Player Matchup

Olorun
Olorun
ASm2k7
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
951 Elo+
Party 2
Artio
Artio
Savi21
Artio
Level 16
God Stats
17W - 16L
1,495 SR
Queue Stats
45W - 58L
1,285 Elo+
Solo
Achilles
Achilles
TACOMUNCH3R
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,015 Elo+
Solo
Kukulkan
Kukulkan
mattegred
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
951 Elo+
Party 2
Thor
Thor
x_Fzyy
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
951 Elo+
Party 2
Team Averages
Level 9
1,499 SR
1,031 Elo+

VS

Team Averages
Level 20
1,438 SR
1,397 Elo+
Cthulhu
Cthulhu
BIGGREDD2030
Cthulhu
Level 18
God Stats
14W - 11L
1,504 SR
Queue Stats
87W - 91L
1,362 Elo+
Party 1
Thoth
Thoth
Chaosbelowzero
Thoth
Level 28
God Stats
15W - 16L
1,392 SR
Queue Stats
201W - 186L
1,441 Elo+
Party 1
Hel
Hel
DuckyMoMo5627
Hel
Level 16
God Stats
2W - 1L
1,414 SR
Queue Stats
2W - 3L
1,398 Elo+
Solo
Bakasura
Bakasura
JoeMama251jr
Bakasura
Level 20
God Stats
4W - 7L
1,279 SR
Queue Stats
92W - 76L
1,361 Elo+
Solo
Fenrir
Fenrir
rjimenez70
Fenrir
Level 17
God Stats
12W - 9L
1,603 SR
Queue Stats
33W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ASm2k7
Olorun
14
1 / 10 / 2
8,861
886
3,145
13,404
8,135
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Savi21
Artio
15
2 / 9 / 2
9,368
937
7,942
20,206
11,175
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
TACOMUNCH3R
Achilles
15
1 / 10 / 3
8,884
888
10,274
21,166
22,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
mattegred
Kukulkan
15
2 / 4 / 3
9,991
999
4,947
10,417
3,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
x_Fzyy
Thor
15
1 / 9 / 3
9,350
935
8,431
16,288
5,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGGREDD2030
Cthulhu
19
6 / 0 / 26
11,449
1,145
15,218
9,793
6,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 15
10,900
1,090
17,845
7,351
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 22
10,719
1,072
5,390
7,452
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JoeMama251jr
Bakasura
19
22 / 2 / 9
14,310
1,431
29,069
7,272
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
rjimenez70
Fenrir
16
3 / 1 / 16
9,845
985
4,875
6,369
7,008
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
7
Kills
42
42
Deaths
7
13
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Olorun
ASm2k7
Olorun
1
10
2
0.2
W
Cthulhu
BIGGREDD2030
Cthulhu
6
0
26
19
W
8
2
15
7.75
W
3
2
22
7
W
Bakasura
JoeMama251jr
Bakasura
22
2
9
13.25
L
Artio
Savi21
Artio
2
9
2
0.33
L
Achilles
TACOMUNCH3R
Achilles
1
10
3
0.25
L
Kukulkan
mattegred
Kukulkan
2
4
3
0.88
W
Fenrir
rjimenez70
Fenrir
3
1
16
11
L
Thor
x_Fzyy
Thor
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
72,397
81,481
Taken
38,237
51,569
Mitigated
25,047
7,266
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ASm2k7
Olorun
3,145
1,844
166
601
13,404
8,135
0
5,852
6,468
5,487
0
W
Cthulhu
BIGGREDD2030
Cthulhu
15,218
2,043
117
0
9,793
6,863
0
3,070
6,499
32,395
0
W
17,845
2,373
0
170
7,351
2,929
0
4,363
2,988
20,722
0
W
5,390
762
3,532
2,536
7,452
4,594
0
3,625
3,781
21,581
0
W
Bakasura
JoeMama251jr
Bakasura
29,069
20,308
0
2,214
7,272
3,653
0
3,223
4,049
0
38,099
L
Artio
Savi21
Artio
7,942
757
1,974
3,501
20,206
11,175
0
8,603
11,060
21,430
0
L
Achilles
TACOMUNCH3R
Achilles
10,274
4,198
0
884
21,166
22,455
0
9,913
10,077
0
16,971
L
Kukulkan
mattegred
Kukulkan
4,947
1,315
0
89
10,417
3,914
0
4,321
5,590
20,588
0
W
Fenrir
rjimenez70
Fenrir
4,875
1,414
0
26
6,369
7,008
0
1,753
4,186
0
9,149
L
Thor
x_Fzyy
Thor
8,431
3,620
0
51
16,288
5,890
0
8,702
6,965
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
57,223
102
Minions Killed
138
2
Camps Cleared
3
776,094
Distance Traveled
995,048
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,861
886
3
0
0
111,724
2
W
Cthulhu
11,449
1,145
30
3
1
218,696
0
W
Thoth
10,900
1,090
8
1
0
176,121
0
W
Hel
10,719
1,072
48
5
0
197,877
0
W
Bakasura
14,310
1,431
42
4
1
227,420
0
L
Artio
9,368
937
33
3
0
160,884
0
L
Achilles
8,884
888
9
1
0
161,064
0
L
Kukulkan
9,991
999
35
4
0
161,688
0
W
Fenrir
9,845
985
10
1
1
174,934
2
L
Thor
9,350
935
22
2
2
180,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role