Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
Flaminglobster
Thor
Gold III
Level 41
God Stats
4W - 2L
1,623 SR
Queue Stats
29W - 26L
1,702 MMR
Party 3
Nu Wa
Nu Wa
Platinum IV
UPEVU
Nu Wa
Platinum IV
Level 109
God Stats
7W - 6L
1,711 SR
Queue Stats
221W - 213L
1,778 MMR
Solo
Artemis
Artemis
Platinum V
birdieboi23
Artemis
Platinum V
Level 143
God Stats
16W - 8L
1,835 SR
Queue Stats
165W - 161L
1,806 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,634 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,501 SR
1,731 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum I
Gercyy
Mercury
Platinum I
Level 115
God Stats
1W - 9L
1,365 SR
Queue Stats
132W - 122L
1,994 MMR
Party 1
King Arthur
King Arthur
Platinum V
TeamLM4r10
King Arthur
Platinum V
Level 136
God Stats
4W - 9L
1,512 SR
Queue Stats
463W - 453L
1,750 MMR
Solo
Janus
Janus
Platinum III
jairo12342
Janus
Platinum III
Level 147
God Stats
1W - 8L
1,446 SR
Queue Stats
104W - 102L
1,831 MMR
Party 2
Ganesha
Ganesha
Gold III
sharkbank1
Ganesha
Gold III
Level 138
God Stats
4W - 6L
1,683 SR
Queue Stats
128W - 118L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
10 / 3 / 9
13,396
609
22,686
24,861
25,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
 
Amaterasu
16
3 / 0 / 13
11,426
519
7,716
22,559
20,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 4 / 12
13,137
597
10,531
15,184
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
UPEVU
Nu Wa
19
8 / 6 / 10
13,545
616
26,409
12,251
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
birdieboi23
Artemis
20
6 / 2 / 10
13,588
618
17,712
17,292
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaMorgan Le FayGilgameshChironTiamat

VS

Bans
ArachneBacchusApolloTyrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 8 / 1
9,855
448
8,769
19,833
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Gercyy
Mercury
17
5 / 7 / 4
11,064
503
9,137
19,440
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TeamLM4r10
King Arthur
17
4 / 5 / 0
10,220
465
9,416
25,206
18,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
18
4 / 6 / 6
11,216
510
14,532
19,872
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
sharkbank1
Ganesha
14
1 / 8 / 5
8,932
406
7,855
22,968
24,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
34
Kills
15
15
Deaths
34
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
3
9
4.83
W
Amaterasu
 
Amaterasu
3
0
13
9.5
L
Danzaburou
 
Danzaburou
1
8
1
0.19
W
7
4
12
3.25
L
Mercury
Gercyy
Mercury
5
7
4
1
L
King Arthur
TeamLM4r10
King Arthur
4
5
0
0.8
W
Nu Wa
UPEVU
Nu Wa
8
6
10
2.17
W
Artemis
birdieboi23
Artemis
6
2
10
5.5
L
Janus
4
6
6
1.17
L
Ganesha
sharkbank1
Ganesha
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,054
Damage
49,709
92,147
Taken
107,319
67,056
Mitigated
62,344
40,483
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,686
8,010
0
11,854
24,861
25,631
1,066
4,603
20,258
19,892
74,221
W
Amaterasu
 
Amaterasu
7,716
2,894
0
13,031
22,559
20,580
559
4,924
17,635
1,064
43,394
L
Danzaburou
 
Danzaburou
8,769
3,988
0
6,112
19,833
5,496
504
3,751
16,082
0
70,365
W
10,531
2,601
0
4,111
15,184
10,027
1,007
4,752
10,432
0
83,817
L
Mercury
Gercyy
Mercury
9,137
4,659
0
8
19,440
7,831
0
5,445
13,995
0
84,878
L
King Arthur
TeamLM4r10
King Arthur
9,416
782
0
7,801
25,206
18,644
0
7,733
17,473
662
57,232
W
Nu Wa
UPEVU
Nu Wa
26,409
8,565
0
3,022
12,251
4,324
2,702
7,456
4,795
100,444
0
W
Artemis
birdieboi23
Artemis
17,712
9,259
0
8,465
17,292
6,494
4,107
4,645
12,647
0
111,456
L
Janus
14,532
586
306
3,299
19,872
5,714
128
8,928
10,944
95,239
0
L
Ganesha
sharkbank1
Ganesha
7,855
540
1,028
3,136
22,968
24,659
303
6,660
16,308
31,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,092
Gold Earned
51,287
622
Minions Killed
566
0
Camps Cleared
0
2,009,318
Distance Traveled
2,069,639
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,396
609
149
7
0
367,926
1
W
Amaterasu
11,426
519
48
2
0
438,898
7
L
Danzaburou
9,855
448
125
6
0
343,258
2
W
Thor
13,137
597
121
6
0
435,313
3
L
Mercury
11,064
503
135
6
0
489,543
2
L
King Arthur
10,220
465
97
4
0
443,759
4
W
Nu Wa
13,545
616
156
7
0
395,016
4
W
Artemis
13,588
618
148
7
0
372,165
8
L
Janus
11,216
510
179
8
0
435,790
0
L
Ganesha
8,932
406
30
1
0
357,289
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role