Player Matchup

Khepri
Khepri
FivePencil27108
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,724 Elo+
Solo
Zeus
Zeus
Strawhat Joe488
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,432 Elo+
Solo
Bakasura
Bakasura
aAverageGinger
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,605 Elo+
Solo
Artemis
Artemis
kevSant29
Artemis
Level 27
God Stats
11W - 5L
1,737 SR
Queue Stats
227W - 228L
1,529 Elo+
Solo
Anubis
Anubis
ふんくれす
Anubis
Level 27
God Stats
9W - 8L
1,658 SR
Queue Stats
95W - 89L
1,522 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,562 Elo+

VS

Team Averages
Level 16
1,733 SR
1,534 Elo+
Bellona
Bellona
Dash_up_Takaoni
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 56L
1,460 Elo+
Party 2
Sol
Sol
Loudpacs
Sol
Level 17
God Stats
11W - 7L
1,883 SR
Queue Stats
82W - 63L
1,540 Elo+
Party 1
Skadi
Skadi
Makenshiro
Skadi
Level 8
God Stats
4W - 2L
1,818 SR
Queue Stats
14W - 24L
1,460 Elo+
Party 2
Set
Set
PeteTheMan
Set
Level 18
God Stats
11W - 8L
1,615 SR
Queue Stats
91W - 74L
1,597 Elo+
Party 1
Sobek
Sobek
syed_wh
Sobek
Level 17
God Stats
6W - 5L
1,848 SR
Queue Stats
64W - 44L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,745
475
2,017
5,416
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,358
536
3,137
3,873
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
1 / 3 / 0
5,248
525
3,127
7,623
2,279
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
kevSant29
Artemis
7
0 / 4 / 1
4,414
441
4,015
5,029
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,042
604
3,493
5,561
2,862
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,893
489
2,059
4,099
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
6 / 0 / 1
6,081
608
5,473
5,280
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
8
1 / 1 / 3
4,782
478
2,553
3,538
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 2
6,070
607
5,795
7,395
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
syed_wh
Sobek
9
0 / 1 / 10
5,652
565
2,493
7,111
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
1
1
0.5
W
6
0
1
6.5
W
Skadi
1
1
3
2.5
W
5
0
2
6
L
1
3
0
0.33
L
Bakasura
1
3
0
0.33
L
Artemis
kevSant29
Artemis
0
4
1
0.13
W
Sobek
syed_wh
Sobek
0
1
10
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,789
Damage
18,373
27,502
Taken
27,423
10,146
Mitigated
11,216
8,012
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,059
356
0
1,887
4,099
1,716
280
2,343
1,756
0
20,316
L
2,017
113
0
1,034
5,416
2,664
0
1,733
3,617
16,533
0
W
5,473
1,886
0
2,975
5,280
1,717
532
1,835
3,203
21,780
0
W
Skadi
2,553
867
0
1,498
3,538
949
207
1,031
2,411
0
19,411
W
5,795
2,833
0
3,310
7,395
2,328
0
1,805
5,565
0
35,190
L
3,137
43
0
189
3,873
981
528
1,610
2,121
18,776
0
L
Bakasura
3,127
2,224
0
2,986
7,623
2,279
0
2,263
5,224
0
27,097
L
Artemis
kevSant29
Artemis
4,015
2,515
0
578
5,029
1,360
0
957
4,032
0
16,663
W
Sobek
syed_wh
Sobek
2,493
271
0
3,856
7,111
4,506
52
1,633
5,453
16,543
0
L
3,493
388
0
3,225
5,561
2,862
690
955
4,542
36,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
27,478
267
Minions Killed
227
0
Camps Cleared
0
877,308
Distance Traveled
911,711
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,893
489
44
4
0
175,731
1
L
Khepri
4,745
475
21
2
0
189,358
4
W
Sol
6,081
608
50
5
0
164,744
0
W
Skadi
4,782
478
38
4
0
171,406
0
W
Set
6,070
607
72
7
0
213,829
0
L
Zeus
5,358
536
57
6
0
178,781
4
L
Bakasura
5,248
525
58
6
0
180,895
0
L
Artemis
4,414
441
33
3
0
168,930
1
W
Sobek
5,652
565
23
2
0
186,001
3
L
Anubis
6,042
604
98
10
0
159,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role