Player Matchup

Agni
Agni
Beaney4085
Agni
Level 104
God Stats
29W - 18L
1,525 SR
Queue Stats
1,052W - 1,064L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Lagdrag4665
Cthulhu
Level 14
God Stats
28W - 18L
1,990 SR
Queue Stats
371W - 345L
1,534 Elo+
Solo
Ravana
Ravana
high-avocado545
Ravana
Level 42
God Stats
2W - 1L
1,432 SR
Queue Stats
142W - 167L
1,343 Elo+
Party 1
Team Averages
Level 53
1,649 SR
1,430 Elo+

VS

Team Averages
Level 64
1,521 SR
1,436 Elo+
Serqet
Serqet
ESCANORZ8246
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 137L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
T Lenny T
Ah Puch
Level 63
God Stats
26W - 27L
1,539 SR
Queue Stats
70W - 120L
1,328 Elo+
Party 2
Jing Wei
Jing Wei
ZeroFlower26588
Jing Wei
Level 22
God Stats
1W - 2L
1,523 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 6
13,320
784
25,728
11,510
5,207
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Lagdrag4665
Cthulhu
15
7 / 4 / 13
12,065
710
12,538
20,794
22,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 9
10,008
589
5,483
13,670
5,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 4 / 4
9,539
561
5,915
16,427
4,606
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
T Lenny T
Ah Puch
15
6 / 6 / 1
11,311
665
15,288
15,055
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
13
1 / 13 / 4
9,577
563
5,804
19,847
6,220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
8
8
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
1
6
18
L
Serqet
1
4
4
0.75
W
Cthulhu
Lagdrag4665
Cthulhu
7
4
13
3.38
L
Ah Puch
T Lenny T
Ah Puch
6
6
1
1.08
L
Jing Wei
1
13
4
0.23
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
27,007
45,974
Taken
51,329
34,067
Mitigated
15,196
8,164
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,728
1,672
505
5,177
11,510
5,207
1,150
4,763
6,747
57,210
0
L
Serqet
5,915
1,685
0
2,490
16,427
4,606
24
10,144
6,096
0
21,419
W
Cthulhu
Lagdrag4665
Cthulhu
12,538
397
0
0
20,794
22,996
50
5,537
14,666
42,588
0
L
Ah Puch
T Lenny T
Ah Puch
15,288
1,199
0
3,154
15,055
4,370
75
12,454
2,307
51,882
0
L
Jing Wei
5,804
4,611
0
1,342
19,847
6,220
0
14,600
4,660
0
29,757
W
5,483
210
925
1,557
13,670
5,864
1,078
4,988
8,589
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
30,427
180
Minions Killed
141
0
Camps Cleared
0
912,307
Distance Traveled
791,254
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,320
784
98
6
0
293,949
2
L
Serqet
9,539
561
29
2
0
288,410
2
W
Cthulhu
12,065
710
43
3
0
305,060
0
L
Ah Puch
11,311
665
68
4
0
250,996
0
L
Jing Wei
9,577
563
44
3
0
251,848
0
W
Ravana
10,008
589
39
2
0
313,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role