Player Matchup

Fenrir
Fenrir
JP22
Fenrir
Level 61
God Stats
21W - 39L
1,446 SR
Queue Stats
93W - 170L
1,423 Elo+
Party 1
Chaac
Chaac
artur-1one97
Chaac
Level 65
God Stats
3W - 5L
1,417 SR
Queue Stats
14W - 39L
1,082 Elo+
Party 1
Olorun
Olorun
sugeknight
Olorun
Level 104
God Stats
5W - 6L
1,603 SR
Queue Stats
153W - 167L
1,455 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,320 Elo+

VS

Team Averages
Level 31
1,565 SR
1,364 Elo+
Anubis
Anubis
Chokhonelidze
Anubis
Level 64
God Stats
23W - 32L
1,454 SR
Queue Stats
36W - 68L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jokingbro23
Ah Muzen Cab
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 37L
1,111 Elo+
Solo
Odin
Odin
SugarElf8888
Odin
Level 11
God Stats
31W - 20L
1,741 SR
Queue Stats
48W - 47L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JP22
Fenrir
11
3 / 4 / 1
8,242
634
6,187
8,686
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 3
8,007
616
6,729
12,942
7,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
sugeknight
Olorun
11
0 / 7 / 3
7,522
579
3,146
9,874
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,287
714
6,591
7,327
3,449
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Jokingbro23
Ah Muzen Cab
12
3 / 1 / 11
9,140
703
4,322
6,077
1,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 2 / 5
10,775
829
13,309
8,973
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Fenrir
JP22
Fenrir
3
4
1
0.88
W
Ah Muzen Cab
Jokingbro23
Ah Muzen Cab
3
1
11
8.5
W
11
2
5
6.75
L
2
6
3
0.58
L
Olorun
sugeknight
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
24,222
31,502
Taken
22,377
16,058
Mitigated
11,257
6,036
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,591
368
0
276
7,327
3,449
0
685
6,642
31,548
0
L
Fenrir
JP22
Fenrir
6,187
1,378
218
1,035
8,686
5,302
96
2,155
6,531
0
17,114
W
Ah Muzen Cab
Jokingbro23
Ah Muzen Cab
4,322
1,482
0
1,338
6,077
1,982
1,092
928
5,149
0
25,280
W
13,309
4,036
0
250
8,973
5,826
1,756
1,185
7,788
0
42,916
L
6,729
1,177
0
2,660
12,942
7,674
102
3,679
9,263
0
20,090
L
Olorun
sugeknight
Olorun
3,146
1,168
81
2,042
9,874
3,082
629
757
9,117
32,068
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
29,202
142
Minions Killed
145
0
Camps Cleared
0
658,217
Distance Traveled
588,247
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,287
714
51
4
0
189,431
0
L
Fenrir
8,242
634
22
2
0
235,688
0
W
Ah Muzen Cab
9,140
703
40
3
0
182,628
5
W
Odin
10,775
829
54
4
0
216,188
2
L
Chaac
8,007
616
38
3
0
221,745
0
L
Olorun
7,522
579
82
6
0
200,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role