Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EnvySsb
Hun Batz
Level 25
God Stats
1W - 1L
1,464 SR
Queue Stats
165W - 133L
1,700 Elo+
Party 2
Skadi
Skadi
Mamba4life
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,642 Elo+
Solo
Khepri
Khepri
OhComelyy
Khepri
Level 16
God Stats
16W - 4L
1,879 SR
Queue Stats
78W - 59L
1,619 Elo+
Party 2
Mulan
Mulan
SooshieRole
Mulan
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
192W - 149L
1,682 Elo+
Party 2
Team Averages
Level 22
1,612 SR
1,629 Elo+

VS

Team Averages
Level 22
1,693 SR
1,655 Elo+
Neith
Neith
GoodGuyYo
Neith
Level 20
God Stats
33W - 18L
1,771 SR
Queue Stats
57W - 42L
1,655 Elo+
Party 1
Chronos
Chronos
YungChalupa
Chronos
Level 29
God Stats
2W - 2L
1,751 SR
Queue Stats
129W - 124L
1,558 Elo+
Party 1
Tyr
Tyr
gomiedahomie
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,719 Elo+
Party 1
Fafnir
Fafnir
kweighd
Fafnir
Level 7
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 10L
1,720 Elo+
Party 1
Nemesis
Nemesis
pleberry
Nemesis
Level 46
God Stats
13W - 12L
1,735 SR
Queue Stats
180W - 139L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
10 / 0 / 6
11,996
600
21,162
9,693
5,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
EnvySsb
Hun Batz
18
5 / 3 / 7
11,171
559
9,969
15,265
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
19
7 / 0 / 4
11,692
585
13,279
14,494
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
OhComelyy
Khepri
15
1 / 0 / 10
10,054
503
4,897
7,395
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 6 / 4
10,296
515
8,687
15,348
13,528
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoodGuyYo
Neith
13
0 / 6 / 1
8,549
427
7,588
12,795
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
YungChalupa
Chronos
14
0 / 6 / 0
8,417
421
3,427
12,320
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 4 / 1
10,254
513
13,985
18,798
18,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
kweighd
Fafnir
11
0 / 3 / 0
8,856
443
5,268
14,573
14,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
pleberry
Nemesis
17
3 / 5 / 1
10,320
516
6,147
18,098
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
9
9
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
0
6
13
W
Hun Batz
EnvySsb
Hun Batz
5
3
7
2.83
L
Neith
GoodGuyYo
Neith
0
6
1
0.08
W
Skadi
7
0
4
9
W
Khepri
OhComelyy
Khepri
1
0
10
6
W
1
6
4
0.5
L
Chronos
YungChalupa
Chronos
0
6
0
0
L
6
4
1
1.63
L
Fafnir
kweighd
Fafnir
0
3
0
0
L
Nemesis
pleberry
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,994
Damage
36,415
62,195
Taken
76,584
41,596
Mitigated
46,638
22,409
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,162
1,580
383
4,464
9,693
5,487
1,935
3,116
6,577
87,468
0
W
Hun Batz
EnvySsb
Hun Batz
9,969
2,783
0
4,217
15,265
6,717
2,168
1,417
13,848
0
73,344
L
Neith
GoodGuyYo
Neith
7,588
3,452
0
3,169
12,795
3,553
0
3,554
9,241
0
57,939
W
Skadi
13,279
6,842
0
7,892
14,494
7,698
1,746
2,623
11,871
0
108,257
W
Khepri
OhComelyy
Khepri
4,897
626
0
2,043
7,395
8,166
112
1,961
5,434
18,679
0
W
8,687
2,060
0
3,410
15,348
13,528
1,147
600
14,748
0
59,500
L
Chronos
YungChalupa
Chronos
3,427
387
0
1,054
12,320
3,490
0
8,210
4,110
47,420
0
L
13,985
2,037
0
5,587
18,798
18,387
0
5,345
13,453
2,591
53,265
L
Fafnir
kweighd
Fafnir
5,268
1,279
0
1,935
14,573
14,287
0
7,522
7,051
17,958
0
L
Nemesis
pleberry
Nemesis
6,147
2,982
0
3,917
18,098
6,921
578
1,640
16,458
0
97,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
46,396
555
Minions Killed
478
0
Camps Cleared
0
1,895,895
Distance Traveled
1,865,680
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,996
600
119
6
0
399,061
3
W
Hun Batz
11,171
559
118
6
0
369,990
4
L
Neith
8,549
427
110
6
0
317,097
0
W
Skadi
11,692
585
161
8
0
360,346
5
W
Khepri
10,054
503
40
2
0
413,476
10
W
Mulan
10,296
515
117
6
0
353,022
1
L
Chronos
8,417
421
99
5
0
355,479
6
L
Tyr
10,254
513
101
5
0
385,888
2
L
Fafnir
8,856
443
15
1
0
358,611
6
L
Nemesis
10,320
516
153
8
0
448,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role