Player Matchup

Tyr
Tyr
SpaceEmu4Life
Tyr
Level 104
God Stats
8W - 13L
1,408 SR
Queue Stats
581W - 658L
1,499 Elo+
Party 2
Tiamat
Tiamat
UltimateMagnet
Tiamat
Level 63
God Stats
8W - 14L
1,452 SR
Queue Stats
176W - 194L
1,504 Elo+
Party 2
Kali
Kali
peloconcha2
Kali
Level 26
God Stats
15W - 12L
1,572 SR
Queue Stats
162W - 139L
1,593 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,532 Elo+

VS

Team Averages
Level 78
1,542 SR
1,587 Elo+
Sol
Sol
ErikB2012
Sol
Level 139
God Stats
12W - 13L
1,749 SR
Queue Stats
658W - 540L
1,640 Elo+
Party 1
Bellona
Bellona
Gulatoad
Bellona
Level 88
God Stats
23W - 17L
1,610 SR
Queue Stats
662W - 542L
1,620 Elo+
Party 1
Medusa
Medusa
Zforce93
Medusa
Level 8
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 14
9,366
669
7,424
14,981
12,045
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 2 / 8
10,640
760
11,614
11,225
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 9
11,044
789
8,344
15,367
8,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
10,899
779
18,464
9,224
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Gulatoad
Bellona
14
5 / 7 / 3
10,259
733
8,915
13,604
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Zforce93
Medusa
12
0 / 9 / 8
8,837
631
4,637
10,924
3,514
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
10
10
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Bellona
Gulatoad
Bellona
5
7
3
0.93
L
2
6
14
1.5
L
8
2
8
6
W
Medusa
Zforce93
Medusa
0
9
8
0.44
L
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
32,016
41,573
Taken
33,752
30,891
Mitigated
17,604
11,936
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,464
7,342
0
4,463
9,224
3,787
2,215
3,148
6,076
64,788
5,643
W
Bellona
Gulatoad
Bellona
8,915
3,191
314
1,728
13,604
10,303
630
5,458
8,146
0
26,229
L
7,424
463
0
2,626
14,981
12,045
78
6,457
8,524
0
19,882
L
11,614
685
0
3,902
11,225
10,129
830
4,498
6,727
43,154
0
W
Medusa
Zforce93
Medusa
4,637
2,189
0
250
10,924
3,514
190
3,008
7,916
0
15,865
L
8,344
3,731
0
5,408
15,367
8,717
1,629
5,721
9,646
0
36,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
29,995
143
Minions Killed
153
0
Camps Cleared
0
820,903
Distance Traveled
701,782
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,899
779
97
7
0
233,437
3
W
Bellona
10,259
733
26
2
0
252,086
1
L
Tyr
9,366
669
18
1
0
254,254
4
L
Tiamat
10,640
760
81
6
0
270,546
2
W
Medusa
8,837
631
30
2
0
216,259
1
L
Kali
11,044
789
44
3
0
296,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role