Player Matchup

Anubis
Anubis
AkasakaSawayama
Anubis
Level 26
God Stats
25W - 15L
1,525 SR
Queue Stats
100W - 64L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
BreadSan3642
Amaterasu
Level 8
God Stats
4W - 3L
1,600 SR
Queue Stats
23W - 20L
1,422 Elo+
Party 1
Rama
Rama
KyleTakesFatdab
Rama
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
11W - 7L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
SlurpinDerb5
Jormungandr
Level 28
God Stats
0W - 2L
1,348 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Ra
Ra
rubenboss27
Ra
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 99L
1,477 Elo+
Party 1
Team Averages
Level 36
1,499 SR
1,482 Elo+

VS

Team Averages
Level 27
1,339 SR
1,460 Elo+
Izanami
Izanami
KahMarE
Izanami
Level 27
God Stats
1W - 5L
1,196 SR
Queue Stats
102W - 107L
1,530 Elo+
Solo
Awilix
Awilix
nalgon23
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,476 Elo+
Solo
Kali
Kali
pigx1321
Kali
Level 27
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 8L
1,486 Elo+
Solo
Sol
Sol
spicarican
Sol
Level 28
God Stats
14W - 17L
1,405 SR
Queue Stats
58W - 74L
1,443 Elo+
Solo
Ymir
Ymir
xxTRAUMATIZExx
Ymir
Level 28
God Stats
7W - 10L
1,281 SR
Queue Stats
225W - 213L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 17 / 5
11,035
920
18,693
23,492
10,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
BreadSan3642
Amaterasu
17
1 / 15 / 9
10,307
859
7,214
28,678
13,095
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 7
11,165
930
17,938
14,010
4,979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
SlurpinDerb5
Jormungandr
18
3 / 3 / 9
11,318
943
13,137
19,993
21,600
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 5 / 6
12,396
1,033
22,874
15,046
6,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KahMarE
Izanami
20
28 / 0 / 10
16,601
1,383
38,159
13,510
4,552
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
nalgon23
Awilix
19
6 / 7 / 18
12,143
1,012
16,170
21,880
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
19
4 / 4 / 18
12,144
1,012
15,532
15,367
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 4 / 24
12,328
1,027
15,034
13,014
3,770
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 30
12,766
1,064
10,694
22,733
25,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
146
16
Kills
46
46
Deaths
16
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
17
5
0.32
L
Amaterasu
BreadSan3642
Amaterasu
1
15
9
0.37
W
Izanami
KahMarE
Izanami
28
0
10
33
L
3
6
7
1.08
L
Jormungandr
SlurpinDerb5
Jormungandr
3
3
9
2.5
W
Awilix
nalgon23
Awilix
6
7
18
2.14
W
Kali
4
4
18
3.25
L
6
5
6
1.8
W
3
4
24
3.75
W
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,856
Damage
95,589
101,219
Taken
86,504
56,375
Mitigated
45,754
8,401
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,693
1,177
0
279
23,492
10,631
0
4,690
18,670
34,957
0
L
Amaterasu
BreadSan3642
Amaterasu
7,214
4,727
0
2,272
28,678
13,095
0
8,800
19,685
0
10,606
W
Izanami
KahMarE
Izanami
38,159
27,127
0
5,680
13,510
4,552
0
8,562
4,948
0
94,000
L
17,938
9,514
0
118
14,010
4,979
0
4,343
9,567
0
42,091
L
Jormungandr
SlurpinDerb5
Jormungandr
13,137
2,684
0
0
19,993
21,600
0
3,466
16,417
32,940
0
W
Awilix
nalgon23
Awilix
16,170
7,451
0
0
21,880
6,479
0
15,227
6,653
0
22,515
W
Kali
15,532
8,716
0
4,548
15,367
5,873
0
9,854
5,513
0
27,601
L
22,874
2,157
2,455
3,277
15,046
6,070
0
3,794
11,152
57,651
0
W
15,034
6,532
0
1,173
13,014
3,770
0
8,652
4,362
38,717
0
W
10,694
1,496
0
0
22,733
25,080
0
12,409
10,324
15,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
65,982
201
Minions Killed
239
3
Camps Cleared
11
1,051,788
Distance Traveled
1,055,302
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,035
920
25
2
0
198,102
0
L
Amaterasu
10,307
859
4
0
0
225,014
0
W
Izanami
16,601
1,383
142
12
4
213,084
0
L
Rama
11,165
930
49
4
1
166,828
0
L
Jormungandr
11,318
943
39
3
0
226,458
1
W
Awilix
12,143
1,012
11
1
0
241,375
0
W
Kali
12,144
1,012
10
1
5
171,259
0
L
Ra
12,396
1,033
84
7
2
235,386
0
W
Sol
12,328
1,027
64
5
2
178,214
0
W
Ymir
12,766
1,064
12
1
0
251,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role