Player Matchup

Yemoja
Yemoja
AshAlakazam
Yemoja
Level 29
God Stats
4W - 8L
1,332 SR
Queue Stats
50W - 47L
1,380 Elo+
Solo
Merlin
Merlin
CMD Zambrano
Merlin
Level 29
God Stats
124W - 120L
1,526 SR
Queue Stats
169W - 206L
1,498 Elo+
Solo
Cupid
Cupid
OceanMeth
Cupid
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 47L
1,268 Elo+
Party 2
He Bo
He Bo
VictoriousHemp
He Bo
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Nemesis
Nemesis
not hugable
Nemesis
Level 18
God Stats
22W - 19L
1,496 SR
Queue Stats
59W - 53L
1,361 Elo+
Party 2
Team Averages
Level 21
1,513 SR
1,349 Elo+

VS

Team Averages
Level 17
1,613 SR
1,325 Elo+
Sobek
Sobek
BearGuerra
Sobek
Level 25
God Stats
2W - 1L
1,704 SR
Queue Stats
52W - 67L
1,336 Elo+
Party 1
Cerberus
Cerberus
DirtyRed5150
Cerberus
Level 8
God Stats
4W - 5L
1,704 SR
Queue Stats
19W - 35L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
RunnerDaRapper
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,200 Elo+
Party 1
Susano
Susano
SuiciDefPunch
Susano
Level 22
God Stats
4W - 4L
1,524 SR
Queue Stats
59W - 75L
1,323 Elo+
Party 1
Sol
Sol
ix Ellesh xi
Sol
Level 25
God Stats
3W - 1L
1,631 SR
Queue Stats
13W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 2 / 29
13,245
1,104
12,365
11,679
12,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
11 / 0 / 27
14,773
1,231
33,859
8,915
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
OceanMeth
Cupid
20
5 / 5 / 18
12,192
1,016
13,535
13,285
5,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 6 / 18
13,231
1,103
16,888
10,844
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
not hugable
Nemesis
20
14 / 2 / 20
14,148
1,179
34,719
24,300
11,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
4 / 8 / 5
11,861
988
10,120
27,639
36,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
DirtyRed5150
Cerberus
18
1 / 10 / 7
11,000
917
12,485
33,495
36,386
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
RunnerDaRapper
Xbalanque
19
2 / 8 / 9
12,296
1,025
12,138
16,145
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 12 / 9
10,970
914
11,445
25,193
9,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 6 / 4
13,698
1,142
19,615
19,230
7,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
49
44
Kills
15
15
Deaths
44
112
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
29
9.25
L
Sobek
4
8
5
0.81
W
Merlin
11
0
27
24.5
L
Cerberus
DirtyRed5150
Cerberus
1
10
7
0.45
W
Cupid
OceanMeth
Cupid
5
5
18
2.8
L
Xbalanque
RunnerDaRapper
Xbalanque
2
8
9
0.81
L
0
12
9
0.38
W
10
6
18
3.17
L
8
6
4
1.67
W
Nemesis
not hugable
Nemesis
14
2
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,366
Damage
65,803
69,023
Taken
121,702
37,847
Mitigated
96,697
13,341
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
12,365
2,137
3,726
591
11,679
12,867
0
8,450
3,229
23,608
0
L
Sobek
10,120
830
20
2,080
27,639
36,638
0
14,659
12,980
25,115
0
W
Merlin
33,859
2,276
0
821
8,915
3,394
0
5,874
3,041
69,253
0
L
Cerberus
DirtyRed5150
Cerberus
12,485
1,140
0
7,587
33,495
36,386
0
17,607
15,888
39,778
0
W
Cupid
OceanMeth
Cupid
13,535
7,931
531
1,577
13,285
5,329
0
7,445
5,840
0
35,543
L
Xbalanque
RunnerDaRapper
Xbalanque
12,138
8,544
0
1,988
16,145
6,733
0
7,878
8,267
0
38,727
L
11,445
2,490
0
1,499
25,193
9,791
0
14,287
10,906
0
28,749
W
16,888
1,412
0
0
10,844
4,760
0
7,750
3,094
31,261
0
L
19,615
4,275
0
3,964
19,230
7,149
0
8,681
10,549
42,012
0
W
Nemesis
not hugable
Nemesis
34,719
26,360
0
6,095
24,300
11,497
0
12,701
11,599
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,589
Gold Earned
59,825
232
Minions Killed
238
3
Camps Cleared
4
1,120,390
Distance Traveled
1,165,325
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,245
1,104
21
2
1
220,870
0
L
Sobek
11,861
988
19
2
1
258,838
1
W
Merlin
14,773
1,231
97
8
1
244,059
0
L
Cerberus
11,000
917
81
7
0
230,683
3
W
Cupid
12,192
1,016
45
4
0
198,931
0
L
Xbalanque
12,296
1,025
55
5
3
200,208
0
L
Susano
10,970
914
37
3
0
254,121
0
W
He Bo
13,231
1,103
48
4
0
193,732
2
L
Sol
13,698
1,142
46
4
0
221,475
1
W
Nemesis
14,148
1,179
21
2
1
262,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role