Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Diegox4521
Sun Wukong
Level 31
God Stats
14W - 14L
1,485 SR
Queue Stats
121W - 121L
1,454 Elo+
Party 1
Neith
Neith
ExaltedNutria60
Neith
Level 31
God Stats
34W - 25L
1,646 SR
Queue Stats
130W - 136L
1,469 Elo+
Party 1
Skadi
Skadi
TheeChickenHawk
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 248L
1,278 Elo+
Solo
Set
Set
vishnuryn
Set
Level 28
God Stats
21W - 29L
1,453 SR
Queue Stats
59W - 82L
1,253 Elo+
Solo
Team Averages
Level 29
1,517 SR
1,391 Elo+

VS

Team Averages
Level 24
1,586 SR
1,329 Elo+
Apollo
Apollo
BigBoyNice
Apollo
Level 17
God Stats
31W - 22L
1,567 SR
Queue Stats
136W - 156L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
Chubby_Seal_Oueg
Nu Wa
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 164L
1,317 Elo+
Party 2
Yemoja
Yemoja
DanielF11
Yemoja
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
Nemesis
Nemesis
TCBRayn
Nemesis
Level 26
God Stats
13W - 12L
1,588 SR
Queue Stats
65W - 81L
1,518 Elo+
Solo
Eset
Eset
mauroangel360
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 207L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 14
10,473
455
12,282
11,833
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Diegox4521
Sun Wukong
18
6 / 1 / 5
12,169
529
10,018
12,727
12,322
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 3 / 5
11,858
516
22,353
16,456
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
2 / 6 / 7
10,241
445
10,604
14,675
6,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 6 / 7
10,879
473
6,543
16,515
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigBoyNice
Apollo
14
6 / 8 / 6
9,854
428
8,361
17,802
5,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 7
9,859
429
18,933
15,403
4,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DanielF11
Yemoja
14
0 / 6 / 5
8,347
363
3,576
14,339
18,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TCBRayn
Nemesis
11
1 / 5 / 4
8,240
358
6,894
12,380
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 5 / 2
9,903
431
10,052
13,197
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
30
Kills
16
18
Deaths
31
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
14
5.5
L
Apollo
BigBoyNice
Apollo
6
8
6
1.13
L
5
7
7
1.21
L
Yemoja
DanielF11
Yemoja
0
6
5
0.42
W
Sun Wukong
Diegox4521
Sun Wukong
6
1
5
8.5
W
12
3
5
4.83
L
Nemesis
TCBRayn
Nemesis
1
5
4
0.6
W
2
6
7
0.92
L
4
5
2
1
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,800
Damage
47,816
72,206
Taken
73,121
39,910
Mitigated
37,152
17,725
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,282
241
1,240
2,521
11,833
9,169
745
6,537
5,166
48,770
0
L
Apollo
BigBoyNice
Apollo
8,361
4,510
0
1,578
17,802
5,923
60
3,049
14,753
0
20,615
L
18,933
6,337
0
3,415
15,403
4,930
0
3,377
12,026
53,623
0
L
Yemoja
DanielF11
Yemoja
3,576
532
1,245
251
14,339
18,070
33
2,100
12,239
29,345
0
W
Sun Wukong
Diegox4521
Sun Wukong
10,018
1,265
0
616
12,727
12,322
4,931
5,581
6,918
0
76,839
W
22,353
9,254
0
6,059
16,456
6,656
2,950
7,326
8,868
0
88,178
L
Nemesis
TCBRayn
Nemesis
6,894
2,680
0
970
12,380
4,229
0
1,339
11,041
0
44,134
W
10,604
4,170
0
4,205
14,675
6,049
2,747
6,138
8,455
0
48,263
L
10,052
598
139
389
13,197
4,000
0
2,417
10,780
38,657
0
W
6,543
2,435
0
3,084
16,515
5,714
0
6,059
10,238
0
51,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,620
Gold Earned
46,203
500
Minions Killed
272
0
Camps Cleared
0
2,008,950
Distance Traveled
1,774,024
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,473
455
85
4
0
434,258
0
L
Apollo
9,854
428
26
1
0
381,230
0
L
Nu Wa
9,859
429
64
3
0
359,799
0
L
Yemoja
8,347
363
46
2
0
343,544
1
W
Sun Wukong
12,169
529
150
7
0
428,267
0
W
Neith
11,858
516
113
5
0
383,130
0
L
Nemesis
8,240
358
67
3
0
305,077
5
W
Skadi
10,241
445
84
4
0
307,498
1
L
Eset
9,903
431
69
3
0
384,374
3
W
Set
10,879
473
68
3
0
455,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role