Player Matchup

Fenrir
Fenrir
Bojangles0297
Fenrir
Level 27
God Stats
4W - 4L
1,635 SR
Queue Stats
76W - 74L
1,399 Elo+
Solo
Sol
Sol
Eloc83
Sol
Level 18
God Stats
7W - 6L
1,666 SR
Queue Stats
36W - 32L
1,432 Elo+
Party 1
Ymir
Ymir
Jayyge-
Ymir
Level 29
God Stats
27W - 18L
1,513 SR
Queue Stats
36W - 30L
1,375 Elo+
Solo
Vulcan
Vulcan
KrispyKritter70
Vulcan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 130L
1,451 Elo+
Party 1
Cupid
Cupid
RCHRD0324
Cupid
Level 11
God Stats
7W - 2L
1,778 SR
Queue Stats
24W - 22L
1,479 Elo+
Party 1
Team Averages
Level 32
1,618 SR
1,427 Elo+

VS

Team Averages
Level 30
1,363 SR
1,411 Elo+
Anubis
Anubis
CorrodedMind
Anubis
Level 25
God Stats
2W - 6L
1,231 SR
Queue Stats
116W - 115L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Kaz8Aicrag
Cernunnos
Level 65
God Stats
2W - 3L
1,519 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 3
Ymir
Ymir
Smashphixia
Ymir
Level 25
God Stats
17W - 22L
1,089 SR
Queue Stats
78W - 90L
1,342 Elo+
Party 2
Bellona
Bellona
Spiff_34
Bellona
Level 25
God Stats
14W - 15L
1,477 SR
Queue Stats
83W - 90L
1,329 Elo+
Party 2
Thor
Thor
tubbsnasty
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 4
12,386
563
9,744
17,233
12,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Eloc83
Sol
20
13 / 1 / 2
13,821
628
30,359
20,152
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Jayyge-
Ymir
16
2 / 4 / 11
12,401
564
8,757
22,748
22,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 3 / 6
12,781
581
11,790
12,226
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
RCHRD0324
Cupid
16
4 / 5 / 8
10,534
479
13,533
14,335
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 6 / 0
10,983
499
11,620
16,305
7,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Kaz8Aicrag
Cernunnos
13
7 / 8 / 0
9,160
416
13,295
18,882
6,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 8
10,046
457
8,109
18,776
20,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Spiff_34
Bellona
15
0 / 6 / 0
9,650
439
6,718
21,457
12,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 4
10,326
469
12,441
17,999
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
33
Kills
17
17
Deaths
33
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Anubis
5
6
0
0.83
W
Sol
Eloc83
Sol
13
1
2
14
W
Ymir
Jayyge-
Ymir
2
4
11
1.88
L
Cernunnos
Kaz8Aicrag
Cernunnos
7
8
0
0.88
W
6
3
6
3
W
Cupid
RCHRD0324
Cupid
4
5
8
1.6
L
1
7
8
0.71
L
Bellona
Spiff_34
Bellona
0
6
0
0
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,183
Damage
52,183
86,694
Taken
93,419
49,081
Mitigated
53,268
29,343
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,744
3,610
0
3,914
17,233
12,160
1,307
3,608
13,625
0
89,951
L
Anubis
11,620
649
0
4,749
16,305
7,971
506
9,412
6,527
74,464
0
W
Sol
Eloc83
Sol
30,359
9,744
0
13,870
20,152
5,741
5,705
1,488
18,664
99,803
0
W
Ymir
Jayyge-
Ymir
8,757
1,007
0
3,784
22,748
22,104
1,212
7,624
15,124
41,373
0
L
Cernunnos
Kaz8Aicrag
Cernunnos
13,295
5,572
0
4,237
18,882
6,853
0
7,360
11,522
0
51,375
W
11,790
2,856
84
2,873
12,226
4,024
1,218
3,696
8,530
75,900
0
W
Cupid
RCHRD0324
Cupid
13,533
8,494
194
4,624
14,335
5,052
5,388
3,313
11,022
0
45,135
L
8,109
2,226
0
2,230
18,776
20,343
138
4,794
13,942
31,867
0
L
Bellona
Spiff_34
Bellona
6,718
1,881
0
4,846
21,457
12,050
125
17,229
4,148
0
52,292
L
12,441
3,082
0
2,476
17,999
6,051
0
11,511
6,374
0
60,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
50,165
529
Minions Killed
489
0
Camps Cleared
0
2,067,633
Distance Traveled
1,813,761
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,386
563
115
5
0
437,921
2
L
Anubis
10,983
499
145
7
0
321,453
8
W
Sol
13,821
628
153
7
0
378,120
4
W
Ymir
12,401
564
70
3
0
439,033
6
L
Cernunnos
9,160
416
80
4
0
340,226
0
W
Vulcan
12,781
581
121
6
0
428,960
1
W
Cupid
10,534
479
70
3
0
383,599
2
L
Ymir
10,046
457
45
2
0
320,485
5
L
Bellona
9,650
439
125
6
0
415,998
4
L
Thor
10,326
469
94
4
0
415,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role