Player Matchup

Bellona
Bellona
BillTheKrill011
Bellona
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
48W - 59L
1,297 Elo+
Party 2
Thor
Thor
S4RTH
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhitestRice
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,297 Elo+
Party 2
Anhur
Anhur
juicyjake0688
Anhur
Level 18
God Stats
12W - 16L
1,446 SR
Queue Stats
111W - 88L
1,447 Elo+
Solo
Ymir
Ymir
kumquat27
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,297 Elo+
Party 2
Team Averages
Level 12
1,489 SR
1,306 Elo+

VS

Team Averages
Level 20
1,455 SR
1,429 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Extrasolar11
Chaac
Level 13
God Stats
2W - 3L
1,502 SR
Queue Stats
29W - 35L
1,405 Elo+
Solo
Anubis
Anubis
Intothefr4y
Anubis
Level 29
God Stats
8W - 10L
1,302 SR
Queue Stats
63W - 85L
1,400 Elo+
Party 1
Medusa
Medusa
Slogmeat
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 56L
1,439 Elo+
Party 1
Nemesis
Nemesis
raggedyjungle
Nemesis
Level 28
God Stats
9W - 9L
1,472 SR
Queue Stats
210W - 220L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,788
479
1,361
5,195
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
S4RTH
Thor
7
0 / 5 / 0
4,484
448
913
7,382
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
WhitestRice
Morgan Le Fay
8
0 / 6 / 0
4,673
467
2,680
6,563
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 0
5,490
549
5,426
6,840
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 4 / 2
4,765
477
668
7,479
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 0 / 6
5,983
598
2,671
2,147
464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,934
593
2,927
5,360
2,807
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
2 / 0 / 5
6,389
639
3,868
4,441
1,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Slogmeat
Medusa
9
4 / 3 / 4
5,742
574
6,807
6,123
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
11
11 / 0 / 0
7,078
708
3,945
5,359
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
6
5
L
1
3
0
0.33
W
1
1
3
2.5
W
Anubis
2
0
5
4.5
L
Thor
S4RTH
Thor
0
5
0
0
W
Medusa
Slogmeat
Medusa
4
3
4
2
L
Morgan Le Fay
WhitestRice
Morgan Le Fay
0
6
0
0
L
3
3
0
1
L
Ymir
0
4
2
0.25
W
Nemesis
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
20,218
33,459
Taken
23,430
10,886
Mitigated
7,556
5,351
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,671
1,139
1,758
1,020
2,147
464
156
37
2,110
7,708
0
L
1,361
329
0
1,055
5,195
3,423
555
0
5,195
0
15,653
W
2,927
466
0
1,733
5,360
2,807
444
0
5,360
0
24,262
W
Anubis
3,868
455
177
2,636
4,441
1,821
1,032
1,901
2,326
30,097
0
L
Thor
S4RTH
Thor
913
359
0
1,814
7,382
1,846
0
170
7,212
0
19,900
W
Medusa
Slogmeat
Medusa
6,807
3,648
0
1,049
6,123
769
58
562
5,561
0
22,332
L
Morgan Le Fay
WhitestRice
Morgan Le Fay
2,680
1,006
0
560
6,563
1,354
0
3,146
3,417
18,960
0
L
5,426
2,966
0
1,922
6,840
1,734
0
777
6,063
0
28,252
L
Ymir
668
166
0
0
7,479
2,529
0
2,446
5,033
4,253
0
W
Nemesis
3,945
1,877
0
1,177
5,359
1,695
0
558
4,725
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
31,126
180
Minions Killed
220
0
Camps Cleared
0
815,265
Distance Traveled
930,154
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,983
598
18
2
0
192,010
2
L
Bellona
4,788
479
36
4
0
164,044
0
W
Chaac
5,934
593
49
5
0
184,138
3
W
Anubis
6,389
639
72
7
0
164,312
1
L
Thor
4,484
448
49
5
0
163,829
0
W
Medusa
5,742
574
32
3
0
163,270
3
L
Morgan Le Fay
4,673
467
36
4
0
151,902
0
L
Anhur
5,490
549
53
5
0
159,449
0
L
Ymir
4,765
477
6
1
0
176,041
0
W
Nemesis
7,078
708
49
5
0
226,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role