Player Matchup

Heimdallr
Heimdallr
BliSsCovA
Heimdallr
Level 18
God Stats
2W - 5L
1,341 SR
Queue Stats
12W - 27L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
GrimReapair
Ao Kuang
Level 67
God Stats
0W - 6L
1,184 SR
Queue Stats
387W - 504L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Savìs
Kuzenbo
Level 29
God Stats
0W - 6L
1,123 SR
Queue Stats
125W - 205L
1,427 Elo+
Party 1
Team Averages
Level 38
1,216 SR
1,419 Elo+

VS

Team Averages
Level 18
1,500 SR
1,455 Elo+
Danzaburou
Danzaburou
Detroitjoe
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
ajRoy7
Khepri
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
ucanz
Baron Samedi
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 187L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BliSsCovA
Heimdallr
13
5 / 5 / 1
9,670
645
16,831
11,064
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
GrimReapair
Ao Kuang
14
2 / 6 / 3
9,390
626
7,465
15,868
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Savìs
Kuzenbo
13
0 / 5 / 5
9,268
618
5,412
18,320
23,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Detroitjoe
Danzaburou
13
2 / 5 / 8
9,678
645
6,883
9,708
4,770
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
ajRoy7
Khepri
16
5 / 1 / 10
11,855
790
6,850
14,704
17,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ucanz
Baron Samedi
16
9 / 1 / 6
11,496
766
21,309
11,351
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BliSsCovA
Heimdallr
5
5
1
1.1
W
Danzaburou
Detroitjoe
Danzaburou
2
5
8
1.2
L
Ao Kuang
GrimReapair
Ao Kuang
2
6
3
0.58
L
Kuzenbo
Savìs
Kuzenbo
0
5
5
0.5
W
Khepri
ajRoy7
Khepri
5
1
10
10
W
Baron Samedi
ucanz
Baron Samedi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
35,042
45,252
Taken
35,763
34,573
Mitigated
28,558
7,710
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BliSsCovA
Heimdallr
16,831
7,495
0
480
11,064
4,721
563
6,796
4,268
0
49,929
W
Danzaburou
Detroitjoe
Danzaburou
6,883
3,584
0
1,198
9,708
4,770
805
2,735
6,970
0
18,518
L
Ao Kuang
GrimReapair
Ao Kuang
7,465
2,416
0
1,991
15,868
6,268
0
9,739
6,129
39,368
0
L
Kuzenbo
Savìs
Kuzenbo
5,412
1,475
0
5,239
18,320
23,584
42
11,624
6,696
13,982
0
W
Khepri
ajRoy7
Khepri
6,850
972
0
2,505
14,704
17,366
495
5,820
8,884
23,430
0
W
Baron Samedi
ucanz
Baron Samedi
21,309
4,484
4,144
5,937
11,351
6,422
1,362
4,322
7,029
66,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
33,029
144
Minions Killed
159
0
Camps Cleared
0
784,578
Distance Traveled
843,417
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,670
645
70
5
0
231,592
4
W
Danzaburou
9,678
645
36
2
0
283,039
3
L
Ao Kuang
9,390
626
57
4
0
282,965
3
L
Kuzenbo
9,268
618
17
1
0
270,021
0
W
Khepri
11,855
790
28
2
0
281,356
4
W
Baron Samedi
11,496
766
95
6
0
279,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role