Player Matchup

Yemoja
Yemoja
BloodShasti
Yemoja
Level 13
God Stats
3W - 4L
1,617 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Skadi
Skadi
BryaninOhio
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,340 Elo+
Solo
Bellona
Bellona
MericanPlayz
Bellona
Level 17
God Stats
15W - 22L
1,500 SR
Queue Stats
240W - 240L
1,450 Elo+
Party 1
Scylla
Scylla
ShadowDemon00999
Scylla
Level 21
God Stats
42W - 29L
1,687 SR
Queue Stats
180W - 182L
1,450 Elo+
Party 1
Bakasura
Bakasura
Superandrewable
Bakasura
Level 27
God Stats
31W - 21L
1,560 SR
Queue Stats
95W - 105L
1,440 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,413 Elo+

VS

Team Averages
Level 21
1,592 SR
1,375 Elo+
Artemis
Artemis
Cptkracken
Artemis
Level 25
God Stats
18W - 10L
1,736 SR
Queue Stats
27W - 24L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Excalibur64
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,541 SR
Queue Stats
184W - 197L
1,446 Elo+
Solo
Terra
Terra
Extrasolar11
Terra
Level 13
God Stats
2W - 2L
1,729 SR
Queue Stats
29W - 35L
1,383 Elo+
Solo
Mercury
Mercury
TVALoki
Mercury
Level 14
God Stats
5W - 5L
1,446 SR
Queue Stats
64W - 68L
1,369 Elo+
Solo
King Arthur
King Arthur
xxDEVESTATI0Nxx
King Arthur
Level 26
God Stats
5W - 6L
1,508 SR
Queue Stats
225W - 273L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 5 / 4
11,426
497
10,976
18,784
21,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 1
10,172
442
8,392
17,580
7,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
MericanPlayz
Bellona
14
2 / 8 / 5
8,947
389
7,691
23,971
14,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 11 / 2
10,831
471
11,450
16,911
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
17
4 / 6 / 4
11,007
479
9,393
23,018
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cptkracken
Artemis
18
4 / 5 / 6
11,767
512
20,081
14,609
6,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Excalibur64
Morgan Le Fay
20
15 / 3 / 3
14,798
643
23,395
15,249
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 8
11,672
507
4,222
19,795
24,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
TVALoki
Mercury
20
14 / 1 / 6
15,860
690
20,401
16,087
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
xxDEVESTATI0Nxx
King Arthur
19
3 / 3 / 8
11,895
517
9,726
19,579
15,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
36
36
Deaths
16
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
4
1
L
2
6
1
0.42
W
Artemis
Cptkracken
Artemis
4
5
6
1.4
W
Morgan Le Fay
Excalibur64
Morgan Le Fay
15
3
3
5.5
W
0
4
8
1
L
Bellona
MericanPlayz
Bellona
2
8
5
0.56
L
5
11
2
0.55
L
Bakasura
4
6
4
1
W
Mercury
TVALoki
Mercury
14
1
6
17
W
King Arthur
xxDEVESTATI0Nxx
King Arthur
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
77,825
100,264
Taken
85,319
59,008
Mitigated
59,341
22,006
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,976
1,824
2,580
3,984
18,784
21,352
99
1,287
17,497
46,679
0
L
8,392
4,550
0
2,864
17,580
7,161
389
2,408
15,172
0
49,350
W
Artemis
Cptkracken
Artemis
20,081
11,293
0
0
14,609
6,473
2,872
7,296
7,243
0
86,610
W
Morgan Le Fay
Excalibur64
Morgan Le Fay
23,395
1,457
198
5,378
15,249
6,209
2,091
6,278
8,154
108,461
0
W
4,222
1,572
1,892
5,126
19,795
24,423
1,539
5,862
13,532
19,311
0
L
Bellona
MericanPlayz
Bellona
7,691
2,790
0
2,391
23,971
14,053
1,091
10,106
13,865
0
31,103
L
11,450
759
0
631
16,911
4,790
402
10,042
6,869
52,124
0
L
Bakasura
9,393
5,259
0
9,556
23,018
11,652
1,081
4,130
18,888
0
69,684
W
Mercury
TVALoki
Mercury
20,401
10,409
0
1,212
16,087
6,567
2,587
2,179
13,238
0
176,547
W
King Arthur
xxDEVESTATI0Nxx
King Arthur
9,726
1,017
0
5,050
19,579
15,669
1,249
100
19,085
0
61,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
65,992
422
Minions Killed
690
0
Camps Cleared
0
1,824,528
Distance Traveled
2,189,570
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,426
497
67
3
0
351,572
0
L
Skadi
10,172
442
99
4
0
301,301
3
W
Artemis
11,767
512
139
6
0
325,441
0
W
Morgan Le Fay
14,798
643
187
8
0
447,187
0
W
Terra
11,672
507
25
1
0
402,061
4
L
Bellona
8,947
389
45
2
0
448,115
0
L
Scylla
10,831
471
76
3
0
343,662
0
L
Bakasura
11,007
479
135
6
0
379,878
11
W
Mercury
15,860
690
227
10
0
592,556
3
W
King Arthur
11,895
517
112
5
0
422,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role