Player Matchup

Chang'e
Chang'e
Bezuki
Chang'e
Level 160
God Stats
2W - 2L
1,881 SR
Queue Stats
249W - 128L
1,765 Elo+
Party 1
Mulan
Mulan
GizMasterZero
Mulan
Level 151
God Stats
10W - 2L
1,763 SR
Queue Stats
228W - 116L
1,766 Elo+
Party 1
Skadi
Skadi
Spegooter
Skadi
Level 99
God Stats
9W - 6L
1,646 SR
Queue Stats
237W - 121L
1,767 Elo+
Party 1
Team Averages
Level 137
1,763 SR
1,766 Elo+

VS

Team Averages
Level 124
1,505 SR
1,583 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Pr0fess0roak
Yemoja
Level 126
God Stats
3W - 6L
1,515 SR
Queue Stats
128W - 150L
1,518 Elo+
Party 2
Merlin
Merlin
lilstubbz
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bezuki
Chang'e
14
5 / 0 / 10
8,985
817
10,590
6,043
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 5
9,322
847
10,177
10,319
9,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Spegooter
Skadi
13
2 / 0 / 11
8,610
783
4,703
6,363
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 6 / 0
6,566
597
4,135
9,167
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 5 / 1
7,242
658
2,844
11,758
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
lilstubbz
Merlin
11
1 / 4 / 0
7,616
692
5,869
7,075
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
0
0
W
Chang'e
Bezuki
Chang'e
5
0
10
10
W
8
1
5
10.5
L
Yemoja
0
5
1
0.1
W
Skadi
Spegooter
Skadi
2
0
11
7.5
L
Merlin
lilstubbz
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
12,848
22,725
Taken
28,000
14,357
Mitigated
16,784
10,321
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,135
1,209
0
1,033
9,167
2,931
0
3,521
5,646
0
24,241
W
Chang'e
Bezuki
Chang'e
10,590
461
3,665
4,226
6,043
2,176
71
2,724
3,319
48,456
0
W
10,177
971
0
2,270
10,319
9,967
460
2,967
7,352
0
26,106
L
Yemoja
2,844
276
1,069
2,018
11,758
11,306
0
5,471
6,287
5,725
0
W
Skadi
Spegooter
Skadi
4,703
1,461
0
160
6,363
2,214
1,915
3,022
3,341
0
38,694
L
Merlin
lilstubbz
Merlin
5,869
186
0
537
7,075
2,547
0
1,598
5,477
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
21,424
177
Minions Killed
110
0
Camps Cleared
0
721,380
Distance Traveled
577,871
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,566
597
41
4
0
196,625
2
W
Chang'e
8,985
817
59
5
0
243,521
0
W
Mulan
9,322
847
37
3
0
230,117
1
L
Yemoja
7,242
658
9
1
0
198,416
4
W
Skadi
8,610
783
81
7
0
247,742
3
L
Merlin
7,616
692
60
5
0
182,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role