Player Matchup

Danzaburou
Danzaburou
CAPTD0D0
Danzaburou
Level 17
God Stats
14W - 3L
1,779 SR
Queue Stats
114W - 85L
1,605 Elo+
Solo
Sylvanus
Sylvanus
CannoloGrande
Sylvanus
Level 16
God Stats
3W - 3L
1,291 SR
Queue Stats
205W - 186L
1,565 Elo+
Party 1
Ymir
Ymir
KlutcHitMAN
Ymir
Level 24
God Stats
49W - 28L
1,622 SR
Queue Stats
85W - 68L
1,580 Elo+
Solo
Mercury
Mercury
TheCalooch
Mercury
Level 6
God Stats
10W - 6L
1,698 SR
Queue Stats
91W - 80L
1,678 Elo+
Party 1
Raijin
Raijin
scriptumrasa
Raijin
Level 68
God Stats
6W - 1L
1,746 SR
Queue Stats
233W - 212L
1,555 Elo+
Party 1
Team Averages
Level 26
1,627 SR
1,597 Elo+

VS

Team Averages
Level 15
1,557 SR
1,635 Elo+
Cu Chulainn
Cu Chulainn
AÐN31
Cu Chulainn
Level 21
God Stats
2W - 7L
1,508 SR
Queue Stats
29W - 26L
1,571 Elo+
Solo
Bellona
Bellona
TrickDaddyD
Bellona
Level 8
God Stats
3W - 2L
1,648 SR
Queue Stats
4W - 3L
1,567 Elo+
Solo
Ymir
Ymir
ardvard
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,888 Elo+
Solo
Skadi
Skadi
borgestrader
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,550 Elo+
Solo
Zeus
Zeus
zmgaodi1
Zeus
Level 23
God Stats
27W - 17L
1,629 SR
Queue Stats
78W - 61L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAPTD0D0
Danzaburou
19
15 / 1 / 9
13,344
741
14,852
13,239
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
CannoloGrande
Sylvanus
16
1 / 3 / 4
10,000
556
4,998
10,174
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 5 / 12
11,949
664
13,759
19,741
12,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TheCalooch
Mercury
18
6 / 2 / 4
10,989
611
5,107
11,753
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
18
4 / 3 / 7
11,111
617
10,414
11,201
4,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AÐN31
Cu Chulainn
18
4 / 4 / 2
10,444
580
13,879
15,864
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TrickDaddyD
Bellona
17
8 / 6 / 3
10,756
598
10,890
15,505
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ardvard
Ymir
11
0 / 8 / 1
8,129
452
2,041
11,538
7,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 9 / 2
7,290
405
4,885
12,683
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
1 / 4 / 6
10,177
565
8,295
10,719
3,756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
31
Kills
14
14
Deaths
31
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AÐN31
Cu Chulainn
4
4
2
1.25
W
Danzaburou
CAPTD0D0
Danzaburou
15
1
9
19.5
W
Sylvanus
CannoloGrande
Sylvanus
1
3
4
1
W
5
5
12
2.2
W
Mercury
TheCalooch
Mercury
6
2
4
4
L
Bellona
TrickDaddyD
Bellona
8
6
3
1.58
L
Ymir
ardvard
Ymir
0
8
1
0.06
L
1
9
2
0.22
W
Raijin
4
3
7
2.5
L
Zeus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
39,990
66,108
Taken
66,309
37,530
Mitigated
39,741
16,362
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AÐN31
Cu Chulainn
13,879
1,734
0
3,503
15,864
15,131
553
6,991
8,540
13,793
60,220
W
Danzaburou
CAPTD0D0
Danzaburou
14,852
6,547
0
4,128
13,239
6,368
2,814
1,387
11,766
0
85,520
W
Sylvanus
CannoloGrande
Sylvanus
4,998
1,706
845
3,779
10,174
8,806
314
1,891
7,419
42,274
8,280
W
13,759
2,681
0
3,966
19,741
12,372
227
4,655
14,747
58,646
0
W
Mercury
TheCalooch
Mercury
5,107
2,474
0
730
11,753
5,052
0
1,498
10,207
0
88,570
L
Bellona
TrickDaddyD
Bellona
10,890
5,446
0
2,671
15,505
10,015
0
5,422
10,014
0
67,849
L
Ymir
ardvard
Ymir
2,041
686
0
0
11,538
7,633
0
4,718
6,820
16,419
0
L
4,885
2,246
0
2,030
12,683
3,206
27
4,039
8,644
0
42,001
W
Raijin
10,414
389
154
2,760
11,201
4,932
76
3,554
7,595
74,729
0
L
Zeus
8,295
692
0
2,234
10,719
3,756
0
7,075
3,644
72,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,393
Gold Earned
46,796
586
Minions Killed
513
0
Camps Cleared
0
1,707,658
Distance Traveled
1,566,860
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,444
580
134
7
0
337,738
2
W
Danzaburou
13,344
741
125
7
0
352,773
0
W
Sylvanus
10,000
556
103
6
0
272,228
1
W
Ymir
11,949
664
84
5
0
324,240
3
W
Mercury
10,989
611
140
8
0
416,290
11
L
Bellona
10,756
598
113
6
0
343,426
2
L
Ymir
8,129
452
32
2
0
310,533
0
L
Skadi
7,290
405
77
4
0
281,908
2
W
Raijin
11,111
617
134
7
0
342,127
7
L
Zeus
10,177
565
157
9
0
293,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role