Player Matchup

Hel
Hel
Di3g0 V
Hel
Level 89
God Stats
2W - 2L
1,517 SR
Queue Stats
29W - 27L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Dk Crow5805
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 3
Ganesha
Ganesha
KillNation
Ganesha
Level 44
God Stats
7W - 1L
1,759 SR
Queue Stats
57W - 44L
1,578 Elo+
Party 1
Awilix
Awilix
RustedFlowers03
Awilix
Level 29
God Stats
29W - 15L
1,584 SR
Queue Stats
46W - 28L
1,578 Elo+
Party 1
Medusa
Medusa
carlosbeltran9
Medusa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,429 Elo+
Party 3
Team Averages
Level 41
1,572 SR
1,458 Elo+

VS

Team Averages
Level 42
1,438 SR
1,362 Elo+
Persephone
Persephone
Jhin2112
Persephone
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,185 Elo+
Party 4
Fenrir
Fenrir
TAZDope
Fenrir
Level 26
God Stats
7W - 13L
1,331 SR
Queue Stats
8W - 15L
1,278 Elo+
Party 4
Izanami
Izanami
aCthuliod
Izanami
Level 47
God Stats
34W - 34L
1,491 SR
Queue Stats
374W - 401L
1,451 Elo+
Party 2
Neith
Neith
aTinyZygote
Neith
Level 33
God Stats
705W - 763L
1,575 SR
Queue Stats
785W - 875L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
i JOE 911
Gilgamesh
Level 82
God Stats
0W - 2L
1,292 SR
Queue Stats
110W - 126L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
10 / 2 / 25
13,937
1,161
17,096
21,199
21,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Dk Crow5805
Sun Wukong
20
7 / 0 / 28
13,225
1,102
16,390
15,523
16,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
KillNation
Ganesha
20
0 / 0 / 37
12,336
1,028
12,965
12,392
19,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 4 / 11
12,066
1,006
12,237
15,435
7,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
18 / 2 / 19
15,145
1,262
38,364
14,523
6,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jhin2112
Persephone
17
1 / 9 / 6
11,707
976
15,421
17,694
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TAZDope
Fenrir
17
1 / 12 / 5
10,853
904
8,965
21,501
10,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
aCthuliod
Izanami
17
1 / 8 / 4
10,979
915
15,362
20,013
8,383
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 2
11,528
961
18,489
14,526
5,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
i JOE 911
Gilgamesh
17
2 / 11 / 4
11,283
940
12,685
32,162
20,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
29
45
Kills
8
8
Deaths
45
120
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
10
2
25
11.25
W
Sun Wukong
Dk Crow5805
Sun Wukong
7
0
28
21
L
Persephone
Jhin2112
Persephone
1
9
6
0.44
W
Ganesha
KillNation
Ganesha
0
0
37
18.5
W
10
4
11
3.88
L
Fenrir
TAZDope
Fenrir
1
12
5
0.29
L
Izanami
aCthuliod
Izanami
1
8
4
0.38
L
3
5
2
0.8
W
18
2
19
13.75
L
Gilgamesh
i JOE 911
Gilgamesh
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,052
Damage
70,922
79,072
Taken
105,896
71,855
Mitigated
52,936
31,455
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
17,096
643
12,535
12,602
21,199
21,834
0
4,169
17,030
38,084
0
W
Sun Wukong
Dk Crow5805
Sun Wukong
16,390
3,886
0
791
15,523
16,294
0
3,026
12,497
0
30,796
L
Persephone
Jhin2112
Persephone
15,421
1,215
0
875
17,694
6,985
0
5,942
11,743
42,246
0
W
Ganesha
KillNation
Ganesha
12,965
1,118
0
104
12,392
19,138
0
2,480
9,912
26,796
0
W
12,237
7,573
0
2,957
15,435
7,956
0
3,082
12,353
0
28,204
L
Fenrir
TAZDope
Fenrir
8,965
581
0
106
21,501
10,787
0
4,748
16,753
0
17,904
L
Izanami
aCthuliod
Izanami
15,362
7,826
0
62
20,013
8,383
0
6,721
13,292
0
52,459
L
18,489
8,669
0
1,372
14,526
5,888
0
5,064
9,462
0
31,848
W
38,364
21,787
0
2,466
14,523
6,633
0
2,791
11,732
0
56,656
L
Gilgamesh
i JOE 911
Gilgamesh
12,685
2,864
0
327
32,162
20,893
0
7,583
24,579
133
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,709
Gold Earned
56,350
210
Minions Killed
199
4
Camps Cleared
7
1,220,888
Distance Traveled
1,150,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,937
1,161
59
5
1
229,311
0
W
Sun Wukong
13,225
1,102
38
3
0
305,155
0
L
Persephone
11,707
976
70
6
0
243,956
0
W
Ganesha
12,336
1,028
1
0
0
222,867
0
W
Awilix
12,066
1,006
46
4
3
212,419
0
L
Fenrir
10,853
904
6
1
4
267,665
0
L
Izanami
10,979
915
66
6
1
194,200
0
L
Neith
11,528
961
24
2
2
200,258
0
W
Medusa
15,145
1,262
66
6
0
251,136
0
L
Gilgamesh
11,283
940
33
3
0
244,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role