Player Matchup

Sun Wukong
Sun Wukong
FrankKnight1
Sun Wukong
Level 146
God Stats
10W - 6L
1,585 SR
Queue Stats
617W - 380L
1,640 Elo+
Party 2
Terra
Terra
Harley Reed
Terra
Level 141
God Stats
4W - 4L
1,249 SR
Queue Stats
266W - 189L
1,659 Elo+
Party 2
Ganesha
Ganesha
Kittau
Ganesha
Level 124
God Stats
7W - 1L
1,925 SR
Queue Stats
502W - 353L
1,634 Elo+
Party 2
Neith
Neith
davion505
Neith
Level 158
God Stats
23W - 18L
1,513 SR
Queue Stats
1,068W - 681L
1,657 Elo+
Party 2
Janus
Janus
xRMFxDeadlyD
Janus
Level 153
God Stats
2W - 5L
1,089 SR
Queue Stats
186W - 173L
1,603 Elo+
Party 2
Team Averages
Level 144
1,472 SR
1,638 Elo+

VS

Team Averages
Level 129
1,471 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Da Baconizer
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1
Ganesha
Ganesha
JohnnyKay9
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,486 Elo+
Party 1
Medusa
Medusa
dudemanbrehh
Medusa
Level 129
God Stats
0W - 1L
1,268 SR
Queue Stats
35W - 41L
1,554 Elo+
Solo
Hel
Hel
xBaphomette
Hel
Level 156
God Stats
9W - 5L
1,585 SR
Queue Stats
601W - 592L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrankKnight1
Sun Wukong
19
7 / 4 / 15
11,745
734
14,371
19,119
26,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 19
11,060
691
7,136
16,363
18,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Kittau
Ganesha
18
0 / 3 / 25
11,021
689
11,226
21,315
23,790
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
davion505
Neith
20
11 / 1 / 12
13,613
851
24,861
12,977
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 11
11,733
733
18,175
9,639
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 5 / 5
9,899
619
17,570
16,436
7,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Da Baconizer
Bacchus
16
2 / 3 / 2
10,141
634
6,497
16,503
23,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
JohnnyKay9
Ganesha
17
1 / 5 / 7
9,651
603
10,498
19,076
24,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
16
2 / 9 / 5
9,955
622
18,350
18,503
9,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 2
11,454
716
9,041
13,490
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
27
Kills
12
12
Deaths
27
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
5
0.9
L
Bacchus
Da Baconizer
Bacchus
2
3
2
1
W
Sun Wukong
FrankKnight1
Sun Wukong
7
4
15
3.63
W
3
1
19
12.5
L
Ganesha
JohnnyKay9
Ganesha
1
5
7
0.9
W
Ganesha
Kittau
Ganesha
0
3
25
4.17
W
Neith
davion505
Neith
11
1
12
17
L
Medusa
2
9
5
0.5
L
5
5
2
1.2
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,769
Damage
61,956
79,413
Taken
84,008
80,003
Mitigated
71,659
35,110
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,570
6,904
0
0
16,436
7,682
0
5,876
10,394
0
35,710
L
Bacchus
Da Baconizer
Bacchus
6,497
413
35
2,148
16,503
23,811
0
9,446
6,666
8,770
0
W
Sun Wukong
FrankKnight1
Sun Wukong
14,371
2,087
2,647
3,932
19,119
26,050
477
6,752
12,367
0
24,807
W
7,136
421
10,210
6,574
16,363
18,358
572
4,175
12,188
15,229
0
L
Ganesha
JohnnyKay9
Ganesha
10,498
345
1,196
1,117
19,076
24,263
201
7,071
11,673
19,495
0
W
Ganesha
Kittau
Ganesha
11,226
1,203
1,627
2,302
21,315
23,790
0
5,858
15,457
24,677
0
W
Neith
davion505
Neith
24,861
8,647
1,329
4,319
12,977
7,836
3,927
4,462
8,515
0
57,722
L
Medusa
18,350
9,330
16
1,432
18,503
9,040
638
7,735
10,632
0
37,257
L
9,041
302
13,731
4,804
13,490
6,863
503
5,259
8,106
34,185
0
W
18,175
1,250
1,242
928
9,639
3,969
1,145
4,789
4,850
37,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
51,100
178
Minions Killed
156
0
Camps Cleared
0
1,583,383
Distance Traveled
1,304,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,899
619
44
3
0
288,682
1
L
Bacchus
10,141
634
16
1
0
257,250
0
W
Sun Wukong
11,745
734
27
2
0
284,454
2
W
Terra
11,060
691
17
1
0
354,052
1
L
Ganesha
9,651
603
3
0
0
245,538
3
W
Ganesha
11,021
689
0
0
0
320,211
1
W
Neith
13,613
851
73
5
0
322,545
1
L
Medusa
9,955
622
33
2
0
234,629
0
L
Hel
11,454
716
60
4
0
278,529
0
W
Janus
11,733
733
61
4
0
302,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role