Player Matchup

Chronos
Chronos
DiabeticToaster4
Chronos
Level 66
God Stats
1W - 4L
1,715 SR
Queue Stats
166W - 150L
1,415 Elo+
Solo
Anubis
Anubis
Easyyyyyy-Ez
Anubis
Level 43
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Ra
Ra
HENNYMIKEBRYANT
Ra
Level 61
God Stats
0W - 2L
1,681 SR
Queue Stats
62W - 67L
1,048 Elo+
Party 1
Cthulhu
Cthulhu
Its B Web
Cthulhu
Level 60
God Stats
3W - 6L
1,417 SR
Queue Stats
245W - 264L
1,353 Elo+
Solo
Cernunnos
Cernunnos
imzoro
Cernunnos
Level 19
God Stats
0W - 1L
1,283 SR
Queue Stats
32W - 32L
1,317 Elo+
Solo
Team Averages
Level 50
1,507 SR
1,241 Elo+

VS

Team Averages
Level 98
1,465 SR
1,365 Elo+
He Bo
He Bo
Delta2-5-DOA
He Bo
Level 154
God Stats
4W - 0L
1,411 SR
Queue Stats
109W - 112L
1,370 Elo+
Solo
Raijin
Raijin
KngoftheMoonDogs
Raijin
Level 103
God Stats
6W - 1L
1,533 SR
Queue Stats
144W - 140L
1,348 Elo+
Party 2
Odin
Odin
QueenMoonDogg
Odin
Level 115
God Stats
1W - 0L
1,496 SR
Queue Stats
217W - 214L
1,317 Elo+
Party 2
Cabrakan
Cabrakan
Ugh Anxiety
Cabrakan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Chang'e
Chang'e
dipto62
Chang'e
Level 69
God Stats
3W - 1L
1,386 SR
Queue Stats
118W - 128L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 11
13,951
634
12,439
20,444
17,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
6 / 14 / 16
15,159
689
21,150
24,713
16,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 13 / 9
15,620
710
20,804
28,003
12,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Its B Web
Cthulhu
20
8 / 8 / 11
15,185
690
21,098
29,014
34,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
imzoro
Cernunnos
17
3 / 8 / 11
12,207
555
9,604
16,512
6,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 9 / 17
17,483
795
31,190
20,199
6,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 8 / 25
18,151
825
28,555
26,603
10,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 5 / 28
16,894
768
23,135
26,188
24,342
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Ugh Anxiety
Cabrakan
2
0 / 0 / 0
6,442
293
0
0
0
Chang'e
dipto62
Chang'e
20
13 / 7 / 22
17,403
791
25,896
34,804
12,522
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
144
29
Kills
52
52
Deaths
29
58
Assists
92
Player
Kills
Deaths
Assists
KDA
W
20
9
17
3.17
L
3
9
11
0.94
L
Anubis
6
14
16
1
L
9
13
9
1.04
L
Cthulhu
Its B Web
Cthulhu
8
8
11
1.69
W
10
8
25
2.81
W
9
5
28
4.6
W
Cabrakan
Ugh Anxiety
Cabrakan
0
0
0
0
W
Chang'e
dipto62
Chang'e
13
7
22
3.43
L
Cernunnos
imzoro
Cernunnos
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,095
Damage
108,776
118,686
Taken
107,794
86,812
Mitigated
54,183
28,136
Healing
47,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,190
283
0
1,589
20,199
6,712
560
14,117
6,082
45,595
0
L
12,439
4,321
1,238
3,882
20,444
17,308
0
14,728
5,254
29,557
0
L
Anubis
21,150
348
440
1,689
24,713
16,582
463
17,535
6,720
32,142
0
L
20,804
1,895
4,545
6,705
28,003
12,252
422
21,157
6,410
53,851
0
L
Cthulhu
Its B Web
Cthulhu
21,098
1,830
633
4,889
29,014
34,141
497
17,649
10,856
49,350
0
W
28,555
1,871
1,270
8,658
26,603
10,607
1,857
17,764
8,839
73,995
0
W
23,135
5,140
1,524
7,769
26,188
24,342
976
17,318
8,870
0
45,469
W
Cabrakan
Ugh Anxiety
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
dipto62
Chang'e
25,896
3,684
8,472
17,823
34,804
12,522
2,360
26,292
8,512
51,806
0
L
Cernunnos
imzoro
Cernunnos
9,604
5,175
1,138
2,977
16,512
6,529
0
12,289
3,805
0
19,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,122
Gold Earned
76,373
186
Minions Killed
212
0
Camps Cleared
0
1,399,188
Distance Traveled
1,401,080
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,483
795
30
1
0
322,163
0
L
Chronos
13,951
634
31
1
0
261,099
0
L
Anubis
15,159
689
24
1
0
289,614
1
L
Ra
15,620
710
75
3
0
288,821
0
L
Cthulhu
15,185
690
35
2
0
353,461
0
W
Raijin
18,151
825
87
4
0
334,033
0
W
Odin
16,894
768
29
1
0
417,065
2
W
Cabrakan
6,442
293
0
0
0
0
0
W
Chang'e
17,403
791
66
3
0
327,819
1
L
Cernunnos
12,207
555
21
1
0
206,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role