Player Matchup

Susano
Susano
Mast3r0fPupp37s
Susano
Level 142
God Stats
3W - 2L
1,557 SR
Queue Stats
358W - 339L
1,517 Elo+
Party 3
Tiamat
Tiamat
NotFlygonite
Tiamat
Level 24
God Stats
30W - 15L
1,676 SR
Queue Stats
230W - 203L
1,545 Elo+
Party 3
Amaterasu
Amaterasu
Randomnizationn
Amaterasu
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
435W - 412L
1,450 Elo+
Party 3
Anhur
Anhur
flpsI
Anhur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 77L
1,477 Elo+
Party 1
Sobek
Sobek
guacamolyi
Sobek
Level 58
God Stats
1W - 2L
1,293 SR
Queue Stats
83W - 90L
1,438 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,485 Elo+

VS

Team Averages
Level 65
1,582 SR
1,491 Elo+
Baron Samedi
Baron Samedi
InFamousBoss430
Baron Samedi
Level 106
God Stats
6W - 5L
1,821 SR
Queue Stats
430W - 392L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Penguin71
Gilgamesh
Level 5
God Stats
7W - 6L
1,219 SR
Queue Stats
9W - 13L
1,264 Elo+
Party 2
Chernobog
Chernobog
anfernilove
Chernobog
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 315L
1,549 Elo+
Party 2
Mercury
Mercury
fatboy_supastar
Mercury
Level 80
God Stats
16W - 14L
1,617 SR
Queue Stats
270W - 252L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
mistermika
Nu Wa
Level 49
God Stats
3W - 2L
1,751 SR
Queue Stats
293W - 279L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,015
527
11,105
10,391
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
8 / 2 / 5
10,714
564
11,920
10,857
7,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Randomnizationn
Amaterasu
17
2 / 0 / 8
10,374
546
9,771
11,238
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
flpsI
Anhur
15
3 / 3 / 0
9,068
477
6,710
11,294
3,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
13
2 / 3 / 8
9,270
488
6,779
15,334
14,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InFamousBoss430
Baron Samedi
12
2 / 6 / 5
9,082
478
9,311
19,010
17,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Penguin71
Gilgamesh
15
0 / 1 / 2
9,051
476
3,168
10,047
4,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
anfernilove
Chernobog
15
4 / 3 / 1
9,358
493
8,250
12,198
4,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 2
8,801
463
3,674
15,506
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
14
2 / 6 / 2
8,905
469
11,526
13,357
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
9
9
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
InFamousBoss430
Baron Samedi
2
6
5
0.75
W
7
1
7
10.5
W
Tiamat
8
2
5
5.25
L
Gilgamesh
Penguin71
Gilgamesh
0
1
2
1
W
Amaterasu
Randomnizationn
Amaterasu
2
0
8
6
L
Chernobog
anfernilove
Chernobog
4
3
1
1.5
L
1
7
2
0.29
W
Anhur
flpsI
Anhur
3
3
0
1
W
Sobek
2
3
8
2
L
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,285
Damage
35,929
59,114
Taken
70,118
38,595
Mitigated
35,591
13,947
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
InFamousBoss430
Baron Samedi
9,311
1,953
1,461
4,717
19,010
17,118
20
6,698
12,119
33,168
0
W
11,105
1,849
0
498
10,391
3,727
0
4,615
5,776
0
62,432
W
Tiamat
11,920
1,692
237
4,268
10,857
7,343
659
5,162
5,695
72,596
0
L
Gilgamesh
Penguin71
Gilgamesh
3,168
1,272
0
2,955
10,047
4,300
627
1,062
8,793
0
46,893
W
Amaterasu
Randomnizationn
Amaterasu
9,771
5,353
0
4,230
11,238
9,022
496
3,601
7,637
0
65,812
L
Chernobog
anfernilove
Chernobog
8,250
5,647
0
4,046
12,198
4,139
478
2,281
9,903
0
48,722
L
3,674
1,547
0
5,656
15,506
5,578
0
4,389
10,973
0
68,805
W
Anhur
flpsI
Anhur
6,710
2,444
0
0
11,294
3,542
1,106
1,804
9,490
0
51,682
W
Sobek
6,779
797
0
4,714
15,334
14,961
210
5,655
9,679
29,539
0
L
Nu Wa
11,526
3,417
266
3,126
13,357
4,456
0
3,721
9,432
53,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
45,197
497
Minions Killed
464
0
Camps Cleared
0
1,799,312
Distance Traveled
1,566,432
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,082
478
31
2
0
269,062
2
W
Susano
10,015
527
106
6
0
377,961
2
W
Tiamat
10,714
564
152
8
0
345,288
0
L
Gilgamesh
9,051
476
109
6
0
337,270
2
W
Amaterasu
10,374
546
116
6
0
415,083
1
L
Chernobog
9,358
493
101
5
0
274,558
2
L
Mercury
8,801
463
116
6
0
379,487
3
W
Anhur
9,068
477
97
5
0
327,123
0
W
Sobek
9,270
488
26
1
0
333,857
0
L
Nu Wa
8,905
469
107
6
0
306,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role