Player Matchup

Anubis
Anubis
Joburrs
Anubis
Level 88
God Stats
9W - 16L
1,350 SR
Queue Stats
110W - 148L
1,322 Elo+
Solo
Hou Yi
Hou Yi
KingPITBull120
Hou Yi
Level 128
God Stats
1W - 0L
1,234 SR
Queue Stats
4W - 8L
1,280 Elo+
Party 1
Cerberus
Cerberus
Wartooth74
Cerberus
Level 129
God Stats
1W - 1L
1,629 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 1
Team Averages
Level 115
1,404 SR
1,294 Elo+

VS

Team Averages
Level 54
1,359 SR
1,267 Elo+
King Arthur
King Arthur
Garagairas
King Arthur
Level 15
God Stats
2W - 5L
1,412 SR
Queue Stats
15W - 22L
1,215 Elo+
Party 2
Discordia
Discordia
istorybrooke7
Discordia
Level 60
God Stats
40W - 34L
1,404 SR
Queue Stats
258W - 382L
1,275 Elo+
Solo
Medusa
Medusa
portneverland
Medusa
Level 86
God Stats
1W - 5L
1,261 SR
Queue Stats
32W - 45L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joburrs
Anubis
14
5 / 3 / 6
10,106
722
10,171
12,075
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 5
10,103
722
9,358
11,713
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Wartooth74
Cerberus
14
3 / 1 / 10
9,865
705
7,167
18,917
15,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garagairas
King Arthur
11
0 / 7 / 3
8,067
576
3,614
15,486
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
istorybrooke7
Discordia
12
1 / 2 / 3
8,518
608
16,846
8,789
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 5 / 0
9,876
705
11,960
10,147
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Garagairas
King Arthur
0
7
3
0.21
W
Anubis
Joburrs
Anubis
5
3
6
2.67
W
6
2
5
4.25
W
Cerberus
Wartooth74
Cerberus
3
1
10
8
L
Discordia
istorybrooke7
Discordia
1
2
3
1.25
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,696
Damage
32,420
42,705
Taken
34,422
25,720
Mitigated
14,376
14,393
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Garagairas
King Arthur
3,614
33
94
4,255
15,486
9,270
132
6,939
8,547
0
13,408
W
Anubis
Joburrs
Anubis
10,171
958
0
4,534
12,075
6,140
572
4,734
6,572
42,119
1,778
W
9,358
2,713
865
2,544
11,713
4,293
1,962
3,905
7,131
0
33,471
W
Cerberus
Wartooth74
Cerberus
7,167
313
501
5,949
18,917
15,287
133
6,417
11,475
22,812
0
L
Discordia
istorybrooke7
Discordia
16,846
749
0
1,949
8,789
2,448
126
4,392
4,397
44,684
0
L
11,960
5,062
0
1,461
10,147
2,658
1,151
5,797
4,350
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
26,461
165
Minions Killed
129
0
Camps Cleared
0
716,293
Distance Traveled
707,986
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,067
576
18
1
0
224,436
2
W
Anubis
10,106
722
77
6
0
230,664
2
W
Hou Yi
10,103
722
48
3
0
230,081
0
W
Cerberus
9,865
705
40
3
0
255,548
0
L
Discordia
8,518
608
74
5
0
221,141
4
L
Medusa
9,876
705
37
3
0
262,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role