Player Matchup

Morgan Le Fay
Morgan Le Fay
KetzaL_
Morgan Le Fay
Level 80
God Stats
19W - 19L
1,552 SR
Queue Stats
129W - 153L
1,426 Elo+
Party 1
Ullr
Ullr
Miclooh
Ullr
Level 14
God Stats
3W - 1L
1,477 SR
Queue Stats
5W - 2L
1,369 Elo+
Party 2
Sol
Sol
PabloNeitor30
Sol
Level 123
God Stats
3W - 0L
1,734 SR
Queue Stats
302W - 298L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
o0_Beetlejuice
Jormungandr
Level 124
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Fenrir
Fenrir
pasguatowo
Fenrir
Level 20
God Stats
2W - 0L
1,698 SR
Queue Stats
35W - 31L
1,478 Elo+
Party 1
Team Averages
Level 72
1,587 SR
1,416 Elo+

VS

Team Averages
Level 78
1,380 SR
1,441 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
NotSnowFLK3
Sol
Level 39
God Stats
0W - 3L
1,207 SR
Queue Stats
106W - 100L
1,431 Elo+
Party 3
Achilles
Achilles
PA1N_GODSENT
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,256 Elo+
Solo
Tyr
Tyr
feldiphenry
Tyr
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 226L
1,542 Elo+
Party 3
Neith
Neith
real-toilet7
Neith
Level 16
God Stats
2W - 4L
1,194 SR
Queue Stats
27W - 30L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KetzaL_
Morgan Le Fay
20
5 / 4 / 8
13,007
566
14,207
17,210
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Miclooh
Ullr
17
1 / 4 / 7
10,947
476
8,720
12,990
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
10 / 9 / 6
12,837
558
22,937
21,047
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
o0_Beetlejuice
Jormungandr
15
1 / 2 / 7
9,420
410
3,792
12,011
11,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
pasguatowo
Fenrir
20
10 / 7 / 5
13,854
602
16,528
22,545
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 4 / 9
11,010
479
16,899
20,749
21,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 9 / 7
10,512
457
11,573
18,146
6,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
PA1N_GODSENT
Achilles
19
5 / 5 / 5
12,046
524
12,573
16,887
13,674
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
15 / 7 / 3
14,413
627
15,056
21,759
16,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 2
9,967
433
2,413
8,769
3,767
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
27
Kills
26
26
Deaths
27
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
9
2.13
W
Morgan Le Fay
KetzaL_
Morgan Le Fay
5
4
8
2.25
W
Ullr
Miclooh
Ullr
1
4
7
1.13
L
2
9
7
0.61
L
Achilles
PA1N_GODSENT
Achilles
5
5
5
1.5
W
10
9
6
1.44
L
15
7
3
2.36
W
Jormungandr
o0_Beetlejuice
Jormungandr
1
2
7
2.25
W
Fenrir
pasguatowo
Fenrir
10
7
5
1.79
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
58,514
85,803
Taken
86,310
37,267
Mitigated
62,358
26,348
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,899
4,811
2,998
5,108
20,749
21,152
472
10,473
10,276
55,006
13,001
W
Morgan Le Fay
KetzaL_
Morgan Le Fay
14,207
3,712
464
8,127
17,210
7,081
1,349
3,087
14,123
84,998
0
W
Ullr
Miclooh
Ullr
8,720
3,404
0
444
12,990
3,704
3,787
5,203
7,787
0
78,875
L
11,573
1,871
0
3,879
18,146
6,950
521
12,570
5,576
55,893
0
L
Achilles
PA1N_GODSENT
Achilles
12,573
4,414
0
5,677
16,887
13,674
1,091
8,887
8,000
0
59,723
W
22,937
7,979
0
6,040
21,047
5,984
1,644
7,983
13,064
105,717
0
L
15,056
1,382
0
6,273
21,759
16,815
0
6,843
14,916
0
96,564
W
Jormungandr
o0_Beetlejuice
Jormungandr
3,792
542
988
874
12,011
11,548
28
4,272
7,739
23,872
0
W
Fenrir
pasguatowo
Fenrir
16,528
5,847
0
9,411
22,545
8,950
0
6,910
15,635
0
86,095
L
2,413
1,088
0
816
8,769
3,767
849
2,163
6,606
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,065
Gold Earned
57,948
616
Minions Killed
531
0
Camps Cleared
0
1,875,762
Distance Traveled
1,924,001
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,010
479
83
4
0
383,970
2
W
Morgan Le Fay
13,007
566
154
7
0
397,382
10
W
Ullr
10,947
476
133
6
0
354,627
2
L
Sol
10,512
457
106
5
0
384,255
2
L
Achilles
12,046
524
112
5
0
340,001
1
W
Sol
12,837
558
155
7
0
338,082
3
L
Tyr
14,413
627
136
6
0
460,445
1
W
Jormungandr
9,420
410
43
2
0
388,278
0
W
Fenrir
13,854
602
131
6
0
397,393
2
L
Neith
9,967
433
94
4
0
355,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role