Player Matchup

Thanatos
Thanatos
Elit3 617
Thanatos
Level 11
God Stats
9W - 5L
1,362 SR
Queue Stats
97W - 92L
1,461 Elo+
Party 2
Kali
Kali
LokiLimit
Kali
Level 9
God Stats
2W - 0L
1,720 SR
Queue Stats
16W - 4L
1,744 Elo+
Party 3
Zhong Kui
Zhong Kui
MarkoCuervo
Zhong Kui
Level 26
God Stats
16W - 11L
1,515 SR
Queue Stats
125W - 104L
1,407 Elo+
Party 2
Bellona
Bellona
SadBoyburner
Bellona
Level 2
God Stats
9W - 5L
1,500 SR
Queue Stats
67W - 56L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
dark_flames57
Cthulhu
Level 5
God Stats
2W - 1L
1,384 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,553 Elo+

VS

Team Averages
Level 23
1,432 SR
1,469 Elo+
Horus
Horus
DiarrheaAim1
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 166L
1,514 Elo+
Solo
Raijin
Raijin
MJE3434343
Raijin
Level 59
God Stats
4W - 6L
1,461 SR
Queue Stats
321W - 321L
1,412 Elo+
Party 1
King Arthur
King Arthur
iCeD_TeA_BillNye
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,717 Elo+
Party 1
Serqet
Serqet
luccaspadoni25
Serqet
Level 25
God Stats
0W - 2L
1,199 SR
Queue Stats
23W - 31L
1,457 Elo+
Solo
Thor
Thor
yungscoooter
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elit3 617
Thanatos
10
3 / 1 / 4
6,554
546
3,113
4,834
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
13
5 / 2 / 5
7,919
660
4,216
7,426
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MarkoCuervo
Zhong Kui
12
5 / 0 / 4
7,132
594
7,762
7,427
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SadBoyburner
Bellona
13
9 / 1 / 2
8,040
670
9,749
10,126
8,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
0 / 4 / 3
5,213
434
1,120
9,233
3,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,577
381
412
2,955
714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
MJE3434343
Raijin
11
3 / 5 / 0
6,435
536
7,707
10,045
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
iCeD_TeA_BillNye
King Arthur
8
2 / 8 / 0
5,252
438
4,342
11,526
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 2
5,068
422
1,650
5,258
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 8 / 0
4,504
375
1,348
7,333
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
22
Kills
6
8
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Thanatos
Elit3 617
Thanatos
3
1
4
5
W
Kali
5
2
5
3.75
L
Raijin
MJE3434343
Raijin
3
5
0
0.6
W
Zhong Kui
MarkoCuervo
Zhong Kui
5
0
4
7
W
Bellona
SadBoyburner
Bellona
9
1
2
10
W
Cthulhu
0
4
3
0.38
L
King Arthur
iCeD_TeA_BillNye
King Arthur
2
8
0
0.25
L
1
1
2
2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,960
Damage
15,459
39,046
Taken
37,117
23,208
Mitigated
15,272
16,128
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
412
284
0
788
2,955
714
0
0
2,955
0
9,922
W
Thanatos
Elit3 617
Thanatos
3,113
757
0
4,534
4,834
1,786
871
529
4,305
0
27,204
W
Kali
4,216
1,874
0
3,614
7,426
3,982
9
379
7,047
0
50,705
L
Raijin
MJE3434343
Raijin
7,707
1,358
0
3,492
10,045
4,021
831
3,713
6,332
43,247
0
W
Zhong Kui
MarkoCuervo
Zhong Kui
7,762
582
0
4,463
7,427
5,502
1,038
2,620
4,627
32,101
0
W
Bellona
SadBoyburner
Bellona
9,749
2,751
0
2,408
10,126
8,658
0
1,499
8,627
9,703
31,645
W
Cthulhu
1,120
486
0
1,109
9,233
3,280
659
2,680
6,553
10,235
0
L
King Arthur
iCeD_TeA_BillNye
King Arthur
4,342
403
0
505
11,526
7,290
0
3,101
8,425
0
15,823
L
1,650
590
0
761
5,258
1,456
0
1,467
3,791
0
13,291
L
1,348
528
0
480
7,333
1,791
0
2,543
4,790
0
6,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
25,836
308
Minions Killed
181
0
Camps Cleared
0
1,186,826
Distance Traveled
874,931
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,577
381
25
2
0
95,499
0
W
Thanatos
6,554
546
60
5
0
253,452
0
W
Kali
7,919
660
94
8
0
251,480
0
L
Raijin
6,435
536
86
7
0
192,063
4
W
Zhong Kui
7,132
594
54
5
0
241,325
0
W
Bellona
8,040
670
82
7
0
230,802
0
W
Cthulhu
5,213
434
18
2
0
209,767
1
L
King Arthur
5,252
438
25
2
0
205,516
2
L
Serqet
5,068
422
30
3
0
182,574
0
L
Thor
4,504
375
15
1
0
199,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role