Player Matchup

Set
Set
EmpressArachne
Set
Level 158
God Stats
10W - 4L
1,887 SR
Queue Stats
373W - 201L
1,718 Elo+
Party 1
He Bo
He Bo
Lightwrm
He Bo
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
190W - 77L
1,755 Elo+
Party 1
Ares
Ares
RaidBoss
Ares
Level 155
God Stats
1W - 0L
1,309 SR
Queue Stats
85W - 33L
1,887 Elo+
Party 1
Team Averages
Level 146
1,565 SR
1,787 Elo+

VS

Team Averages
Level 136
1,628 SR
1,717 Elo+
Chang'e
Chang'e
Prinun
Chang'e
Level 122
God Stats
24W - 22L
1,638 SR
Queue Stats
376W - 318L
1,661 Elo+
Party 2
Xing Tian
Xing Tian
isaislays
Xing Tian
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 125L
1,716 Elo+
Party 2
King Arthur
King Arthur
problaster9000
King Arthur
Level 147
God Stats
91W - 47L
1,746 SR
Queue Stats
469W - 205L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,331
757
7,214
9,567
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Lightwrm
He Bo
14
7 / 1 / 4
8,924
811
10,553
6,175
2,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 3 / 7
8,536
776
8,916
13,313
10,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Prinun
Chang'e
9
0 / 6 / 6
6,935
630
7,956
8,637
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
isaislays
Xing Tian
11
2 / 3 / 2
7,100
645
5,425
11,242
13,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
problaster9000
King Arthur
11
4 / 5 / 2
7,836
712
7,634
12,443
7,277
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
6
6
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
He Bo
Lightwrm
He Bo
7
1
4
9
L
Chang'e
Prinun
Chang'e
0
6
6
0.5
W
Ares
4
3
7
2.5
L
Xing Tian
isaislays
Xing Tian
2
3
2
1
L
King Arthur
problaster9000
King Arthur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
21,015
29,055
Taken
32,322
17,580
Mitigated
24,508
6,462
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,214
3,423
0
2,001
9,567
4,092
766
4,566
5,001
0
39,289
W
He Bo
Lightwrm
He Bo
10,553
579
0
2,549
6,175
2,751
586
3,020
3,155
28,890
0
L
Chang'e
Prinun
Chang'e
7,956
857
1,755
1,681
8,637
3,539
0
6,211
2,426
20,847
0
W
Ares
8,916
192
317
1,595
13,313
10,737
0
5,795
7,518
25,329
0
L
Xing Tian
isaislays
Xing Tian
5,425
364
0
815
11,242
13,692
0
5,899
5,343
19,990
0
L
King Arthur
problaster9000
King Arthur
7,634
1,721
0
1,300
12,443
7,277
0
7,359
5,084
0
22,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
21,871
151
Minions Killed
99
0
Camps Cleared
0
619,755
Distance Traveled
556,143
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,331
757
77
7
0
210,200
1
W
He Bo
8,924
811
47
4
0
198,662
1
L
Chang'e
6,935
630
42
4
0
173,249
3
W
Ares
8,536
776
27
2
0
210,893
1
L
Xing Tian
7,100
645
22
2
0
180,055
0
L
King Arthur
7,836
712
35
3
0
202,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role