Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
OutAbsentia
King Arthur
Level 153
God Stats
8W - 8L
1,531 SR
Queue Stats
427W - 551L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
SaberKingOFAll
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,482 Elo+
Party 2
Medusa
Medusa
Spacemarine1995
Medusa
Level 105
God Stats
4W - 4L
1,469 SR
Queue Stats
124W - 118L
1,478 Elo+
Party 2
Neith
Neith
szully28
Neith
Level 67
God Stats
54W - 64L
1,543 SR
Queue Stats
295W - 296L
1,473 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,466 Elo+

VS

Team Averages
Level 96
1,598 SR
1,564 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DekiRS
Fenrir
Level 127
God Stats
6W - 6L
1,408 SR
Queue Stats
44W - 55L
1,416 Elo+
Solo
Raijin
Raijin
MrSuckYoToes
Raijin
Level 24
God Stats
5W - 0L
2,083 SR
Queue Stats
13W - 2L
1,902 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 2
5,167
738
4,515
5,706
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
OutAbsentia
King Arthur
10
1 / 4 / 1
5,198
743
5,726
8,620
7,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
9
0 / 6 / 1
4,805
686
4,242
11,789
6,808
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 4 / 0
4,858
694
3,858
5,042
1,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
szully28
Neith
11
1 / 2 / 0
5,319
760
4,979
5,499
1,903
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 0 / 11
8,757
1,251
6,086
10,365
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
 
Rama
13
6 / 0 / 7
7,993
1,142
11,155
6,464
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
 
Fafnir
12
1 / 0 / 16
7,182
1,026
2,799
4,721
4,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
DekiRS
Fenrir
11
1 / 2 / 7
6,200
886
2,415
5,818
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
13
6 / 0 / 6
7,832
1,119
8,327
5,728
2,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
2
Kills
20
20
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Ymir
 
Ymir
6
0
11
11.5
W
Rama
 
Rama
6
0
7
9.5
W
Fafnir
 
Fafnir
1
0
16
9
W
Fenrir
DekiRS
Fenrir
1
2
7
2.25
W
Raijin
6
0
6
9
L
King Arthur
OutAbsentia
King Arthur
1
4
1
0.38
L
Sylvanus
0
6
1
0.08
L
0
4
0
0
L
Neith
szully28
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
30,782
36,656
Taken
33,096
19,610
Mitigated
22,572
5,051
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,515
1,259
0
288
5,706
1,998
0
2,783
2,923
16,421
0
W
Ymir
 
Ymir
6,086
2,077
0
2,312
10,365
10,749
406
2,857
7,307
10,477
0
W
Rama
 
Rama
11,155
9,877
0
3,560
6,464
2,060
4,751
1,658
4,630
0
35,062
W
Fafnir
 
Fafnir
2,799
472
330
2,033
4,721
4,496
1,196
1,166
3,392
10,107
0
W
Fenrir
DekiRS
Fenrir
2,415
758
1,415
1,092
5,818
2,493
1,140
2,038
3,656
0
8,514
W
Raijin
8,327
1,132
0
2,322
5,728
2,774
791
1,427
4,262
34,227
0
L
King Arthur
OutAbsentia
King Arthur
5,726
123
0
1,614
8,620
7,187
0
3,329
5,291
0
11,394
L
Sylvanus
4,242
1,031
413
1,129
11,789
6,808
0
6,472
5,317
8,415
0
L
3,858
558
0
277
5,042
1,714
0
1,626
3,416
0
14,016
L
Neith
szully28
Neith
4,979
2,395
0
1,330
5,499
1,903
0
3,002
2,497
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
37,964
105
Minions Killed
173
2
Camps Cleared
8
649,717
Distance Traveled
763,888
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,167
738
33
5
2
117,475
3
W
Ymir
8,757
1,251
8
1
1
159,138
2
W
Rama
7,993
1,142
74
11
2
144,122
0
W
Fafnir
7,182
1,026
15
2
0
170,782
0
W
Fenrir
6,200
886
19
3
2
148,196
0
W
Raijin
7,832
1,119
57
8
3
141,650
4
L
King Arthur
5,198
743
14
2
0
131,952
3
L
Sylvanus
4,805
686
4
1
0
107,352
0
L
Medusa
4,858
694
25
4
0
146,695
0
L
Neith
5,319
760
29
4
0
146,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role