Player Matchup

Amaterasu
Amaterasu
BearGuerra
Amaterasu
Level 25
God Stats
0W - 3L
1,216 SR
Queue Stats
52W - 67L
1,326 Elo+
Party 1
Hades
Hades
DirtyRed5150
Hades
Level 8
God Stats
2W - 6L
1,415 SR
Queue Stats
19W - 35L
1,318 Elo+
Party 1
Kali
Kali
Fark1ng Slayer
Kali
Level 25
God Stats
1W - 2L
1,481 SR
Queue Stats
42W - 35L
1,492 Elo+
Solo
Rama
Rama
RunnerDaRapper
Rama
Level 6
God Stats
31W - 38L
1,386 SR
Queue Stats
71W - 70L
1,167 Elo+
Party 1
Merlin
Merlin
SuiciDefPunch
Merlin
Level 22
God Stats
8W - 7L
1,492 SR
Queue Stats
59W - 75L
1,313 Elo+
Party 1
Team Averages
Level 17
1,398 SR
1,323 Elo+

VS

Team Averages
Level 25
1,426 SR
1,317 Elo+
Chernobog
Chernobog
EderM118
Chernobog
Level 26
God Stats
1W - 1L
1,316 SR
Queue Stats
84W - 114L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShwiftyPlatypus
Cu Chulainn
Level 34
God Stats
28W - 31L
1,532 SR
Queue Stats
94W - 96L
1,425 Elo+
Party 2
Zeus
Zeus
Staggerwolf
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,239 Elo+
Solo
Scylla
Scylla
Tsamaz
Scylla
Level 22
God Stats
6W - 2L
1,314 SR
Queue Stats
6W - 2L
1,200 Elo+
Solo
Cthulhu
Cthulhu
rittmiller419
Cthulhu
Level 26
God Stats
69W - 67L
1,468 SR
Queue Stats
85W - 87L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BearGuerra
Amaterasu
17
4 / 11 / 3
11,661
972
10,978
26,363
20,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 6 / 6
10,846
904
8,525
24,786
15,426
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 13 / 4
10,189
849
8,822
24,202
12,840
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 3
11,292
941
11,996
14,962
5,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 6 / 4
10,018
835
12,532
14,246
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EderM118
Chernobog
19
0 / 1 / 27
11,253
938
3,280
8,789
4,333
Cu Chulainn
ShwiftyPlatypus
Cu Chulainn
19
8 / 1 / 23
12,611
1,051
21,407
16,640
14,018
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 5 / 16
12,496
1,041
22,829
9,717
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Tsamaz
Scylla
20
14 / 1 / 18
13,832
1,153
33,383
6,905
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
20
8 / 1 / 22
13,011
1,084
15,701
15,987
17,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
145
9
Kills
39
39
Deaths
9
20
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BearGuerra
Amaterasu
4
11
3
0.5
L
1
6
6
0.67
W
Chernobog
EderM118
Chernobog
0
1
27
13.5
L
1
13
4
0.23
L
3
3
3
1.5
W
Cu Chulainn
ShwiftyPlatypus
Cu Chulainn
8
1
23
19.5
W
9
5
16
3.4
L
0
6
4
0.33
W
Scylla
Tsamaz
Scylla
14
1
18
23
W
Cthulhu
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,853
Damage
96,600
104,559
Taken
58,038
58,309
Mitigated
42,068
13,827
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BearGuerra
Amaterasu
10,978
4,540
0
3,245
26,363
20,179
0
18,013
8,193
4,020
14,408
L
8,525
1,960
394
5,238
24,786
15,426
0
17,912
6,874
28,555
0
W
Chernobog
EderM118
Chernobog
3,280
1,493
0
0
8,789
4,333
0
3,067
5,630
0
14,286
L
8,822
4,293
0
2,547
24,202
12,840
0
15,673
8,367
0
19,480
L
11,996
10,443
0
1,572
14,962
5,061
0
9,974
4,988
0
38,837
W
Cu Chulainn
ShwiftyPlatypus
Cu Chulainn
21,407
5,571
0
1,952
16,640
14,018
0
5,989
10,314
321
30,173
W
22,829
3,742
0
901
9,717
3,546
0
4,908
4,713
49,963
0
L
12,532
1,155
122
709
14,246
4,803
0
10,343
3,903
34,258
0
W
Scylla
Tsamaz
Scylla
33,383
4,580
0
0
6,905
2,643
0
2,324
4,443
44,110
0
W
Cthulhu
15,701
1,144
679
2,778
15,987
17,528
0
5,662
10,035
45,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
63,203
185
Minions Killed
235
5
Camps Cleared
3
1,039,166
Distance Traveled
1,149,462
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,661
972
12
1
0
248,336
1
L
Hades
10,846
904
41
3
0
198,881
3
W
Chernobog
11,253
938
21
2
2
241,491
0
L
Kali
10,189
849
23
2
3
178,530
0
L
Rama
11,292
941
58
5
1
218,063
0
W
Cu Chulainn
12,611
1,051
18
2
1
267,083
0
W
Zeus
12,496
1,041
89
7
0
162,303
1
L
Merlin
10,018
835
51
4
1
195,356
0
W
Scylla
13,832
1,153
34
3
0
227,486
0
W
Cthulhu
13,011
1,084
73
6
0
251,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role