Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dixon v Cider
Danzaburou
Level 109
God Stats
14W - 9L
1,646 SR
Queue Stats
226W - 232L
1,456 Elo+
Party 2
Mulan
Mulan
Kaselnomty1
Mulan
Level 108
God Stats
1W - 3L
1,284 SR
Queue Stats
375W - 354L
1,482 Elo+
Solo
Bastet
Bastet
StalkiShore13
Bastet
Level 100
God Stats
9W - 11L
1,420 SR
Queue Stats
261W - 260L
1,496 Elo+
Solo
Persephone
Persephone
o BiG DoMe o
Persephone
Level 65
God Stats
1W - 3L
1,465 SR
Queue Stats
83W - 95L
1,473 Elo+
Party 2
Team Averages
Level 94
1,463 SR
1,481 Elo+

VS

Team Averages
Level 94
1,522 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Extra Hazy
Izanami
Level 99
God Stats
92W - 46L
1,631 SR
Queue Stats
279W - 257L
1,508 Elo+
Party 1
Pele
Pele
GreenDragon KoY
Pele
Level 143
God Stats
1W - 0L
1,497 SR
Queue Stats
32W - 23L
1,567 Elo+
Solo
Ymir
Ymir
NASCAR201 5
Ymir
Level 55
God Stats
104W - 75L
1,643 SR
Queue Stats
249W - 215L
1,493 Elo+
Party 1
Osiris
Osiris
NBKSlayer
Osiris
Level 89
God Stats
13W - 20L
1,337 SR
Queue Stats
198W - 182L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 3 / 3
7,420
530
5,013
12,958
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dixon v Cider
Danzaburou
11
1 / 4 / 1
6,744
482
4,467
9,725
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 7 / 1
6,530
466
5,820
10,410
8,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 5
6,589
471
5,414
10,206
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
o BiG DoMe o
Persephone
13
7 / 4 / 0
8,502
607
8,547
7,267
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 5 / 2
7,335
524
7,637
7,685
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Extra Hazy
Izanami
13
7 / 2 / 1
8,098
578
10,170
8,760
3,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 3 / 3
7,875
563
6,512
9,416
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 7
7,497
536
4,887
10,048
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
NBKSlayer
Osiris
14
5 / 1 / 3
8,137
581
7,698
10,323
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
24
24
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
W
Janus
 
Janus
3
5
2
0.8
L
Danzaburou
Dixon v Cider
Danzaburou
1
4
1
0.38
W
Izanami
Extra Hazy
Izanami
7
2
1
3.75
W
6
3
3
2.5
L
0
7
1
0.07
W
3
0
7
6.5
W
Osiris
NBKSlayer
Osiris
5
1
3
6.5
L
1
6
5
0.58
L
Persephone
o BiG DoMe o
Persephone
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,261
Damage
36,904
50,566
Taken
46,232
21,920
Mitigated
26,012
8,647
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,013
223
256
1,053
12,958
6,735
0
3,871
8,917
20,114
0
W
Janus
 
Janus
7,637
123
0
1,127
7,685
2,151
350
4,528
3,157
36,546
0
L
Danzaburou
Dixon v Cider
Danzaburou
4,467
1,250
0
2,825
9,725
2,035
0
2,408
7,249
0
41,405
W
Izanami
Extra Hazy
Izanami
10,170
6,968
0
4,612
8,760
3,085
1,391
1,668
7,092
0
67,472
W
6,512
1,961
0
447
9,416
2,882
59
4,228
5,188
0
34,961
L
5,820
947
0
1,134
10,410
8,645
243
754
9,656
0
37,841
W
4,887
1,256
0
3,441
10,048
9,182
231
2,174
7,874
16,296
0
W
Osiris
NBKSlayer
Osiris
7,698
3,607
0
4,388
10,323
8,712
442
1,151
9,172
0
45,003
L
5,414
924
0
2,072
10,206
2,672
0
2,924
7,100
0
25,667
L
Persephone
o BiG DoMe o
Persephone
8,547
495
423
884
7,267
1,833
506
1,982
5,117
44,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
38,942
327
Minions Killed
371
0
Camps Cleared
0
1,295,219
Distance Traveled
1,297,415
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,420
530
38
3
0
272,007
2
W
Janus
7,335
524
73
5
0
264,488
2
L
Danzaburou
6,744
482
80
6
0
253,608
1
W
Izanami
8,098
578
133
10
0
239,262
1
W
Pele
7,875
563
54
4
0
274,214
2
L
Mulan
6,530
466
82
6
0
227,432
3
W
Ymir
7,497
536
20
1
0
253,683
0
W
Osiris
8,137
581
91
7
0
265,768
2
L
Bastet
6,589
471
43
3
0
274,920
3
L
Persephone
8,502
607
84
6
0
267,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role