Player Matchup

Ymir
Ymir
ElPikachu87
Ymir
Level 16
God Stats
3W - 0L
1,210 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 3
Medusa
Medusa
ItzLane420
Medusa
Level 45
God Stats
3W - 1L
1,441 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 3
Kali
Kali
OnOITzRELLIK
Kali
Level 25
God Stats
4W - 4L
1,704 SR
Queue Stats
211W - 162L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peccorine
Cu Chulainn
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
71W - 49L
1,610 Elo+
Solo
Hel
Hel
baggedfruit
Hel
Level 21
God Stats
3W - 2L
1,784 SR
Queue Stats
273W - 362L
1,284 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,405 Elo+

VS

Team Averages
Level 32
1,480 SR
1,362 Elo+
Erlang Shen
Erlang Shen
HellBoy9k
Erlang Shen
Level 22
God Stats
3W - 5L
1,404 SR
Queue Stats
47W - 35L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Minatoeltetas
Cabrakan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 2
Mercury
Mercury
TacoxAreFood2
Mercury
Level 107
God Stats
3W - 2L
1,526 SR
Queue Stats
41W - 50L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Tetaslocas555
Cernunnos
Level 22
God Stats
10W - 15L
1,369 SR
Queue Stats
62W - 102L
1,187 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Truewolfking
Morgan Le Fay
Level 8
God Stats
5W - 5L
1,603 SR
Queue Stats
8W - 10L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 11
10,696
509
10,503
16,319
8,154
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ItzLane420
Medusa
16
7 / 5 / 10
10,980
523
18,449
13,778
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
22 / 1 / 3
15,499
738
19,312
17,125
9,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Peccorine
Cu Chulainn
19
4 / 4 / 6
12,210
581
12,603
18,945
20,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 12
10,552
502
4,018
12,568
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HellBoy9k
Erlang Shen
18
4 / 5 / 2
11,049
526
10,710
14,333
11,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Minatoeltetas
Cabrakan
14
1 / 7 / 2
8,327
397
3,172
14,921
14,367
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
16
7 / 8 / 5
10,515
501
8,507
15,525
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Tetaslocas555
Cernunnos
14
3 / 13 / 1
9,518
453
10,210
19,012
6,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Truewolfking
Morgan Le Fay
18
6 / 9 / 2
11,575
551
11,487
14,759
4,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
42
Kills
21
21
Deaths
42
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Erlang Shen
HellBoy9k
Erlang Shen
4
5
2
1
W
Medusa
ItzLane420
Medusa
7
5
10
2.4
L
Cabrakan
Minatoeltetas
Cabrakan
1
7
2
0.29
W
22
1
3
23.5
W
Cu Chulainn
Peccorine
Cu Chulainn
4
4
6
1.75
L
Mercury
7
8
5
1.19
L
Cernunnos
Tetaslocas555
Cernunnos
3
13
1
0.27
L
Morgan Le Fay
Truewolfking
Morgan Le Fay
6
9
2
0.78
W
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,885
Damage
44,086
78,735
Taken
78,550
48,057
Mitigated
43,979
24,549
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,503
3,661
0
1,734
16,319
8,154
66
2,417
13,902
34,171
0
L
Erlang Shen
HellBoy9k
Erlang Shen
10,710
5,480
0
2,830
14,333
11,951
1,046
1,484
12,849
0
63,674
W
Medusa
ItzLane420
Medusa
18,449
9,263
0
3,714
13,778
5,555
1,445
1,668
12,110
0
73,010
L
Cabrakan
Minatoeltetas
Cabrakan
3,172
942
0
1,471
14,921
14,367
195
5,450
9,471
17,312
0
W
19,312
11,430
0
7,705
17,125
9,029
55
2,634
14,491
0
108,682
W
Cu Chulainn
Peccorine
Cu Chulainn
12,603
1,826
0
4,876
18,945
20,013
186
3,784
15,161
14,623
74,860
L
Mercury
8,507
4,142
0
2,051
15,525
6,647
0
3,127
12,398
0
43,834
L
Cernunnos
Tetaslocas555
Cernunnos
10,210
6,197
0
3,338
19,012
6,707
2,635
3,968
15,044
0
55,059
L
Morgan Le Fay
Truewolfking
Morgan Le Fay
11,487
1,110
0
1,849
14,759
4,307
596
2,745
12,014
58,855
0
W
4,018
1,327
2,085
4,435
12,568
5,306
2,811
4,156
8,412
44,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,937
Gold Earned
50,984
511
Minions Killed
398
0
Camps Cleared
0
1,942,320
Distance Traveled
1,680,786
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,696
509
53
3
0
351,506
0
L
Erlang Shen
11,049
526
114
5
0
378,127
4
W
Medusa
10,980
523
80
4
0
344,372
4
L
Cabrakan
8,327
397
28
1
0
292,331
4
W
Kali
15,499
738
147
7
0
454,876
1
W
Cu Chulainn
12,210
581
156
7
0
419,286
2
L
Mercury
10,515
501
67
3
0
403,829
1
L
Cernunnos
9,518
453
104
5
0
297,199
0
L
Morgan Le Fay
11,575
551
85
4
0
309,300
1
W
Hel
10,552
502
75
4
0
372,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role