Player Matchup

Jing Wei
Jing Wei
AFluffyGiraffe
Jing Wei
Level 160
God Stats
9W - 7L
1,815 SR
Queue Stats
412W - 433L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AFluffyGoose
Tsukuyomi
Level 103
God Stats
117W - 92L
1,641 SR
Queue Stats
410W - 388L
1,592 Elo+
Party 2
Bellona
Bellona
AFluffyGorilla
Bellona
Level 155
God Stats
1W - 3L
1,331 SR
Queue Stats
243W - 252L
1,588 Elo+
Party 2
Cerberus
Cerberus
DudeOfDionysus
Cerberus
Level 115
God Stats
14W - 19L
1,487 SR
Queue Stats
283W - 286L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trafalaw1
Morgan Le Fay
Level 142
God Stats
2W - 4L
1,536 SR
Queue Stats
85W - 73L
1,615 Elo+
Solo
Team Averages
Level 135
1,562 SR
1,588 Elo+

VS

Team Averages
Level 144
1,618 SR
1,567 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JBOB919
Bellona
Level 149
God Stats
37W - 26L
1,731 SR
Queue Stats
316W - 292L
1,577 Elo+
Solo
Mercury
Mercury
MegaSeaMonkey
Mercury
Level 160
God Stats
17W - 21L
1,448 SR
Queue Stats
693W - 651L
1,585 Elo+
Party 1
Ymir
Ymir
PoofdaBoof420
Ymir
Level 108
God Stats
39W - 29L
1,708 SR
Queue Stats
595W - 571L
1,587 Elo+
Party 1
Ra
Ra
Tatskun
Ra
Level 157
God Stats
9W - 4L
1,701 SR
Queue Stats
258W - 247L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 2 / 0
3,300
660
1,806
3,147
638
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
AFluffyGoose
Tsukuyomi
5
0 / 2 / 0
3,491
698
1,191
3,294
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
3,054
611
1,325
2,424
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
5
0 / 2 / 0
3,121
624
821
3,230
943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
trafalaw1
Morgan Le Fay
6
0 / 2 / 0
3,604
721
1,807
3,148
1,017
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 0 / 3
4,006
801
3,124
2,132
507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JBOB919
Bellona
7
2 / 0 / 0
4,139
828
1,870
2,646
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
7
2 / 0 / 3
4,523
905
1,964
3,755
1,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
3 / 0 / 1
4,025
805
1,702
3,133
919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
4,387
877
2,245
2,038
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
3
2.5
L
Jing Wei
0
2
0
0
L
Tsukuyomi
AFluffyGoose
Tsukuyomi
0
2
0
0
L
0
2
0
0
L
Cerberus
0
2
0
0
W
Bellona
JBOB919
Bellona
2
0
0
2
W
Mercury
2
0
3
3.5
W
3
0
1
3.5
W
2
0
1
2.5
L
Morgan Le Fay
trafalaw1
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
10,905
15,243
Taken
13,704
4,866
Mitigated
4,748
4,439
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,124
1,300
420
893
2,132
507
0
386
1,746
0
20,759
L
Jing Wei
1,806
1,470
0
1,177
3,147
638
0
953
2,194
0
14,976
L
Tsukuyomi
AFluffyGoose
Tsukuyomi
1,191
387
0
1,271
3,294
767
0
430
2,864
0
10,544
L
1,325
436
0
620
2,424
1,501
0
0
2,424
0
6,622
L
Cerberus
821
0
15
706
3,230
943
0
749
2,481
7,990
0
W
Bellona
JBOB919
Bellona
1,870
710
0
2,061
2,646
1,485
110
0
2,646
0
16,076
W
Mercury
1,964
1,252
0
470
3,755
1,216
0
832
2,923
0
17,242
W
1,702
574
0
636
3,133
919
0
435
2,698
7,121
0
W
2,245
106
115
1,244
2,038
621
0
975
1,063
21,345
0
L
Morgan Le Fay
trafalaw1
Morgan Le Fay
1,807
336
0
650
3,148
1,017
0
1,815
1,333
20,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,570
Gold Earned
21,080
132
Minions Killed
175
0
Camps Cleared
0
505,932
Distance Traveled
597,042
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,006
801
38
8
0
113,935
0
L
Jing Wei
3,300
660
34
7
0
94,429
0
L
Tsukuyomi
3,491
698
34
7
0
123,376
1
L
Bellona
3,054
611
13
3
0
67,124
0
L
Cerberus
3,121
624
21
4
0
114,409
0
W
Bellona
4,139
828
36
7
0
117,194
0
W
Mercury
4,523
905
43
9
0
134,607
1
W
Ymir
4,025
805
10
2
0
115,265
3
W
Ra
4,387
877
48
10
0
116,041
1
L
Morgan Le Fay
3,604
721
30
6
0
106,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role