Player Matchup

Neith
Neith
CHUCki34978
Neith
Level 5
God Stats
4W - 3L
1,247 SR
Queue Stats
10W - 8L
1,216 Elo+
Solo
Anubis
Anubis
HenBelms
Anubis
Level 28
God Stats
7W - 3L
1,715 SR
Queue Stats
103W - 96L
1,462 Elo+
Solo
Apollo
Apollo
Ladalru
Apollo
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 95L
1,348 Elo+
Solo
Pele
Pele
TheRealMaCAW
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,234 Elo+
Solo
Skadi
Skadi
captain__201
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,352 Elo+

VS

Team Averages
Level 23
1,466 SR
1,281 Elo+
Sol
Sol
IKnowWhoIsCrying
Sol
Level 27
God Stats
3W - 4L
1,305 SR
Queue Stats
18W - 16L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natakui
Morgan Le Fay
Level 27
God Stats
15W - 18L
1,462 SR
Queue Stats
129W - 139L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
shamxx35
Guan Yu
Level 9
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 41L
1,264 Elo+
Solo
Set
Set
vKyze-
Set
Level 24
God Stats
5W - 10L
1,225 SR
Queue Stats
120W - 171L
1,180 Elo+
Solo
Medusa
Medusa
超人不会飞
Medusa
Level 28
God Stats
4W - 4L
1,638 SR
Queue Stats
189W - 253L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 7 / 8
12,195
581
19,106
17,706
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HenBelms
Anubis
17
5 / 2 / 12
10,735
511
15,409
17,058
8,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ladalru
Apollo
17
10 / 2 / 5
10,744
512
14,277
15,564
8,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 7 / 1
7,916
377
3,974
10,002
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 2 / 1
6,199
295
581
1,931
359
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,651
460
12,170
17,623
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Natakui
Morgan Le Fay
16
3 / 2 / 3
11,046
526
12,238
12,299
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
shamxx35
Guan Yu
15
3 / 8 / 3
9,856
469
6,659
18,196
14,832
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Set
vKyze-
Set
16
7 / 4 / 5
10,898
519
10,105
14,623
13,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 8 / 4
10,393
495
3,628
13,924
4,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
29
Kills
19
20
Deaths
31
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
12
7
8
2.29
L
Anubis
HenBelms
Anubis
5
2
12
5.5
W
2
9
2
0.33
L
Apollo
Ladalru
Apollo
10
2
5
6.25
W
Morgan Le Fay
Natakui
Morgan Le Fay
3
2
3
2.25
L
2
7
1
0.36
L
0
2
1
0.25
W
Guan Yu
shamxx35
Guan Yu
3
8
3
0.56
W
Set
vKyze-
Set
7
4
5
2.38
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,347
Damage
44,800
62,261
Taken
76,665
30,426
Mitigated
42,770
16,392
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,106
8,180
0
5,805
17,706
9,120
1,589
5,829
11,709
0
67,507
L
Anubis
HenBelms
Anubis
15,409
260
0
7,671
17,058
8,963
97
9,661
6,877
57,772
0
W
12,170
3,983
0
5,651
17,623
4,107
1,668
7,567
9,872
41,363
0
L
Apollo
Ladalru
Apollo
14,277
6,024
46
1,152
15,564
8,756
1,622
7,964
7,560
0
49,829
W
Morgan Le Fay
Natakui
Morgan Le Fay
12,238
1,397
0
4,088
12,299
5,559
616
2,808
9,212
55,219
0
L
3,974
1,580
0
1,326
10,002
3,228
740
0
10,002
0
22,955
L
581
413
0
392
1,931
359
103
200
1,705
0
4,889
W
Guan Yu
shamxx35
Guan Yu
6,659
2,110
1,483
4,140
18,196
14,832
951
2,085
15,552
0
38,082
W
Set
vKyze-
Set
10,105
6,455
210
2,425
14,623
13,338
1,504
1,073
13,164
0
44,985
W
3,628
1,130
0
374
13,924
4,934
3,429
1,876
11,627
0
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
51,844
331
Minions Killed
352
0
Camps Cleared
0
1,426,591
Distance Traveled
1,840,032
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,195
581
109
5
0
339,057
3
L
Anubis
10,735
511
87
4
0
374,071
1
W
Sol
9,651
460
73
3
0
312,081
2
L
Apollo
10,744
512
77
4
0
440,023
3
W
Morgan Le Fay
11,046
526
72
3
0
383,776
3
L
Pele
7,916
377
47
2
0
204,479
1
L
Skadi
6,199
295
11
1
0
68,961
0
W
Guan Yu
9,856
469
68
3
0
373,134
1
W
Set
10,898
519
53
3
0
450,786
4
W
Medusa
10,393
495
86
4
0
320,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role