Player Matchup

Merlin
Merlin
AshamedGlobe715
Merlin
Level 120
God Stats
20W - 18L
1,777 SR
Queue Stats
845W - 709L
1,627 Elo+
Party 1
Odin
Odin
Igris43
Odin
Level 105
God Stats
4W - 5L
1,828 SR
Queue Stats
375W - 306L
1,642 Elo+
Party 1
Bacchus
Bacchus
Jumpingnpc4032
Bacchus
Level 122
God Stats
6W - 5L
1,575 SR
Queue Stats
461W - 340L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sigil Brutus
Tsukuyomi
Level 129
God Stats
27W - 24L
1,623 SR
Queue Stats
411W - 379L
1,585 Elo+
Party 1
Neith
Neith
lastman640
Neith
Level 64
God Stats
0W - 2L
1,598 SR
Queue Stats
36W - 40L
1,561 Elo+
Party 1
Team Averages
Level 108
1,680 SR
1,604 Elo+

VS

Team Averages
Level 131
1,472 SR
1,594 Elo+
Hun Batz
Hun Batz
BansoDaRuler
Hun Batz
Level 89
God Stats
1W - 1L
1,348 SR
Queue Stats
37W - 41L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Luigi127
Sylvanus
Level 156
God Stats
19W - 19L
1,569 SR
Queue Stats
263W - 251L
1,581 Elo+
Solo
Bellona
Bellona
OrionIsAGod
Bellona
Level 129
God Stats
3W - 5L
1,516 SR
Queue Stats
34W - 34L
1,594 Elo+
Party 2
Neith
Neith
PveWarlock
Neith
Level 122
God Stats
2W - 2L
1,476 SR
Queue Stats
94W - 76L
1,650 Elo+
Party 2
Janus
Janus
daddydomwhatsup
Janus
Level 158
God Stats
6W - 4L
1,451 SR
Queue Stats
226W - 225L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,404
467
8,376
11,588
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Igris43
Odin
15
1 / 3 / 1
8,819
490
8,553
12,712
10,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 8 / 2
6,908
384
9,270
15,366
14,392
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Sigil Brutus
Tsukuyomi
15
1 / 7 / 2
8,927
496
12,112
16,029
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
1 / 5 / 2
6,960
387
3,702
6,492
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BansoDaRuler
Hun Batz
16
7 / 1 / 9
10,436
580
5,065
10,460
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Luigi127
Sylvanus
14
2 / 2 / 17
10,139
563
6,793
17,416
20,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
OrionIsAGod
Bellona
17
6 / 3 / 8
10,746
597
9,943
15,789
12,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
19
9 / 0 / 6
12,423
690
11,086
10,927
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 14
11,136
619
13,130
14,249
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
7
Kills
30
30
Deaths
8
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Hun Batz
BansoDaRuler
Hun Batz
7
1
9
11.5
L
Odin
Igris43
Odin
1
3
1
0.5
L
1
8
2
0.25
W
Sylvanus
Luigi127
Sylvanus
2
2
17
5.25
W
Bellona
OrionIsAGod
Bellona
6
3
8
3.33
W
Neith
9
0
6
12
L
Tsukuyomi
Sigil Brutus
Tsukuyomi
1
7
2
0.29
W
6
2
14
6.5
L
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
46,017
62,187
Taken
68,841
35,695
Mitigated
47,451
9,574
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,376
387
0
825
11,588
3,446
0
4,757
6,714
46,401
0
W
Hun Batz
BansoDaRuler
Hun Batz
5,065
1,128
0
3,221
10,460
4,550
240
2,034
8,356
0
41,279
L
Odin
Igris43
Odin
8,553
879
0
1,354
12,712
10,285
137
2,011
10,448
11,469
47,244
L
9,270
943
173
2,035
15,366
14,392
0
6,762
8,604
36,514
0
W
Sylvanus
Luigi127
Sylvanus
6,793
1,411
3,523
6,599
17,416
20,080
403
6,794
10,504
22,551
0
W
Bellona
OrionIsAGod
Bellona
9,943
3,858
0
4,756
15,789
12,659
1,348
5,049
10,194
0
57,688
W
Neith
11,086
5,448
0
5,293
10,927
4,614
3,245
2,536
8,363
0
121,446
L
Tsukuyomi
Sigil Brutus
Tsukuyomi
12,112
1,870
0
4,066
16,029
5,972
474
4,498
11,531
0
75,899
W
13,130
2,009
160
3,950
14,249
5,548
1,202
3,625
10,512
82,980
0
L
Neith
3,702
1,152
0
1,121
6,492
1,600
0
1,895
4,597
0
29,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
54,880
458
Minions Killed
573
0
Camps Cleared
0
1,497,996
Distance Traveled
1,742,819
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,404
467
92
5
0
303,491
3
W
Hun Batz
10,436
580
80
4
0
390,432
0
L
Odin
8,819
490
136
8
0
354,808
8
L
Bacchus
6,908
384
46
3
0
291,199
3
W
Sylvanus
10,139
563
16
1
0
320,462
3
W
Bellona
10,746
597
120
7
0
337,769
2
W
Neith
12,423
690
199
11
0
339,548
1
L
Tsukuyomi
8,927
496
128
7
0
336,923
1
W
Janus
11,136
619
158
9
0
354,608
1
L
Neith
6,960
387
56
3
0
211,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role