Player Matchup

Tiamat
Tiamat
CVRabi
Tiamat
Level 9
God Stats
3W - 5L
1,805 SR
Queue Stats
113W - 104L
1,648 Elo+
Party 1
Anubis
Anubis
RoyalAdamson
Anubis
Level 12
God Stats
3W - 12L
1,237 SR
Queue Stats
27W - 46L
1,219 Elo+
Party 3
Set
Set
VORTEX CaRaCtEr
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,190 Elo+
Party 3
Jormungandr
Jormungandr
avance517
Jormungandr
Level 8
God Stats
33W - 34L
1,481 SR
Queue Stats
91W - 81L
1,505 Elo+
Party 1
Ymir
Ymir
kudoll
Ymir
Level 8
God Stats
2W - 3L
1,717 SR
Queue Stats
83W - 64L
1,530 Elo+
Party 1
Team Averages
Level 10
1,548 SR
1,419 Elo+

VS

Team Averages
Level 24
1,505 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GUAYO04
Ymir
Level 8
God Stats
2W - 0L
1,529 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Janus
Janus
Rick1901
Janus
Level 7
God Stats
2W - 0L
1,251 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ZingyAZ45
Thanatos
Level 31
God Stats
2W - 1L
1,746 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 2
Neith
Neith
eljajasjr
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CVRabi
Tiamat
12
0 / 5 / 2
8,515
387
4,077
9,738
5,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
14
1 / 13 / 4
9,052
411
8,165
16,782
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 13 / 1
10,740
488
9,339
17,651
6,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
avance517
Jormungandr
13
0 / 7 / 1
8,255
375
8,302
16,461
7,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
kudoll
Ymir
9
1 / 6 / 1
7,658
348
4,212
12,550
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
12 / 0 / 8
13,288
604
10,916
14,197
11,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
GUAYO04
Ymir
16
1 / 3 / 7
12,669
576
6,808
17,332
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Rick1901
Janus
16
5 / 3 / 7
11,331
515
9,297
9,472
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
ZingyAZ45
Thanatos
18
13 / 1 / 11
12,907
587
14,532
14,872
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
eljajasjr
Neith
17
13 / 4 / 8
12,358
562
19,220
14,009
4,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
9
Kills
44
44
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
8
16
L
Tiamat
CVRabi
Tiamat
0
5
2
0.2
W
Ymir
GUAYO04
Ymir
1
3
7
1.5
W
Janus
Rick1901
Janus
5
3
7
2.83
L
Anubis
1
13
4
0.23
L
7
13
1
0.58
W
Thanatos
ZingyAZ45
Thanatos
13
1
11
18.5
L
Jormungandr
avance517
Jormungandr
0
7
1
0.07
W
Neith
eljajasjr
Neith
13
4
8
4.25
L
Ymir
kudoll
Ymir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
60,773
73,182
Taken
69,882
35,373
Mitigated
36,535
8,063
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,916
2,014
0
2,481
14,197
11,727
1,734
4,403
9,794
0
81,417
L
Tiamat
CVRabi
Tiamat
4,077
663
0
968
9,738
5,002
507
2,791
6,947
32,537
0
W
Ymir
GUAYO04
Ymir
6,808
2,173
0
0
17,332
10,071
1,545
6,016
11,316
53,097
0
W
Janus
Rick1901
Janus
9,297
1,557
0
268
9,472
3,301
978
4,495
4,977
48,829
0
L
Anubis
8,165
591
329
2,230
16,782
5,999
177
3,300
13,482
38,351
0
L
9,339
6,044
0
811
17,651
6,843
320
2,200
15,451
0
30,083
W
Thanatos
ZingyAZ45
Thanatos
14,532
3,466
0
14,592
14,872
6,443
1,768
2,901
11,971
0
76,213
L
Jormungandr
avance517
Jormungandr
8,302
1,911
0
1,953
16,461
7,456
114
4,962
11,499
48,003
0
W
Neith
eljajasjr
Neith
19,220
11,146
0
4,041
14,009
4,993
5,726
6,941
7,068
0
76,239
L
Ymir
kudoll
Ymir
4,212
1,534
0
1,772
12,550
10,073
81
2,852
9,698
15,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
62,553
277
Minions Killed
506
0
Camps Cleared
0
1,607,437
Distance Traveled
2,089,459
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,288
604
129
6
0
466,424
1
L
Tiamat
8,515
387
66
3
0
309,316
3
W
Ymir
12,669
576
77
4
0
375,026
0
W
Janus
11,331
515
99
5
0
416,477
1
L
Anubis
9,052
411
61
3
0
329,226
5
L
Set
10,740
488
48
2
0
339,867
3
W
Thanatos
12,907
587
94
4
0
468,061
1
L
Jormungandr
8,255
375
85
4
0
347,535
1
W
Neith
12,358
562
107
5
0
363,471
1
L
Ymir
7,658
348
17
1
0
281,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role