Player Matchup

Amaterasu
Amaterasu
A Saint Soldier
Amaterasu
Level 124
God Stats
24W - 7L
1,779 SR
Queue Stats
715W - 560L
1,574 Elo+
Party 1
Chang'e
Chang'e
LETHALITO
Chang'e
Level 77
God Stats
81W - 65L
1,583 SR
Queue Stats
170W - 140L
1,534 Elo+
Party 1
Arachne
Arachne
Which Jake
Arachne
Level 86
God Stats
17W - 12L
1,681 SR
Queue Stats
419W - 383L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
sliverhawks
Jing Wei
Level 125
God Stats
1W - 1L
1,904 SR
Queue Stats
81W - 58L
1,643 Elo+
Party 2
Xing Tian
Xing Tian
Ãbito
Xing Tian
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,561 Elo+
Party 2
Team Averages
Level 104
1,690 SR
1,576 Elo+

VS

Team Averages
Level 119
1,663 SR
1,568 Elo+
Apollo
Apollo
BWaltz9
Apollo
Level 152
God Stats
26W - 23L
1,621 SR
Queue Stats
1,336W - 1,192L
1,529 Elo+
Party 3
Discordia
Discordia
DreamerHeight504
Discordia
Level 68
God Stats
15W - 15L
1,576 SR
Queue Stats
74W - 60L
1,587 Elo+
Solo
Loki
Loki
InJakeWeTrust
Loki
Level 123
God Stats
94W - 59L
1,668 SR
Queue Stats
613W - 515L
1,568 Elo+
Party 3
Hercules
Hercules
Sclueless
Hercules
Level 140
God Stats
2W - 2L
1,357 SR
Queue Stats
154W - 139L
1,591 Elo+
Solo
Janus
Janus
rawbatzz
Janus
Level 112
God Stats
6W - 1L
2,093 SR
Queue Stats
275W - 265L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Saint Soldier
Amaterasu
17
4 / 5 / 1
10,181
509
6,646
17,302
11,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
LETHALITO
Chang'e
15
4 / 8 / 5
8,923
446
7,496
18,148
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Which Jake
Arachne
16
6 / 4 / 6
9,948
497
10,788
16,868
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
sliverhawks
Jing Wei
14
4 / 8 / 4
9,040
452
9,284
16,927
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Ãbito
Xing Tian
13
4 / 5 / 6
9,855
493
7,945
16,524
16,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BWaltz9
Apollo
18
4 / 6 / 12
11,488
574
9,896
15,231
4,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
16
2 / 5 / 9
10,310
516
8,028
9,337
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 5 / 9
12,242
612
20,120
16,122
10,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Sclueless
Hercules
19
5 / 0 / 6
12,827
641
10,273
13,750
13,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
rawbatzz
Janus
19
4 / 6 / 11
11,773
589
13,819
14,750
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
22
Kills
30
30
Deaths
22
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A Saint Soldier
Amaterasu
4
5
1
0.9
W
Apollo
BWaltz9
Apollo
4
6
12
1.67
W
Discordia
2
5
9
1.3
W
15
5
9
3.9
L
Chang'e
LETHALITO
Chang'e
4
8
5
0.81
W
Hercules
Sclueless
Hercules
5
0
6
8
L
Arachne
Which Jake
Arachne
6
4
6
2.25
W
Janus
rawbatzz
Janus
4
6
11
1.58
L
Jing Wei
sliverhawks
Jing Wei
4
8
4
0.75
L
Xing Tian
Ãbito
Xing Tian
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
62,136
85,769
Taken
69,190
49,718
Mitigated
35,486
20,494
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A Saint Soldier
Amaterasu
6,646
3,152
0
4,977
17,302
11,611
0
3,790
13,512
0
67,445
W
Apollo
BWaltz9
Apollo
9,896
5,717
0
3,958
15,231
4,963
2,102
4,290
10,791
0
70,413
W
Discordia
8,028
728
0
1,254
9,337
2,565
0
2,013
7,324
60,047
0
W
20,120
5,259
0
1,592
16,122
10,011
66
5,346
10,664
0
60,786
L
Chang'e
LETHALITO
Chang'e
7,496
235
1,763
4,830
18,148
7,037
0
5,664
12,484
55,853
0
W
Hercules
Sclueless
Hercules
10,273
2,873
0
7,480
13,750
13,834
43
2,037
11,713
0
76,498
L
Arachne
Which Jake
Arachne
10,788
7,766
0
5,725
16,868
8,536
101
5,678
11,190
0
54,647
W
Janus
rawbatzz
Janus
13,819
1,250
328
6,336
14,750
4,113
40
3,841
10,747
96,351
0
L
Jing Wei
sliverhawks
Jing Wei
9,284
6,962
0
2,734
16,927
5,864
1,462
2,355
14,572
0
45,730
L
Xing Tian
Ãbito
Xing Tian
7,945
591
0
465
16,524
16,670
0
5,899
10,625
27,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
58,640
401
Minions Killed
619
0
Camps Cleared
0
1,918,091
Distance Traveled
1,979,092
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,181
509
116
6
0
398,954
2
W
Apollo
11,488
574
129
6
0
410,286
2
W
Discordia
10,310
516
98
5
0
368,761
8
W
Loki
12,242
612
68
3
0
406,787
1
L
Chang'e
8,923
446
78
4
0
333,188
2
W
Hercules
12,827
641
173
9
0
391,785
8
L
Arachne
9,948
497
97
5
0
434,953
3
W
Janus
11,773
589
151
8
0
401,473
1
L
Jing Wei
9,040
452
74
4
0
372,224
2
L
Xing Tian
9,855
493
36
2
0
378,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role