Player Matchup

Bastet
Bastet
Eduaudala
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,232 Elo+
Solo
Susano
Susano
Mr_AssuNcion-_
Susano
Level 69
God Stats
11W - 25L
1,295 SR
Queue Stats
338W - 383L
1,505 Elo+
Party 1
Neith
Neith
Mr_BrunECHO_-
Neith
Level 84
God Stats
23W - 35L
1,368 SR
Queue Stats
668W - 721L
1,512 Elo+
Party 1
Agni
Agni
Mr_martiny-__
Agni
Level 118
God Stats
30W - 25L
1,580 SR
Queue Stats
855W - 932L
1,557 Elo+
Party 1
Yemoja
Yemoja
XxMouses
Yemoja
Level 140
God Stats
177W - 226L
1,512 SR
Queue Stats
1,079W - 1,125L
1,484 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,458 Elo+

VS

Team Averages
Level 143
1,515 SR
1,505 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
O Nergal
Xing Tian
Level 116
God Stats
20W - 16L
1,522 SR
Queue Stats
411W - 386L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x Necromante
Cu Chulainn
Level 157
God Stats
12W - 8L
1,512 SR
Queue Stats
1,126W - 1,060L
1,524 Elo+
Party 2
Merlin
Merlin
xKing of DarKz
Merlin
Level 148
God Stats
96W - 101L
1,541 SR
Queue Stats
840W - 845L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eduaudala
Bastet
7
1 / 1 / 0
4,753
475
1,380
4,561
1,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
4,898
490
2,070
6,987
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
4,979
498
2,651
4,108
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 2 / 0
6,057
606
3,827
5,575
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
XxMouses
Yemoja
9
0 / 3 / 0
4,831
483
2,713
5,087
3,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 2
5,723
572
2,812
6,504
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
 
Apollo
10
1 / 1 / 1
5,534
553
3,215
4,431
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
O Nergal
Xing Tian
7
1 / 0 / 2
5,224
522
2,213
5,517
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
x Necromante
Cu Chulainn
11
3 / 1 / 3
6,436
644
4,631
5,951
2,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 1
6,235
624
3,765
4,391
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
2
1.5
W
Apollo
 
Apollo
1
1
1
1.5
L
Bastet
Eduaudala
Bastet
1
1
0
1
L
0
4
2
0.25
L
0
1
2
1
L
3
2
0
1.5
W
Xing Tian
O Nergal
Xing Tian
1
0
2
2
L
Yemoja
XxMouses
Yemoja
0
3
0
0
W
Cu Chulainn
x Necromante
Cu Chulainn
3
1
3
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
16,636
26,318
Taken
26,794
9,847
Mitigated
10,736
6,930
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,812
883
0
959
6,504
1,850
0
1,503
4,869
0
33,079
W
Apollo
 
Apollo
3,215
2,157
0
2,007
4,431
1,142
762
0
4,431
0
31,771
L
Bastet
Eduaudala
Bastet
1,380
634
0
750
4,561
1,077
0
802
3,759
0
8,376
L
2,070
549
0
1,692
6,987
2,080
0
1,790
5,197
0
20,294
L
2,651
1,328
0
1,952
4,108
1,093
279
1,043
3,065
0
27,507
L
3,827
210
0
1,680
5,575
1,833
0
2,156
3,419
30,270
0
W
Xing Tian
O Nergal
Xing Tian
2,213
156
0
1,240
5,517
3,597
0
1,222
4,255
9,114
0
L
Yemoja
XxMouses
Yemoja
2,713
395
101
755
5,087
3,764
0
187
4,900
23,662
0
W
Cu Chulainn
x Necromante
Cu Chulainn
4,631
1,236
0
1,545
5,951
2,765
0
2,011
3,886
0
32,198
W
3,765
0
0
718
4,391
1,382
0
1,418
2,813
32,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
29,152
251
Minions Killed
292
0
Camps Cleared
0
921,933
Distance Traveled
901,295
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,723
572
66
7
0
189,181
2
W
Apollo
5,534
553
70
7
0
154,424
1
L
Bastet
4,753
475
11
1
0
202,537
3
L
Susano
4,898
490
55
6
0
211,587
0
L
Neith
4,979
498
58
6
0
151,795
2
L
Agni
6,057
606
75
8
0
192,494
3
W
Xing Tian
5,224
522
18
2
0
191,305
6
L
Yemoja
4,831
483
52
5
0
163,520
1
W
Cu Chulainn
6,436
644
72
7
0
180,517
0
W
Merlin
6,235
624
66
7
0
185,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role