Player Matchup

Xbalanque
Xbalanque
BH0EZ GL1T4H
Xbalanque
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 22L
1,476 Elo+
Solo
Aphrodite
Aphrodite
HeadYesPlease
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,475 Elo+
Solo
Cthulhu
Cthulhu
OPeezy88
Cthulhu
Level 14
God Stats
2W - 2L
1,705 SR
Queue Stats
39W - 42L
1,502 Elo+
Party 1
Loki
Loki
maredre8709
Loki
Level 66
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 27L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
suocrez
Amaterasu
Level 3
God Stats
4W - 0L
1,867 SR
Queue Stats
6W - 0L
1,823 Elo+
Party 1
Team Averages
Level 23
1,655 SR
1,550 Elo+

VS

Team Averages
Level 9
1,505 SR
1,587 Elo+
Scylla
Scylla
KK475861
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,295 Elo+
Solo
Apollo
Apollo
KevIsDaName
Apollo
Level 18
God Stats
9W - 9L
1,526 SR
Queue Stats
125W - 108L
1,515 Elo+
Solo
Raijin
Raijin
chacee
Raijin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,860 Elo+
Solo
Khepri
Khepri
pauldivi
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Solo
Nemesis
Nemesis
xavierdiaz325
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BH0EZ GL1T4H
Xbalanque
20
4 / 9 / 20
15,506
912
28,610
27,949
16,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
HeadYesPlease
Aphrodite
20
4 / 3 / 21
16,271
957
25,661
23,508
21,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
OPeezy88
Cthulhu
20
16 / 6 / 13
19,071
1,122
42,241
32,736
23,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 6 / 11
17,433
1,025
28,192
21,305
9,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
suocrez
Amaterasu
20
2 / 4 / 24
15,358
903
19,022
32,792
22,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KK475861
Scylla
20
3 / 9 / 12
14,998
882
28,910
22,443
10,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
13 / 10 / 11
19,162
1,127
44,477
34,432
17,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
chacee
Raijin
20
6 / 9 / 10
15,770
928
23,000
31,833
15,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
pauldivi
Khepri
20
2 / 4 / 23
16,320
960
12,238
29,875
47,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
3 / 9 / 13
15,113
889
16,950
32,487
17,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
96
41
Kills
27
28
Deaths
41
89
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BH0EZ GL1T4H
Xbalanque
4
9
20
1.56
W
Aphrodite
HeadYesPlease
Aphrodite
4
3
21
4.83
L
Scylla
KK475861
Scylla
3
9
12
1
L
Apollo
13
10
11
1.85
W
Cthulhu
OPeezy88
Cthulhu
16
6
13
3.75
L
Raijin
chacee
Raijin
6
9
10
1.22
W
15
6
11
3.42
L
Khepri
pauldivi
Khepri
2
4
23
3.38
W
Amaterasu
suocrez
Amaterasu
2
4
24
3.5
L
Nemesis
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,726
Damage
125,575
138,290
Taken
151,070
92,508
Mitigated
109,204
43,551
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BH0EZ GL1T4H
Xbalanque
28,610
12,527
0
0
27,949
16,040
0
14,650
13,299
0
46,076
W
Aphrodite
HeadYesPlease
Aphrodite
25,661
2,523
14,190
13,349
23,508
21,225
0
11,515
11,993
52,705
0
L
Scylla
KK475861
Scylla
28,910
4,036
0
1,221
22,443
10,688
0
13,789
8,654
49,451
0
L
Apollo
44,477
27,419
0
10,837
34,432
17,282
0
12,164
22,268
0
107,965
W
Cthulhu
OPeezy88
Cthulhu
42,241
3,137
2,814
9,096
32,736
23,349
0
17,416
15,320
82,608
0
L
Raijin
chacee
Raijin
23,000
5,519
0
1,135
31,833
15,344
0
15,421
16,412
44,858
0
W
28,192
12,206
0
1,802
21,305
9,308
0
8,352
12,953
0
45,772
L
Khepri
pauldivi
Khepri
12,238
794
0
0
29,875
47,959
0
11,321
18,554
19,556
0
W
Amaterasu
suocrez
Amaterasu
19,022
15,195
0
2,300
32,792
22,586
0
12,215
20,577
170
26,331
L
Nemesis
16,950
4,046
0
3,526
32,487
17,931
0
15,377
17,110
0
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,639
Gold Earned
81,363
226
Minions Killed
272
8
Camps Cleared
4
1,563,425
Distance Traveled
1,503,554
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,506
912
26
2
2
261,544
2
W
Aphrodite
16,271
957
79
5
0
318,745
0
L
Scylla
14,998
882
51
3
0
274,903
0
L
Apollo
19,162
1,127
139
8
2
267,478
2
W
Cthulhu
19,071
1,122
89
5
6
326,457
1
L
Raijin
15,770
928
49
3
2
251,773
1
W
Loki
17,433
1,025
29
2
0
321,123
0
L
Khepri
16,320
960
13
1
0
339,623
1
W
Amaterasu
15,358
903
3
0
0
335,556
1
L
Nemesis
15,113
889
20
1
0
369,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role