Player Matchup

Yemoja
Yemoja
DancerOfThVally
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 179L
1,596 Elo+
Solo
Danzaburou
Danzaburou
GrandZeno
Danzaburou
Level 18
God Stats
13W - 7L
1,430 SR
Queue Stats
338W - 337L
1,373 Elo+
Solo
Khepri
Khepri
I--Calcifer--I
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Sylvanus
Sylvanus
IVIr_Frank_Dad
Sylvanus
Level 29
God Stats
7W - 3L
1,764 SR
Queue Stats
112W - 115L
1,480 Elo+
Solo
Thor
Thor
thiagolondra
Thor
Level 2
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,387 Elo+

VS

Team Averages
Level 24
1,557 SR
1,439 Elo+
Scylla
Scylla
Scathelol
Scylla
Level 26
God Stats
4W - 3L
1,676 SR
Queue Stats
201W - 217L
1,370 Elo+
Solo
Arachne
Arachne
SlipVaynez
Arachne
Level 8
God Stats
5W - 2L
1,816 SR
Queue Stats
9W - 9L
1,535 Elo+
Solo
Izanami
Izanami
Thorris2
Izanami
Level 27
God Stats
28W - 27L
1,581 SR
Queue Stats
98W - 100L
1,383 Elo+
Solo
Athena
Athena
peek_a_jew257
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 102L
1,572 Elo+
Solo
Nox
Nox
vin100_30_6
Nox
Level 30
God Stats
5W - 7L
1,209 SR
Queue Stats
43W - 56L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,951
559
10,625
14,687
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GrandZeno
Danzaburou
7
1 / 3 / 0
5,989
374
3,142
6,752
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
7,262
454
4,516
14,709
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
3 / 6 / 0
7,885
493
7,745
14,481
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 10 / 2
5,860
366
963
9,768
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Scathelol
Scylla
16
7 / 0 / 0
9,669
604
10,721
10,463
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SlipVaynez
Arachne
17
3 / 2 / 5
10,300
644
9,026
13,168
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Thorris2
Izanami
14
6 / 2 / 4
9,153
572
14,927
9,582
3,702
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 8
9,445
590
7,078
13,891
13,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 5
8,594
537
5,849
6,915
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
21
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Danzaburou
GrandZeno
Danzaburou
1
3
0
0.33
L
0
1
2
1
L
Sylvanus
3
6
0
0.5
W
Scylla
Scathelol
Scylla
7
0
0
7
W
Arachne
SlipVaynez
Arachne
3
2
5
2.75
W
Izanami
Thorris2
Izanami
6
2
4
4
W
3
0
8
7
L
0
10
2
0.1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
47,601
60,397
Taken
54,019
27,907
Mitigated
31,008
15,435
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,625
1,416
1,009
1,924
14,687
5,966
72
6,425
8,262
48,808
0
L
Danzaburou
GrandZeno
Danzaburou
3,142
1,471
0
2,380
6,752
1,852
860
1,894
4,858
0
22,189
L
4,516
523
835
4,687
14,709
11,208
304
4,562
10,147
23,613
0
L
Sylvanus
7,745
2,970
770
3,830
14,481
6,419
642
7,911
6,570
35,168
8,233
W
Scylla
Scathelol
Scylla
10,721
1,578
0
3,625
10,463
4,466
1,092
3,654
6,809
68,549
0
W
Arachne
SlipVaynez
Arachne
9,026
5,751
0
6,408
13,168
6,836
0
4,603
8,565
0
95,437
W
Izanami
Thorris2
Izanami
14,927
10,996
0
3,665
9,582
3,702
1,273
3,770
5,812
0
73,414
W
7,078
1,484
417
1,810
13,891
13,713
111
5,450
8,441
29,155
0
L
963
343
0
0
9,768
2,462
259
2,856
6,912
0
6,926
W
5,849
435
0
0
6,915
2,291
1,794
4,452
2,463
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
47,161
260
Minions Killed
477
0
Camps Cleared
0
1,303,849
Distance Traveled
1,545,606
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,951
559
97
6
0
307,797
1
L
Danzaburou
5,989
374
35
2
0
162,601
0
L
Khepri
7,262
454
39
2
0
301,030
3
L
Sylvanus
7,885
493
80
5
0
253,796
3
W
Scylla
9,669
604
99
6
0
307,366
4
W
Arachne
10,300
644
148
9
0
352,294
0
W
Izanami
9,153
572
131
8
0
272,625
0
W
Athena
9,445
590
39
2
0
321,854
0
L
Thor
5,860
366
9
1
0
278,625
0
W
Nox
8,594
537
60
4
0
291,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role