Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Galfridas
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Neith
Neith
HexSire19
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Inmate1559
Thanatos
Level 86
God Stats
155W - 172L
1,447 SR
Queue Stats
236W - 281L
1,399 Elo+
Party 2
Anubis
Anubis
Inmate1559
Anubis
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,489 SR
1,480 Elo+

VS

Team Averages
Level 14
1,564 SR
1,356 Elo+
Sun Wukong
Sun Wukong
AWSDG
Sun Wukong
Level 29
God Stats
19W - 24L
1,365 SR
Queue Stats
148W - 171L
1,306 Elo+
Party 3
Ymir
Ymir
DiarrheaAim1
Ymir
Level 28
God Stats
35W - 20L
1,614 SR
Queue Stats
168W - 166L
1,505 Elo+
Party 3
Neith
Neith
Golden_Nightmair
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 1
Artemis
Artemis
packers2451
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
tristankaine
Skadi
Level 8
God Stats
3W - 3L
1,840 SR
Queue Stats
8W - 16L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 6
8,979
641
5,428
8,220
4,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
8 / 3 / 9
9,087
649
6,929
8,983
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
HexSire19
Neith
13
8 / 1 / 8
9,467
676
6,259
6,917
2,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Inmate1559
Thanatos
16
9 / 0 / 2
9,525
680
7,321
12,319
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Inmate1559
Anubis
14
13 / 1 / 3
9,626
688
8,082
11,080
6,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWSDG
Sun Wukong
12
1 / 4 / 0
6,813
487
3,542
11,733
5,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
1 / 0 / 1
5,007
358
241
782
323
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 13 / 1
6,532
467
3,387
11,306
2,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
packers2451
Artemis
7
0 / 12 / 0
5,164
369
2,457
10,284
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 13 / 1
6,450
461
5,452
12,451
5,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
41
Kills
6
6
Deaths
42
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
6
6
L
Sun Wukong
AWSDG
Sun Wukong
1
4
0
0.25
L
1
0
1
1.5
W
Ymir
8
3
9
4.17
L
2
13
1
0.19
W
Neith
HexSire19
Neith
8
1
8
12
W
Thanatos
Inmate1559
Thanatos
9
0
2
10
W
Anubis
Inmate1559
Anubis
13
1
3
14.5
L
Artemis
packers2451
Artemis
0
12
0
0
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
15,079
47,519
Taken
46,556
21,339
Mitigated
16,409
30,288
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,428
390
0
2,919
8,220
4,371
932
221
7,999
0
48,099
L
Sun Wukong
AWSDG
Sun Wukong
3,542
626
0
1,712
11,733
5,311
160
717
10,956
0
40,360
L
241
18
0
12
782
323
0
0
782
6,027
0
W
Ymir
6,929
1,701
126
890
8,983
3,735
2,043
1,363
7,620
35,358
0
L
3,387
1,368
0
935
11,306
2,706
392
6,746
4,300
0
12,888
W
Neith
HexSire19
Neith
6,259
3,068
0
3,785
6,917
2,351
3,694
1,284
5,633
0
44,495
W
Thanatos
Inmate1559
Thanatos
7,321
2,822
0
15,588
12,319
4,652
2,487
697
11,622
0
61,518
W
Anubis
Inmate1559
Anubis
8,082
1,460
0
6,980
11,080
6,230
1,059
375
10,705
56,686
0
L
Artemis
packers2451
Artemis
2,457
1,879
0
283
10,284
2,829
88
3,556
6,660
0
13,308
L
5,452
3,219
0
0
12,451
5,240
0
3,907
8,351
0
15,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
29,966
431
Minions Killed
139
0
Camps Cleared
0
1,284,288
Distance Traveled
973,912
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,979
641
93
7
0
268,248
1
L
Sun Wukong
6,813
487
83
6
0
262,111
0
L
Ymir
5,007
358
14
1
0
64,348
0
W
Ymir
9,087
649
64
5
0
268,669
2
L
Neith
6,532
467
13
1
0
224,200
0
W
Neith
9,467
676
84
6
0
232,723
4
W
Thanatos
9,525
680
109
8
0
268,138
0
W
Anubis
9,626
688
81
6
0
246,510
0
L
Artemis
5,164
369
10
1
0
201,177
3
L
Skadi
6,450
461
19
1
0
222,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role