Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ambulator5000
Scylla
Level 41
God Stats
4W - 2L
1,908 SR
Queue Stats
80W - 79L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
FrozenKlitz
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,490 Elo+
Party 2
Cupid
Cupid
TeHbAtER
Cupid
Level 17
God Stats
5W - 3L
1,680 SR
Queue Stats
16W - 14L
1,461 Elo+
Party 2
Ymir
Ymir
aobr
Ymir
Level 6
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 2
Team Averages
Level 24
1,578 SR
1,459 Elo+

VS

Team Averages
Level 23
1,552 SR
1,535 Elo+
Hercules
Hercules
Broadd
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 230L
1,605 Elo+
Party 1
Loki
Loki
PartTimeNinjuh
Loki
Level 11
God Stats
25W - 10L
1,500 SR
Queue Stats
45W - 30L
1,429 Elo+
Solo
Cthulhu
Cthulhu
PuppyLover21
Cthulhu
Level 25
God Stats
10W - 7L
1,546 SR
Queue Stats
91W - 83L
1,594 Elo+
Party 1
Thoth
Thoth
TTVXxmasS
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 195L
1,459 Elo+
Solo
Artemis
Artemis
junglergod12
Artemis
Level 22
God Stats
50W - 22L
1,713 SR
Queue Stats
380W - 366L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 4 / 0
5,004
357
1,789
5,903
1,227
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 4 / 0
6,621
473
2,740
6,571
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
FrozenKlitz
Sun Wukong
11
0 / 3 / 0
6,195
443
4,006
10,838
4,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
TeHbAtER
Cupid
9
1 / 7 / 0
5,689
406
5,647
7,879
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
aobr
Ymir
7
0 / 8 / 1
4,943
353
1,324
13,283
4,021
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Broadd
Hercules
15
9 / 0 / 1
8,649
618
7,380
8,928
3,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 0
8,058
576
5,411
5,749
1,836
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
PuppyLover21
Cthulhu
12
6 / 1 / 11
8,318
594
5,911
8,750
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
TTVXxmasS
Thoth
11
0 / 0 / 0
6,242
446
219
3,559
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
junglergod12
Artemis
12
9 / 0 / 8
8,005
572
12,833
7,927
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
26
26
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
0
4
0
0
W
Hercules
Broadd
Hercules
9
0
1
9.5
L
Sun Wukong
FrozenKlitz
Sun Wukong
0
3
0
0
W
2
0
0
2
W
Cthulhu
PuppyLover21
Cthulhu
6
1
11
11.5
W
Thoth
TTVXxmasS
Thoth
0
0
0
0
L
Cupid
TeHbAtER
Cupid
1
7
0
0.14
L
Ymir
aobr
Ymir
0
8
1
0.06
W
Artemis
junglergod12
Artemis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
31,754
44,474
Taken
34,913
13,334
Mitigated
14,182
9,979
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,789
180
0
3,393
5,903
1,227
0
575
5,328
0
11,716
L
2,740
61
0
500
6,571
1,902
0
734
5,837
34,386
0
W
Hercules
Broadd
Hercules
7,380
2,582
0
5,394
8,928
3,599
0
0
8,928
0
58,581
L
Sun Wukong
FrozenKlitz
Sun Wukong
4,006
553
0
2,768
10,838
4,523
0
289
10,549
0
33,495
W
5,411
761
0
1,536
5,749
1,836
819
0
5,749
0
46,981
W
Cthulhu
PuppyLover21
Cthulhu
5,911
1,903
208
4,396
8,750
5,178
243
1,477
7,273
28,860
0
W
Thoth
TTVXxmasS
Thoth
219
37
0
541
3,559
887
1,026
2,117
1,442
18,879
0
L
Cupid
TeHbAtER
Cupid
5,647
1,995
353
1,372
7,879
1,661
228
1,533
6,346
0
29,686
L
Ymir
aobr
Ymir
1,324
724
0
1,593
13,283
4,021
28
2,999
10,284
10,670
0
W
Artemis
junglergod12
Artemis
12,833
8,858
0
4,789
7,927
2,682
427
530
7,397
0
44,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
39,272
244
Minions Killed
391
0
Camps Cleared
0
1,145,447
Distance Traveled
1,283,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,004
357
37
3
0
180,576
3
L
Scylla
6,621
473
69
5
0
230,221
0
W
Hercules
8,649
618
114
8
0
264,003
2
L
Sun Wukong
6,195
443
58
4
0
278,794
0
W
Loki
8,058
576
103
7
0
267,568
0
W
Cthulhu
8,318
594
52
4
0
276,592
0
W
Thoth
6,242
446
55
4
0
238,466
3
L
Cupid
5,689
406
60
4
0
237,254
1
L
Ymir
4,943
353
20
1
0
218,602
2
W
Artemis
8,005
572
67
5
0
236,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role