queue Stats
223W - 250L
1,428 Elo+
Party 1
Team Averages
Level 48
1,428 SR
1,428 Elo+

VS

Team Averages
Level 43
1,437 SR
1,438 Elo+
Thanatos
Thanatos
B1SH1 DRD
Thanatos
Level 36
God Stats
7W - 4L
1,657 SR
Queue Stats
108W - 110L
1,447 Elo+
Party 2
Anubis
Anubis
ClarksHotDog
Anubis
Level 47
God Stats
38W - 38L
1,402 SR
Queue Stats
174W - 165L
1,499 Elo+
Solo
Apollo
Apollo
DRD BLACK3
Apollo
Level 28
God Stats
1W - 0L
1,318 SR
Queue Stats
53W - 33L
1,380 Elo+
Party 2
Vamana
Vamana
EL G0RD09700
Vamana
Level 68
God Stats
11W - 6L
1,495 SR
Queue Stats
139W - 128L
1,480 Elo+
Party 2
Chang'e
Chang'e
Magic is key547
Chang'e
Level 34
God Stats
3W - 2L
1,315 SR
Queue Stats
37W - 45L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadPool18869
Kukulkan
20
5 / 5 / 2
13,055
544
15,270
12,881
5,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 6 / 2
14,151
590
25,196
19,490
8,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
18
1 / 9 / 8
11,374
474
10,120
24,787
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
smoke_Bomb444
Cerberus
18
4 / 4 / 9
11,969
499
11,040
21,552
8,525
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 1
7,238
302
1,565
4,001
1,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1SH1 DRD
Thanatos
19
2 / 8 / 8
12,064
503
10,364
22,985
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
7 / 3 / 3
13,431
560
12,411
19,154
9,182
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DRD BLACK3
Apollo
17
4 / 5 / 5
11,867
494
7,381
18,728
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
20
12 / 4 / 4
15,070
628
21,835
24,296
24,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 7
13,201
550
8,149
17,933
20,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
24
Kills
27
27
Deaths
24
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
B1SH1 DRD
Thanatos
2
8
8
0.75
W
Anubis
7
3
3
2.83
W
Apollo
DRD BLACK3
Apollo
4
5
5
1.3
L
Kukulkan
DeadPool18869
Kukulkan
5
5
2
1.2
W
Vamana
12
4
4
3.5
W
2
4
7
1.38
L
14
6
2
2.5
L
Ne Zha
1
9
8
0.56
L
Cerberus
smoke_Bomb444
Cerberus
4
4
9
2.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,191
Damage
60,140
82,711
Taken
103,096
34,459
Mitigated
68,186
24,353
Healing
54,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
B1SH1 DRD
Thanatos
10,364
1,897
0
19,121
22,985
7,637
1,396
6,794
16,191
0
92,033
W
Anubis
12,411
1,531
0
10,015
19,154
9,182
1,966
6,795
12,359
89,307
0
W
Apollo
DRD BLACK3
Apollo
7,381
4,023
0
5,860
18,728
6,218
1,180
3,763
14,965
0
76,340
L
Kukulkan
DeadPool18869
Kukulkan
15,270
515
0
1,355
12,881
5,491
1,122
5,155
7,726
93,307
0
W
Vamana
21,835
7,522
0
9,779
24,296
24,226
1,321
4,993
19,303
20,028
90,537
W
8,149
920
2,800
7,082
17,933
20,923
797
4,150
13,783
65,749
0
L
25,196
14,041
0
6,685
19,490
8,025
1,118
6,128
13,362
0
99,496
L
Ne Zha
10,120
3,876
0
7,583
24,787
10,597
203
7,080
17,707
0
59,165
L
Cerberus
smoke_Bomb444
Cerberus
11,040
976
896
6,786
21,552
8,525
297
6,002
15,550
59,035
0
L
1,565
445
0
1,048
4,001
1,821
0
356
3,645
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,787
Gold Earned
65,633
499
Minions Killed
706
0
Camps Cleared
0
1,843,097
Distance Traveled
2,075,780
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,064
503
134
6
0
422,206
1
W
Anubis
13,431
560
165
7
0
357,093
4
W
Apollo
11,867
494
125
5
0
437,939
3
L
Kukulkan
13,055
544
162
7
0
444,387
4
W
Vamana
15,070
628
177
7
0
459,181
0
W
Chang'e
13,201
550
105
4
0
399,361
5
L
Hou Yi
14,151
590
111
5
0
405,273
11
L
Ne Zha
11,374
474
101
4
0
378,662
1
L
Cerberus
11,969
499
118
5
0
463,806
1
L
Odin
7,238
302
7
0
0
150,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role