Player Matchup

Chaac
Chaac
BigBlue11
Chaac
Level 66
God Stats
4W - 3L
1,332 SR
Queue Stats
131W - 218L
1,268 Elo+
Solo
Neith
Neith
COULDBEAKUM
Neith
Level 29
God Stats
176W - 236L
1,495 SR
Queue Stats
275W - 377L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
COULDBEAYUZU
Kukulkan
Level 45
God Stats
100W - 166L
1,413 SR
Queue Stats
126W - 223L
1,343 Elo+
Party 2
Team Averages
Level 47
1,413 SR
1,323 Elo+

VS

Team Averages
Level 67
1,668 SR
1,481 Elo+
Chiron
Chiron
BrumpboTungus
Chiron
Level 73
God Stats
10W - 13L
1,729 SR
Queue Stats
106W - 138L
1,261 Elo+
Solo
Cthulhu
Cthulhu
GrilledChz
Cthulhu
Level 118
God Stats
1W - 0L
1,774 SR
Queue Stats
28W - 27L
1,472 Elo+
Party 1
Sobek
Sobek
eggshark14
Sobek
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigBlue11
Chaac
17
3 / 3 / 5
12,731
579
12,940
23,483
26,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 6
14,083
640
31,083
18,929
6,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
COULDBEAYUZU
Kukulkan
18
5 / 5 / 7
13,834
629
23,226
15,814
6,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
14,511
660
14,843
18,183
10,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
GrilledChz
Cthulhu
19
5 / 6 / 5
14,530
660
21,370
31,951
45,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
19
2 / 4 / 8
14,705
668
15,042
36,289
56,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
16
Kills
13
13
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigBlue11
Chaac
3
3
5
1.83
W
6
6
3
1.25
L
8
5
6
2.2
L
Kukulkan
COULDBEAYUZU
Kukulkan
5
5
7
1.7
W
Cthulhu
GrilledChz
Cthulhu
5
6
5
1.25
W
Sobek
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,249
Damage
51,255
58,226
Taken
86,423
39,697
Mitigated
112,267
15,565
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigBlue11
Chaac
12,940
1,897
0
8,939
23,483
26,889
286
14,093
9,390
0
43,312
W
14,843
4,702
2,392
4,876
18,183
10,152
1,568
5,673
12,510
0
63,568
L
31,083
21,574
426
6,200
18,929
6,735
826
11,096
7,833
0
70,053
L
Kukulkan
COULDBEAYUZU
Kukulkan
23,226
1,598
0
0
15,814
6,073
428
11,223
4,591
65,896
0
W
Cthulhu
GrilledChz
Cthulhu
21,370
1,272
2,005
1,596
31,951
45,814
164
7,862
24,089
60,062
0
W
Sobek
15,042
1,446
763
8,749
36,289
56,301
59
9,691
26,598
42,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
43,746
217
Minions Killed
226
0
Camps Cleared
0
1,097,454
Distance Traveled
1,176,339
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,731
579
46
2
0
392,109
0
W
Chiron
14,511
660
78
4
0
363,557
5
L
Neith
14,083
640
72
3
0
349,571
1
L
Kukulkan
13,834
629
99
5
0
355,774
0
W
Cthulhu
14,530
660
97
4
0
404,169
1
W
Sobek
14,705
668
51
2
0
408,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role