Player Matchup

Eset
Eset
LtKnifey
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Ares
Ares
Sharky101
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Rama
Rama
Specker210
Rama
Level 89
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Team Averages
Level 74
1,426 SR
1,486 Elo+

VS

Team Averages
Level 112
1,771 SR
2,036 Elo+
Merlin
Merlin
MrFahrenheit
Merlin
Level 159
God Stats
12W - 5L
1,867 SR
Queue Stats
206W - 73L
1,971 Elo+
Party 2
Horus
Horus
Mulchdealer
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
2,154 Elo+
Party 2
Tyr
Tyr
Sethamphetamine
Tyr
Level 152
God Stats
18W - 2L
1,946 SR
Queue Stats
172W - 50L
1,983 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
3 / 6 / 3
7,077
885
6,814
7,807
2,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
9
1 / 5 / 4
5,846
731
3,807
12,270
8,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 7 / 2
6,436
805
3,259
9,331
2,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
8 / 2 / 9
8,335
1,042
12,767
5,622
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 13
7,372
922
5,546
9,024
6,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
7 / 2 / 11
7,980
998
6,047
10,697
6,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
18
18
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
3
6
3
0.75
W
Merlin
8
2
9
6.25
W
3
2
13
4.75
W
7
2
11
6.25
L
Ares
1
5
4
0.6
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
24,360
29,408
Taken
25,343
13,277
Mitigated
14,821
3,275
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
6,814
256
459
871
7,807
2,182
0
4,421
3,386
22,452
0
W
Merlin
12,767
1,677
0
855
5,622
1,807
1,581
3,015
2,607
39,873
0
W
5,546
2,085
1,678
2,846
9,024
6,549
335
3,710
5,314
0
13,241
W
6,047
1,666
0
1,942
10,697
6,465
518
3,896
6,801
0
22,316
L
Ares
3,807
482
13
801
12,270
8,339
0
5,828
6,442
7,951
0
L
3,259
2,550
0
1,131
9,331
2,756
226
2,518
6,813
0
17,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,359
Gold Earned
23,687
60
Minions Killed
97
0
Camps Cleared
0
387,609
Distance Traveled
487,762
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,077
885
34
4
0
136,456
1
W
Merlin
8,335
1,042
48
6
0
151,707
0
W
Horus
7,372
922
9
1
0
171,815
1
W
Tyr
7,980
998
40
5
0
164,240
0
L
Ares
5,846
731
6
1
0
137,785
4
L
Rama
6,436
805
20
3
0
113,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role