Player Matchup

Ullr
Ullr
Bacobell
Ullr
Level 129
God Stats
4W - 11L
1,341 SR
Queue Stats
283W - 230L
1,663 Elo+
Party 3
Guan Yu
Guan Yu
LunaBread
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,658 Elo+
Party 3
Fenrir
Fenrir
NotAGopher
Fenrir
Level 148
God Stats
10W - 6L
1,604 SR
Queue Stats
217W - 173L
1,640 Elo+
Party 3
Athena
Athena
Red_Knight128
Athena
Level 53
God Stats
4W - 3L
1,624 SR
Queue Stats
17W - 13L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
iLLUMiNAUGHTiiE
Baron Samedi
Level 29
God Stats
61W - 27L
1,744 SR
Queue Stats
133W - 93L
1,575 Elo+
Party 2
Team Averages
Level 73
1,563 SR
1,620 Elo+

VS

Team Averages
Level 75
1,551 SR
1,606 Elo+
Mercury
Mercury
Clayset
Mercury
Level 147
God Stats
6W - 5L
1,607 SR
Queue Stats
238W - 162L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
LiLKIKIVer
Erlang Shen
Level 21
God Stats
6W - 5L
1,571 SR
Queue Stats
101W - 81L
1,559 Elo+
Party 1
Apollo
Apollo
Masahiro Nazura
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 411L
1,643 Elo+
Party 4
Tiamat
Tiamat
StarNazura
Tiamat
Level 69
God Stats
71W - 61L
1,575 SR
Queue Stats
342W - 294L
1,579 Elo+
Party 4
Hera
Hera
VoraxUmbra
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,668 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
21 / 5 / 14
19,661
1,157
31,089
25,385
12,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
LunaBread
Guan Yu
20
0 / 9 / 22
14,443
850
6,339
25,970
34,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NotAGopher
Fenrir
20
11 / 3 / 20
17,749
1,044
21,945
25,727
38,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 9 / 32
15,408
906
9,104
31,868
56,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
iLLUMiNAUGHTiiE
Baron Samedi
20
7 / 8 / 25
17,371
1,022
23,785
21,755
13,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clayset
Mercury
20
12 / 6 / 15
18,161
1,068
35,499
18,421
7,059
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
LiLKIKIVer
Erlang Shen
20
3 / 11 / 20
15,047
885
15,422
26,270
10,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 9 / 23
17,557
1,033
26,623
20,695
5,656
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
StarNazura
Tiamat
20
7 / 4 / 16
17,007
1,000
16,657
14,858
13,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 9 / 22
16,502
971
30,885
17,664
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
130
39
Kills
34
34
Deaths
39
113
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ullr
21
5
14
5.6
L
Mercury
Clayset
Mercury
12
6
15
3.25
L
Erlang Shen
LiLKIKIVer
Erlang Shen
3
11
20
1.18
W
Guan Yu
LunaBread
Guan Yu
0
9
22
1.22
L
6
9
23
1.94
W
Fenrir
NotAGopher
Fenrir
11
3
20
7
W
0
9
32
1.78
L
Tiamat
StarNazura
Tiamat
7
4
16
3.75
L
6
9
22
1.89
W
Baron Samedi
iLLUMiNAUGHTiiE
Baron Samedi
7
8
25
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,262
Damage
125,086
130,705
Taken
97,908
154,700
Mitigated
41,654
21,495
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
31,089
13,466
0
3,848
25,385
12,532
0
10,399
14,986
0
79,545
L
Mercury
Clayset
Mercury
35,499
21,021
0
5,138
18,421
7,059
0
7,303
10,923
0
74,145
L
Erlang Shen
LiLKIKIVer
Erlang Shen
15,422
8,032
0
470
26,270
10,453
0
5,711
20,174
0
25,632
W
Guan Yu
LunaBread
Guan Yu
6,339
544
1,547
2,620
25,970
34,023
0
12,332
13,638
0
16,956
L
26,623
11,647
0
1,604
20,695
5,656
0
6,346
14,200
2,389
61,765
W
Fenrir
NotAGopher
Fenrir
21,945
4,467
0
1,601
25,727
38,290
0
9,963
15,764
0
42,819
W
9,104
2,068
938
1,571
31,868
56,013
0
10,256
21,612
30,628
0
L
Tiamat
StarNazura
Tiamat
16,657
1,394
150
3,771
14,858
13,416
0
7,112
7,586
47,004
0
L
30,885
9,900
429
1,203
17,664
5,070
0
6,417
11,198
48,699
0
W
Baron Samedi
iLLUMiNAUGHTiiE
Baron Samedi
23,785
1,574
5,293
4,077
21,755
13,842
0
5,985
15,770
71,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,632
Gold Earned
84,274
317
Minions Killed
306
14
Camps Cleared
10
1,644,096
Distance Traveled
1,732,718
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
19,661
1,157
100
6
1
355,535
3
L
Mercury
18,161
1,068
75
4
5
399,485
0
L
Erlang Shen
15,047
885
11
1
1
380,738
2
W
Guan Yu
14,443
850
21
1
0
323,816
0
L
Apollo
17,557
1,033
70
4
1
308,902
0
W
Fenrir
17,749
1,044
46
3
5
355,909
2
W
Athena
15,408
906
40
2
2
317,938
0
L
Tiamat
17,007
1,000
95
6
3
332,344
0
L
Hera
16,502
971
55
3
0
311,249
0
W
Baron Samedi
17,371
1,022
110
6
6
290,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role